Player Matchup

Neith
Neith
Batataizex
Neith
Level 6
God Stats
0W - 3L
1,233 SR
Queue Stats
1W - 8L
1,104 Elo+
Solo
Pele
Pele
Pablobackyardgns
Pele
Level 15
God Stats
16W - 8L
1,603 SR
Queue Stats
18W - 14L
1,378 Elo+
Solo
Ra
Ra
X_Guiplaycup_X
Ra
Level 8
God Stats
0W - 2L
1,305 SR
Queue Stats
3W - 12L
1,097 Elo+
Party 1
Mulan
Mulan
X_HunterK_X
Mulan
Level 8
God Stats
2W - 8L
1,243 SR
Queue Stats
5W - 17L
1,162 Elo+
Party 1
He Bo
He Bo
traumatik420
He Bo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,377 SR
1,248 Elo+

VS

Team Averages
Level 20
1,528 SR
1,360 Elo+
Nemesis
Nemesis
CA_Nano07
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,150 Elo+
Solo
Amaterasu
Amaterasu
Caua454_KNSB
Amaterasu
Level 20
God Stats
15W - 31L
1,421 SR
Queue Stats
81W - 95L
1,405 Elo+
Party 2
Ymir
Ymir
Kaue357_KNSB
Ymir
Level 22
God Stats
44W - 40L
1,517 SR
Queue Stats
129W - 142L
1,406 Elo+
Party 2
Neith
Neith
YT_Eduboleiro-_-
Neith
Level 18
God Stats
3W - 2L
1,661 SR
Queue Stats
28W - 34L
1,405 Elo+
Party 2
Hera
Hera
Zoro1player
Hera
Level 28
God Stats
8W - 4L
1,542 SR
Queue Stats
84W - 90L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 8 / 1
5,222
402
3,969
7,521
1,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 1 / 0
6,117
471
2,949
10,872
3,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 12 / 1
4,936
380
1,215
11,345
2,729
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

6
0 / 8 / 2
4,805
370
1,705
9,735
5,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
4 / 8 / 0
6,165
474
7,167
10,759
2,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CA_Nano07
Nemesis
9
2 / 5 / 7
6,354
489
4,425
8,333
2,886
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Amaterasu
Caua454_KNSB
Amaterasu
13
6 / 1 / 5
8,037
618
5,628
6,400
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 0 / 10
8,279
637
2,403
7,894
5,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
7 / 0 / 13
7,617
586
8,595
2,983
1,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
19 / 0 / 9
9,448
727
15,832
6,198
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
81
5
Kills
37
37
Deaths
6
4
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Neith
0
8
1
0.06
W
Nemesis
CA_Nano07
Nemesis
2
5
7
1.1
W
Amaterasu
Caua454_KNSB
Amaterasu
6
1
5
8.5
W
3
0
10
8
L
1
1
0
1
L
0
12
1
0.04
L
0
8
2
0.13
W
7
0
13
13.5
W
19
0
9
23.5
L
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,005
Damage
36,883
50,232
Taken
31,808
15,908
Mitigated
15,121
9,318
Healing
9,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,969
2,194
0
668
7,521
1,837
124
3,081
4,400
0
17,091
W
Nemesis
CA_Nano07
Nemesis
4,425
1,336
0
927
8,333
2,886
1,009
1,826
6,507
0
15,893
W
Amaterasu
Caua454_KNSB
Amaterasu
5,628
2,220
0
3,246
6,400
3,346
1,108
2,134
4,266
0
35,186
W
2,403
392
0
1,656
7,894
5,467
1,106
1,216
6,678
36,879
0
L
2,949
1,001
0
5,514
10,872
3,320
0
873
9,957
0
44,966
L
1,215
242
95
171
11,345
2,729
0
6,822
4,233
13,008
0
L
1,705
297
0
95
9,735
5,218
81
4,470
5,131
0
9,088
W
8,595
5,700
0
1,510
2,983
1,080
3,010
1,162
1,821
0
30,317
W
15,832
4,654
0
2,440
6,198
2,342
1,030
2,044
4,154
58,329
0
L
7,167
628
159
2,616
10,759
2,804
0
2,407
8,276
26,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,245
Gold Earned
39,735
202
Minions Killed
340
0
Camps Cleared
0
1,110,565
Distance Traveled
1,277,528
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,222
402
23
2
0
201,666
0
W
Nemesis
6,354
489
30
2
0
262,891
1
W
Amaterasu
8,037
618
84
6
0
256,405
0
W
Ymir
8,279
637
62
5
0
271,707
2
L
Pele
6,117
471
94
7
0
292,184
1
L
Ra
4,936
380
27
2
0
202,175
0
L
Mulan
4,805
370
23
2
0
206,478
0
W
Neith
7,617
586
57
4
0
235,201
0
W
Hera
9,448
727
107
8
0
251,324
0
L
He Bo
6,165
474
35
3
0
208,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role