Player Matchup

Hades
Hades
Swing05
Hades
Level 28
God Stats
2W - 4L
1,431 SR
Queue Stats
2W - 5L
892 Elo+
Party 3
Agni
Agni
TheWonArmedMan
Agni
Level 41
God Stats
1W - 4L
1,196 SR
Queue Stats
36W - 43L
1,297 Elo+
Party 2
Sobek
Sobek
oOreoNippleSs
Sobek
Level 8
God Stats
2W - 1L
1,560 SR
Queue Stats
2W - 5L
892 Elo+
Party 3
Tiamat
Tiamat
r8v3n7254
Tiamat
Level 18
God Stats
29W - 29L
1,359 SR
Queue Stats
105W - 103L
1,275 Elo+
Party 2
Pele
Pele
zeltrax_russo
Pele
Level 18
God Stats
24W - 23L
1,449 SR
Queue Stats
69W - 90L
1,275 Elo+
Solo
Team Averages
Level 23
1,399 SR
1,126 Elo+

VS

Team Averages
Level 18
1,420 SR
1,302 Elo+
Da Ji
Da Ji
Acereum
Da Ji
Level 31
God Stats
6W - 17L
1,252 SR
Queue Stats
67W - 113L
1,298 Elo+
Solo
Baron Samedi
Baron Samedi
jaeexx03
Baron Samedi
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 36L
1,237 Elo+
Solo
Fenrir
Fenrir
pocolo000
Fenrir
Level 9
God Stats
7W - 10L
1,456 SR
Queue Stats
39W - 54L
1,146 Elo+
Party 1
Vamana
Vamana
sdp_sami29
Vamana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
sharlesarias
Nu Wa
Level 28
God Stats
5W - 12L
1,392 SR
Queue Stats
81W - 102L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Swing05
Hades
12
4 / 0 / 2
7,301
562
3,742
3,853
1,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 1 / 2
7,457
574
4,315
4,452
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 4 / 2
6,683
514
1,822
7,526
4,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
r8v3n7254
Tiamat
13
7 / 1 / 1
8,439
649
4,579
5,771
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
4 / 2 / 4
7,299
561
4,266
5,913
1,759
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Acereum
Da Ji
11
3 / 4 / 1
6,985
537
4,344
8,555
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
jaeexx03
Baron Samedi
10
1 / 4 / 2
5,570
428
4,188
7,166
3,207
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
pocolo000
Fenrir
8
0 / 4 / 1
4,838
372
756
4,281
1,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vamana
sdp_sami29
Vamana
9
1 / 7 / 1
5,546
427
1,296
7,920
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 1 / 0
4,608
354
709
2,045
506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
20
Kills
5
8
Deaths
20
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Acereum
Da Ji
3
4
1
0.88
W
Hades
Swing05
Hades
4
0
2
5
W
3
1
2
4
L
Baron Samedi
jaeexx03
Baron Samedi
1
4
2
0.5
W
2
4
2
0.75
L
Fenrir
pocolo000
Fenrir
0
4
1
0.13
W
Tiamat
r8v3n7254
Tiamat
7
1
1
7.5
L
Vamana
sdp_sami29
Vamana
1
7
1
0.21
L
0
1
0
0
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,724
Damage
11,293
27,515
Taken
29,967
11,680
Mitigated
12,113
8,794
Healing
5,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Acereum
Da Ji
4,344
618
0
1,796
8,555
3,594
0
2,642
5,800
0
25,658
W
Hades
Swing05
Hades
3,742
350
290
1,408
3,853
1,534
630
1,620
2,233
30,945
0
W
4,315
266
0
1,248
4,452
1,231
3,020
43
4,409
33,119
0
L
Baron Samedi
jaeexx03
Baron Samedi
4,188
304
68
1,888
7,166
3,207
0
2,968
4,142
14,926
0
W
1,822
244
0
1,312
7,526
4,574
638
1,981
5,545
9,589
0
L
Fenrir
pocolo000
Fenrir
756
85
0
624
4,281
1,726
0
2,519
1,536
0
4,455
W
Tiamat
r8v3n7254
Tiamat
4,579
668
19
3,356
5,771
2,582
515
709
5,062
36,715
0
L
Vamana
sdp_sami29
Vamana
1,296
376
0
445
7,920
3,080
0
4,305
3,339
0
18,838
L
709
231
0
955
2,045
506
183
1,159
692
11,189
0
W
4,266
895
0
1,161
5,913
1,759
1,490
544
5,369
0
29,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,179
Gold Earned
27,547
297
Minions Killed
135
0
Camps Cleared
0
1,121,219
Distance Traveled
910,928
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,985
537
55
4
0
238,897
1
W
Hades
7,301
562
76
6
0
213,493
3
W
Agni
7,457
574
68
5
0
214,182
0
L
Baron Samedi
5,570
428
15
1
0
215,611
0
W
Sobek
6,683
514
16
1
0
223,624
2
L
Fenrir
4,838
372
16
1
0
178,146
2
W
Tiamat
8,439
649
80
6
0
249,504
2
L
Vamana
5,546
427
30
2
0
188,181
1
L
Nu Wa
4,608
354
19
1
0
90,093
3
W
Pele
7,299
561
57
4
0
220,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role