Player Matchup

Cthulhu
Cthulhu
IINunuII
Cthulhu
Level 26
God Stats
12W - 3L
1,500 SR
Queue Stats
98W - 86L
1,427 Elo+
Party 1
Xbalanque
Xbalanque
JPTheGamer07
Xbalanque
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,171 Elo+
Solo
Chaac
Chaac
JulioDaFool8
Chaac
Level 5
God Stats
3W - 1L
1,792 SR
Queue Stats
3W - 2L
1,761 Elo+
Party 2
Chang'e
Chang'e
SAYLEE0053
Chang'e
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,545 Elo+
Party 2
Thor
Thor
hiddenassulte
Thor
Level 28
God Stats
2W - 0L
1,488 SR
Queue Stats
54W - 48L
1,522 Elo+
Party 1
Team Averages
Level 16
1,556 SR
1,485 Elo+

VS

Team Averages
Level 37
1,571 SR
1,523 Elo+
Bacchus
Bacchus
ElRompeConchas98
Bacchus
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 15L
1,520 Elo+
Party 3
Arachne
Arachne
Nawuel20-13
Arachne
Level 120
God Stats
4W - 2L
1,667 SR
Queue Stats
96W - 87L
1,470 Elo+
Party 3
Chang'e
Chang'e
Russbecker13
Chang'e
Level 18
God Stats
0W - 2L
1,281 SR
Queue Stats
166W - 163L
1,547 Elo+
Solo
Nu Wa
Nu Wa
Sweet aLHy0
Nu Wa
Level 28
God Stats
8W - 4L
1,649 SR
Queue Stats
75W - 60L
1,508 Elo+
Solo
Neith
Neith
matias_caeza2
Neith
Level 11
God Stats
3W - 4L
1,755 SR
Queue Stats
96W - 106L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IINunuII
Cthulhu
9
1 / 1 / 1
6,021
547
2,787
4,883
2,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
JPTheGamer07
Xbalanque
7
1 / 5 / 1
5,154
469
1,713
7,263
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
5 / 1 / 1
7,163
651
9,750
11,161
5,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
SAYLEE0053
Chang'e
10
1 / 1 / 2
5,934
539
2,373
5,865
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 0 / 1
5,881
535
2,682
4,856
1,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,925
539
1,372
3,257
2,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Nawuel20-13
Arachne
10
3 / 2 / 1
5,980
544
4,223
5,371
2,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
Russbecker13
Chang'e
10
1 / 3 / 0
5,410
492
4,133
9,804
4,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 3 / 2
5,233
476
4,983
5,167
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 3 / 3
5,140
467
4,760
5,432
1,640
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
11
Kills
8
8
Deaths
11
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
W
Cthulhu
IINunuII
Cthulhu
1
1
1
1.5
W
Xbalanque
JPTheGamer07
Xbalanque
1
5
1
0.3
W
5
1
1
5.5
L
Arachne
Nawuel20-13
Arachne
3
2
1
1.75
L
Chang'e
Russbecker13
Chang'e
1
3
0
0.33
W
Chang'e
SAYLEE0053
Chang'e
1
1
2
2
L
0
3
2
0.33
W
3
0
1
3.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,305
Damage
19,471
34,028
Taken
29,031
11,690
Mitigated
12,044
13,405
Healing
9,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,372
94
123
594
3,257
2,240
0
1,347
1,910
20,657
0
W
Cthulhu
IINunuII
Cthulhu
2,787
557
0
320
4,883
2,207
0
1,162
3,675
18,907
0
W
Xbalanque
JPTheGamer07
Xbalanque
1,713
816
0
615
7,263
1,670
974
1,482
5,665
0
16,139
W
9,750
2,559
0
6,054
11,161
5,025
350
3,980
6,707
0
48,584
L
Arachne
Nawuel20-13
Arachne
4,223
3,434
0
1,719
5,371
2,236
0
268
5,103
0
35,613
L
Chang'e
Russbecker13
Chang'e
4,133
290
90
5,580
9,804
4,466
0
0
9,804
24,209
0
W
Chang'e
SAYLEE0053
Chang'e
2,373
88
556
3,290
5,865
1,533
180
1,969
3,608
35,229
0
L
4,983
1,139
0
940
5,167
1,462
88
1,750
3,417
24,787
0
W
2,682
253
0
2,570
4,856
1,255
0
879
3,885
0
20,380
L
4,760
2,434
0
888
5,432
1,640
777
1,795
3,637
0
20,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,153
Gold Earned
27,688
289
Minions Killed
243
0
Camps Cleared
0
961,734
Distance Traveled
976,699
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,925
539
44
4
0
189,816
0
W
Cthulhu
6,021
547
30
3
0
180,687
1
W
Xbalanque
5,154
469
38
3
0
172,298
0
W
Chaac
7,163
651
96
9
0
212,613
0
L
Arachne
5,980
544
73
7
0
230,330
0
L
Chang'e
5,410
492
46
4
0
193,666
2
W
Chang'e
5,934
539
68
6
0
200,718
4
L
Nu Wa
5,233
476
42
4
0
187,616
1
W
Thor
5,881
535
57
5
0
195,418
0
L
Neith
5,140
467
38
3
0
175,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role