Player Matchup

Izanami
Izanami
LuciiPrince
Izanami
Level 57
God Stats
27W - 13L
1,669 SR
Queue Stats
133W - 64L
1,598 Elo+
Party 1
Baron Samedi
Baron Samedi
MentoBraddah235
Baron Samedi
Level 27
God Stats
3W - 0L
1,830 SR
Queue Stats
78W - 72L
1,486 Elo+
Party 1
Ne Zha
Ne Zha
Nobz
Ne Zha
Level 130
God Stats
4W - 2L
1,836 SR
Queue Stats
99W - 59L
1,661 Elo+
Party 1
Team Averages
Level 71
1,778 SR
1,582 Elo+

VS

Team Averages
Level 62
1,537 SR
1,496 Elo+
Hera
Hera
Cal24
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 29L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
Danielb4
Danzaburou
Level 101
God Stats
7W - 4L
1,537 SR
Queue Stats
62W - 58L
1,501 Elo+
Party 2
Ymir
Ymir
Wally WRXer
Ymir
Level 57
God Stats
11W - 12L
1,574 SR
Queue Stats
15W - 15L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LuciiPrince
Izanami
12
4 / 1 / 8
9,091
826
5,821
8,251
2,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
MentoBraddah235
Baron Samedi
11
2 / 0 / 10
8,272
752
7,835
5,759
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
Nobz
Ne Zha
14
8 / 0 / 6
9,312
847
10,887
9,045
5,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Cal24
Hera
8
0 / 6 / 1
6,533
594
3,187
6,190
2,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Danielb4
Danzaburou
10
0 / 5 / 1
7,245
659
3,598
9,113
2,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 3 / 0
7,463
678
5,244
14,215
8,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
14
Kills
1
1
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hera
Cal24
Hera
0
6
1
0.08
L
Danzaburou
Danielb4
Danzaburou
0
5
1
0.1
W
Izanami
LuciiPrince
Izanami
4
1
8
8
W
Baron Samedi
MentoBraddah235
Baron Samedi
2
0
10
7
W
Ne Zha
Nobz
Ne Zha
8
0
6
11
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,543
Damage
12,029
23,055
Taken
29,518
10,842
Mitigated
14,096
11,746
Healing
1,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Cal24
Hera
3,187
751
0
110
6,190
2,940
0
593
5,258
12,526
0
L
Danzaburou
Danielb4
Danzaburou
3,598
1,065
0
686
9,113
2,684
0
1,865
6,749
0
31,961
W
Izanami
LuciiPrince
Izanami
5,821
3,210
0
3,058
8,251
2,762
2,193
3,261
4,990
0
48,715
W
Baron Samedi
MentoBraddah235
Baron Samedi
7,835
313
1,797
2,823
5,759
2,417
72
1,842
3,917
20,844
0
W
Ne Zha
Nobz
Ne Zha
10,887
2,795
0
4,068
9,045
5,663
593
3,686
5,359
0
43,193
L
5,244
241
0
913
14,215
8,472
0
4,659
8,967
25,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,675
Gold Earned
21,241
186
Minions Killed
111
0
Camps Cleared
0
643,958
Distance Traveled
594,762
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,533
594
14
1
0
188,974
4
L
Danzaburou
7,245
659
54
5
0
189,257
5
W
Izanami
9,091
826
101
9
0
193,228
3
W
Baron Samedi
8,272
752
27
2
0
211,013
1
W
Ne Zha
9,312
847
58
5
0
239,717
2
L
Ymir
7,463
678
43
4
0
216,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role