Player Matchup

Agni
Agni
OnlyIAmLegion
Agni
Level 103
God Stats
1W - 1L
1,664 SR
Queue Stats
119W - 136L
1,475 Elo+
Party 1
Artemis
Artemis
RiddleMeThis43
Artemis
Level 99
God Stats
21W - 12L
1,615 SR
Queue Stats
115W - 129L
1,473 Elo+
Party 1
Artio
Artio
SikMcNasty22
Artio
Level 18
God Stats
4W - 1L
1,865 SR
Queue Stats
26W - 15L
1,535 Elo+
Party 1
Team Averages
Level 73
1,715 SR
1,495 Elo+

VS

Team Averages
Level 115
1,514 SR
1,532 Elo+
Sylvanus
Sylvanus
BouncingOnMyBoi
Sylvanus
Level 106
God Stats
15W - 10L
1,543 SR
Queue Stats
202W - 192L
1,509 Elo+
Party 2
Janus
Janus
PitifulCashew63
Janus
Level 123
God Stats
33W - 41L
1,512 SR
Queue Stats
237W - 230L
1,507 Elo+
Party 2
Set
Set
shless
Set
Level 116
God Stats
4W - 3L
1,488 SR
Queue Stats
201W - 174L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 5
9,453
630
10,921
9,194
3,141
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 4 / 7
9,426
628
6,693
10,056
3,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 2 / 5
9,506
634
7,451
10,668
8,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
3 / 3 / 6
10,080
672
6,632
13,261
9,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
2 / 3 / 8
9,955
664
10,162
6,994
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Set
shless
Set
14
7 / 3 / 3
11,607
774
8,072
11,313
5,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
9
Kills
12
12
Deaths
9
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
3
6
2
L
4
6
5
1.08
W
2
3
8
2
L
1
4
7
1.13
L
4
2
5
3.25
W
Set
shless
Set
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,065
Damage
24,866
29,918
Taken
31,568
15,208
Mitigated
17,663
6,027
Healing
10,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
6,632
1,119
1,758
3,563
13,261
9,644
732
7,845
4,990
30,184
4,070
L
10,921
698
0
959
9,194
3,141
0
4,697
4,375
19,098
0
W
10,162
470
0
715
6,994
2,435
324
3,643
3,227
49,520
0
L
6,693
2,246
0
0
10,056
3,323
0
5,460
4,408
0
42,952
L
7,451
792
1,588
3,480
10,668
8,744
0
5,934
4,464
18,124
0
W
Set
shless
Set
8,072
3,854
301
3,911
11,313
5,584
129
6,244
4,807
0
45,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,385
Gold Earned
31,642
118
Minions Killed
203
0
Camps Cleared
0
732,236
Distance Traveled
789,833
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,080
672
47
3
0
250,037
4
L
Agni
9,453
630
24
2
0
234,604
2
W
Janus
9,955
664
88
6
0
261,704
1
L
Artemis
9,426
628
75
5
0
221,188
0
L
Artio
9,506
634
19
1
0
276,444
1
W
Set
11,607
774
68
5
0
278,092
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role