Player Matchup

Scylla
Scylla
Crymzie
Scylla
Level 15
God Stats
4W - 9L
1,327 SR
Queue Stats
16W - 24L
1,320 Elo+
Solo
Odin
Odin
FinUp
Odin
Level 5
God Stats
2W - 7L
1,500 SR
Queue Stats
3W - 14L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Jeremias_Melo23
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,094 Elo+
Solo
Medusa
Medusa
SmiteDeezNuggets
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
SmiteMeStepSis
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 6
1,465 SR
1,383 Elo+

VS

Team Averages
Level 3
1,500 SR
1,500 Elo+
Fenrir
Fenrir
Biffrostt
Fenrir
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 48L
1,500 Elo+
Party 1
Anhur
Anhur
DonPoncho
Anhur
Level 3
God Stats
8W - 11L
1,500 SR
Queue Stats
16W - 20L
1,500 Elo+
Party 1
Ymir
Ymir
Ludensio
Ymir
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 25L
1,500 Elo+
Party 1
Ra
Ra
Ninbet10
Ra
Level 3
God Stats
5W - 8L
1,500 SR
Queue Stats
11W - 21L
1,500 Elo+
Party 1
Neith
Neith
Teneté
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Crymzie
Scylla
18
7 / 8 / 8
12,931
995
22,354
22,469
6,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
FinUp
Odin
17
5 / 10 / 8
12,176
937
13,289
27,584
30,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
4 / 12 / 8
12,087
930
9,771
27,773
29,509
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
0 / 5 / 5
10,003
769
3,195
5,431
1,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 5 / 10
11,051
850
15,048
13,793
4,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Biffrostt
Fenrir
20
9 / 2 / 20
13,568
1,044
15,618
16,805
10,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
DonPoncho
Anhur
19
9 / 7 / 20
13,268
1,021
24,631
19,530
7,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
20
8 / 2 / 29
14,119
1,086
18,437
19,754
21,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
2 / 6 / 24
12,086
930
10,423
8,439
3,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Teneté
Neith
20
12 / 0 / 22
14,393
1,107
19,473
7,483
2,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
155
17
Kills
40
40
Deaths
17
39
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Biffrostt
Fenrir
9
2
20
9.5
L
Scylla
Crymzie
Scylla
7
8
8
1.38
W
Anhur
DonPoncho
Anhur
9
7
20
2.71
L
Odin
FinUp
Odin
5
10
8
0.9
L
4
12
8
0.67
W
Ymir
8
2
29
11.25
W
2
6
24
2.33
L
0
5
5
0.5
L
1
5
10
1.2
W
Neith
Teneté
Neith
12
0
22
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,657
Damage
88,582
97,050
Taken
72,011
73,328
Mitigated
46,206
8,276
Healing
8,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Biffrostt
Fenrir
15,618
4,895
0
974
16,805
10,343
0
4,073
12,732
0
29,107
L
Scylla
Crymzie
Scylla
22,354
2,809
0
714
22,469
6,768
0
4,853
17,616
46,608
0
W
Anhur
DonPoncho
Anhur
24,631
10,967
0
2,242
19,530
7,700
0
5,591
13,939
0
42,889
L
Odin
FinUp
Odin
13,289
5,786
0
0
27,584
30,537
0
7,997
19,587
0
26,826
L
9,771
1,495
2,152
3,053
27,773
29,509
0
7,777
19,996
313
16,167
W
Ymir
18,437
3,490
0
194
19,754
21,717
0
5,832
13,922
38,949
0
W
10,423
1,709
2,302
737
8,439
3,518
0
2,908
5,531
29,982
0
L
3,195
2,237
0
186
5,431
1,586
0
2,475
2,956
0
6,936
L
15,048
8,823
0
2,171
13,793
4,928
0
5,758
8,035
0
34,714
W
Neith
Teneté
Neith
19,473
8,208
0
2,091
7,483
2,928
0
4,263
3,220
0
30,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,248
Gold Earned
67,434
130
Minions Killed
201
3
Camps Cleared
3
922,253
Distance Traveled
1,172,560
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,568
1,044
24
2
0
271,909
0
L
Scylla
12,931
995
58
4
1
229,025
0
W
Anhur
13,268
1,021
40
3
0
206,940
1
L
Odin
12,176
937
17
1
0
223,652
0
L
Guan Yu
12,087
930
16
1
1
223,980
3
W
Ymir
14,119
1,086
57
4
2
246,937
1
W
Ra
12,086
930
55
4
1
204,286
0
L
Medusa
10,003
769
5
0
0
84,113
0
L
Neith
11,051
850
34
3
1
161,483
1
W
Neith
14,393
1,107
25
2
0
242,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role