Player Matchup

Gilgamesh
Gilgamesh
Tha_Finale
Gilgamesh
Level 29
God Stats
18W - 6L
1,707 SR
Queue Stats
165W - 169L
1,526 Elo+
Party 1
Raijin
Raijin
TheyHate_Jay_
Raijin
Level 99
God Stats
1W - 1L
1,577 SR
Queue Stats
569W - 523L
1,552 Elo+
Party 1
Erlang Shen
Erlang Shen
XxSplashcash250x
Erlang Shen
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
83W - 89L
1,474 Elo+
Party 1
Anhur
Anhur
gosthfangs
Anhur
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 84L
1,413 Elo+
Solo
Kumbhakarna
Kumbhakarna
phaid07
Kumbhakarna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 72L
1,276 Elo+
Solo
Team Averages
Level 38
1,557 SR
1,448 Elo+

VS

Team Averages
Level 17
1,519 SR
1,500 Elo+
Artemis
Artemis
AshidaSenpai
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
Doom-Weaver-
Loki
Level 18
God Stats
9W - 7L
1,499 SR
Queue Stats
23W - 22L
1,489 Elo+
Solo
Xing Tian
Xing Tian
Red Skull8272
Xing Tian
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
lmg197
Ra
Level 30
God Stats
9W - 8L
1,595 SR
Queue Stats
332W - 298L
1,510 Elo+
Solo
Guan Yu
Guan Yu
zallan45
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Tha_Finale
Gilgamesh
18
10 / 1 / 14
11,833
538
14,626
16,363
8,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
16 / 3 / 13
11,932
542
19,417
14,468
6,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
XxSplashcash250x
Erlang Shen
15
7 / 3 / 11
10,577
481
9,336
15,387
9,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
17
6 / 2 / 14
11,238
511
5,030
12,266
4,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
phaid07
Kumbhakarna
14
5 / 0 / 12
10,252
466
6,081
15,221
13,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AshidaSenpai
Artemis
12
2 / 18 / 4
8,573
390
7,549
17,973
6,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
5 / 7 / 0
8,971
408
10,819
14,992
4,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Red Skull8272
Xing Tian
12
1 / 4 / 3
8,020
365
4,224
14,187
11,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ra
8
1 / 2 / 1
7,023
319
1,499
3,227
986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
zallan45
Guan Yu
9
0 / 14 / 5
6,970
317
4,695
18,942
15,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
22
44
Kills
9
9
Deaths
45
64
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
AshidaSenpai
Artemis
2
18
4
0.22
L
5
7
0
0.71
L
Xing Tian
Red Skull8272
Xing Tian
1
4
3
0.63
W
Gilgamesh
Tha_Finale
Gilgamesh
10
1
14
17
W
16
3
13
7.5
W
Erlang Shen
XxSplashcash250x
Erlang Shen
7
3
11
4.17
W
Anhur
6
2
14
6.5
L
Ra
1
2
1
0.75
W
Kumbhakarna
phaid07
Kumbhakarna
5
0
12
11
L
Guan Yu
zallan45
Guan Yu
0
14
5
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,490
Damage
28,786
73,705
Taken
69,321
43,210
Mitigated
39,736
22,647
Healing
5,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AshidaSenpai
Artemis
7,549
3,596
0
0
17,973
6,354
30
7,845
10,128
0
21,308
L
10,819
1,978
0
2,048
14,992
4,577
0
5,557
9,435
0
37,481
L
Xing Tian
Red Skull8272
Xing Tian
4,224
306
0
1,202
14,187
11,845
112
4,373
9,814
22,496
0
W
Gilgamesh
Tha_Finale
Gilgamesh
14,626
7,283
0
9,427
16,363
8,770
0
958
15,219
0
75,849
W
19,417
2,132
549
4,641
14,468
6,373
555
1,289
12,933
102,335
0
W
Erlang Shen
XxSplashcash250x
Erlang Shen
9,336
4,964
0
1,764
15,387
9,996
5,554
1,409
13,745
0
53,389
W
Anhur
5,030
2,826
0
5,405
12,266
4,684
2,044
647
11,589
0
64,661
L
Ra
1,499
201
36
550
3,227
986
0
1,227
2,000
21,306
0
W
Kumbhakarna
phaid07
Kumbhakarna
6,081
979
0
861
15,221
13,387
612
1,242
13,783
37,477
0
L
Guan Yu
zallan45
Guan Yu
4,695
1,081
159
1,284
18,942
15,974
0
6,496
12,446
0
11,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,832
Gold Earned
39,557
497
Minions Killed
169
0
Camps Cleared
0
1,959,485
Distance Traveled
1,593,836
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,573
390
17
1
0
352,075
0
L
Loki
8,971
408
57
3
0
372,157
1
L
Xing Tian
8,020
365
25
1
0
368,222
0
W
Gilgamesh
11,833
538
119
5
0
449,476
0
W
Raijin
11,932
542
146
7
0
387,055
5
W
Erlang Shen
10,577
481
72
3
0
379,724
0
W
Anhur
11,238
511
105
5
0
347,946
6
L
Ra
7,023
319
50
2
0
140,418
2
W
Kumbhakarna
10,252
466
55
3
0
395,284
3
L
Guan Yu
6,970
317
20
1
0
360,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role