Player Matchup

Kumbhakarna
Kumbhakarna
LeadfootedMnky
Kumbhakarna
Level 105
God Stats
4W - 2L
1,195 SR
Queue Stats
117W - 101L
1,576 Elo+
Party 2
Bakasura
Bakasura
NightWolfN
Bakasura
Level 107
God Stats
0W - 3L
1,685 SR
Queue Stats
172W - 156L
1,531 Elo+
Party 2
Nox
Nox
PsychoCriminal
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
QuadThulhu
Cthulhu
Level 114
God Stats
0W - 2L
1,131 SR
Queue Stats
306W - 282L
1,523 Elo+
Party 3
Merlin
Merlin
soreNbored
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 65L
1,468 Elo+
Party 3
Team Averages
Level 76
1,402 SR
1,520 Elo+

VS

Team Averages
Level 54
1,619 SR
1,562 Elo+
Geb
Geb
AlphaDogg94u
Geb
Level 27
God Stats
1W - 0L
1,616 SR
Queue Stats
9W - 14L
1,369 Elo+
Solo
Bakasura
Bakasura
AtomicCastle549
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,601 Elo+
Solo
Nu Wa
Nu Wa
JungleIsTrash
Nu Wa
Level 15
God Stats
1W - 0L
1,753 SR
Queue Stats
9W - 4L
1,715 Elo+
Party 1
Baba Yaga
Baba Yaga
Ki_ANG3L
Baba Yaga
Level 121
God Stats
9W - 7L
1,341 SR
Queue Stats
285W - 286L
1,569 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ThePaleHokage
Kumbhakarna
Level 80
God Stats
4W - 1L
1,883 SR
Queue Stats
143W - 116L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LeadfootedMnky
Kumbhakarna
17
2 / 5 / 16
9,882
706
8,575
15,925
22,359
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
NightWolfN
Bakasura
18
8 / 8 / 5
11,544
825
11,459
18,840
9,500
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 6 / 8
10,351
739
6,392
11,904
5,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
QuadThulhu
Cthulhu
14
0 / 5 / 10
8,348
596
13,586
17,359
17,957
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
soreNbored
Merlin
15
4 / 6 / 9
9,376
670
10,420
12,391
5,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 20
11,492
821
9,995
18,200
27,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes

Shoes

+6%
Movement Speed

Bakasura
13
3 / 7 / 12
9,499
679
4,701
14,115
6,392
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 3 / 17
11,742
839
22,723
10,107
4,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
Ki_ANG3L
Baba Yaga
19
8 / 2 / 18
11,720
837
20,926
13,188
7,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
ThePaleHokage
Kumbhakarna
16
2 / 3 / 20
10,613
758
6,308
21,313
20,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
117
18
Kills
30
30
Deaths
19
48
Assists
87
Player
Kills
Deaths
Assists
KDA
W
7
4
20
4.25
W
Bakasura
3
7
12
1.29
W
10
3
17
6.17
W
Baba Yaga
Ki_ANG3L
Baba Yaga
8
2
18
8.5
L
Kumbhakarna
LeadfootedMnky
Kumbhakarna
2
5
16
2
L
Bakasura
NightWolfN
Bakasura
8
8
5
1.31
L
4
6
8
1.33
L
Cthulhu
QuadThulhu
Cthulhu
0
5
10
1
W
Kumbhakarna
ThePaleHokage
Kumbhakarna
2
3
20
4
L
Merlin
soreNbored
Merlin
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,432
Damage
64,653
76,419
Taken
76,923
60,847
Mitigated
66,508
20,562
Healing
24,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,995
1,667
1,602
945
18,200
27,553
904
7,672
9,763
25,764
0
W
Bakasura
4,701
3,429
795
1,227
14,115
6,392
795
9,141
4,734
0
7,852
W
22,723
6,392
2,079
982
10,107
4,824
800
6,341
3,696
43,958
0
W
Baba Yaga
Ki_ANG3L
Baba Yaga
20,926
1,548
3,008
5,530
13,188
7,462
1,365
5,651
6,934
43,662
0
L
Kumbhakarna
LeadfootedMnky
Kumbhakarna
8,575
1,053
2,348
1,656
15,925
22,359
0
12,264
3,591
15,308
0
L
Bakasura
NightWolfN
Bakasura
11,459
8,253
2,085
4,689
18,840
9,500
1,518
14,467
4,373
0
16,919
L
6,392
1,537
0
579
11,904
5,596
0
10,072
1,812
22,577
0
L
Cthulhu
QuadThulhu
Cthulhu
13,586
518
2,493
2,036
17,359
17,957
0
12,594
4,733
26,260
0
W
Kumbhakarna
ThePaleHokage
Kumbhakarna
6,308
1,361
2,229
5,960
21,313
20,277
105
10,168
8,645
11,073
0
L
Merlin
soreNbored
Merlin
10,420
1,218
2,583
2,093
12,391
5,435
0
10,555
1,816
28,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,501
Gold Earned
55,066
130
Minions Killed
133
0
Camps Cleared
0
1,162,140
Distance Traveled
1,158,950
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,492
821
23
2
0
195,300
0
W
Bakasura
9,499
679
13
1
0
230,720
0
W
Nu Wa
11,742
839
44
3
0
224,467
0
W
Baba Yaga
11,720
837
44
3
0
248,594
2
L
Kumbhakarna
9,882
706
13
1
0
259,494
0
L
Bakasura
11,544
825
42
3
0
229,457
0
L
Nox
10,351
739
34
2
0
219,160
1
L
Cthulhu
8,348
596
26
2
0
271,083
1
W
Kumbhakarna
10,613
758
9
1
0
259,869
0
L
Merlin
9,376
670
15
1
0
182,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role