Player Matchup

Discordia
Discordia
Borinth47
Discordia
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 11L
1,739 Elo+
Party 1
Ares
Ares
TooTheMaxx
Ares
Level 28
God Stats
4W - 4L
1,404 SR
Queue Stats
56W - 37L
1,636 Elo+
Party 1
Mercury
Mercury
Yuyirohanma
Mercury
Level 13
God Stats
10W - 1L
1,500 SR
Queue Stats
60W - 26L
1,782 Elo+
Solo
Hercules
Hercules
oneQuote
Hercules
Level 7
God Stats
1W - 1L
1,333 SR
Queue Stats
8W - 5L
1,708 Elo+
Party 1
Freya
Freya
штрумпф
Freya
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 14L
1,726 Elo+
Party 1
Team Averages
Level 17
1,447 SR
1,718 Elo+

VS

Team Averages
Level 22
1,425 SR
1,594 Elo+
Heimdallr
Heimdallr
Mid0rF6
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 53L
1,681 Elo+
Solo
Tiamat
Tiamat
Mylithe
Tiamat
Level 14
God Stats
0W - 2L
1,197 SR
Queue Stats
10W - 14L
1,523 Elo+
Solo
Terra
Terra
khang916
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 146L
1,541 Elo+
Solo
Nemesis
Nemesis
superdohj
Nemesis
Level 29
God Stats
13W - 8L
1,660 SR
Queue Stats
208W - 207L
1,538 Elo+
Solo
Set
Set
vinyo543
Set
Level 11
God Stats
1W - 2L
1,270 SR
Queue Stats
9W - 17L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Borinth47
Discordia
11
6 / 0 / 5
6,981
698
5,718
4,504
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 3
4,832
483
1,604
4,200
1,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
Yuyirohanma
Mercury
12
8 / 0 / 4
6,971
697
5,559
6,160
1,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
oneQuote
Hercules
11
1 / 0 / 0
6,676
668
619
2,511
1,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 2 / 4
5,101
510
3,507
5,959
1,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Mid0rF6
Heimdallr
8
4 / 5 / 0
5,280
528
5,412
7,606
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Mylithe
Tiamat
6
0 / 4 / 0
4,118
412
560
4,413
1,823
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Terra
khang916
Terra
8
0 / 2 / 3
4,687
469
1,198
7,081
3,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
superdohj
Nemesis
6
0 / 0 / 2
4,263
426
2,753
4,065
1,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 6 / 0
3,892
389
229
5,282
1,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
16
Kills
4
4
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
Borinth47
Discordia
6
0
5
8.5
L
Heimdallr
Mid0rF6
Heimdallr
4
5
0
0.8
L
Tiamat
Mylithe
Tiamat
0
4
0
0
W
0
2
3
0.75
W
Mercury
Yuyirohanma
Mercury
8
0
4
10
L
Terra
khang916
Terra
0
2
3
0.75
W
Hercules
oneQuote
Hercules
1
0
0
1
L
Nemesis
superdohj
Nemesis
0
0
2
1
L
0
6
0
0
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,007
Damage
10,152
23,334
Taken
28,447
6,895
Mitigated
10,024
6,189
Healing
6,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Borinth47
Discordia
5,718
605
0
1,294
4,504
1,167
0
213
4,291
35,181
0
L
Heimdallr
Mid0rF6
Heimdallr
5,412
3,564
0
971
7,606
2,437
0
3,011
4,595
0
26,150
L
Tiamat
Mylithe
Tiamat
560
34
0
436
4,413
1,823
242
1,704
2,709
12,791
0
W
1,604
188
0
854
4,200
1,506
0
557
3,643
9,168
0
W
Mercury
Yuyirohanma
Mercury
5,559
2,600
0
1,082
6,160
1,783
0
506
5,654
0
37,289
L
Terra
khang916
Terra
1,198
462
294
2,705
7,081
3,219
0
3,787
3,294
9,538
0
W
Hercules
oneQuote
Hercules
619
130
0
0
2,511
1,118
0
0
2,511
2,500
33,046
L
Nemesis
superdohj
Nemesis
2,753
980
0
1,444
4,065
1,020
0
652
3,413
0
14,100
L
229
55
0
300
5,282
1,525
150
1,675
3,607
81
7,561
W
3,507
1,437
0
2,959
5,959
1,321
50
482
5,477
23,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,561
Gold Earned
22,240
301
Minions Killed
146
0
Camps Cleared
0
1,094,783
Distance Traveled
872,759
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,981
698
68
7
0
252,323
3
L
Heimdallr
5,280
528
55
6
0
165,512
1
L
Tiamat
4,118
412
26
3
0
144,947
1
W
Ares
4,832
483
10
1
0
160,705
3
W
Mercury
6,971
697
77
8
0
251,641
2
L
Terra
4,687
469
15
2
0
164,163
1
W
Hercules
6,676
668
95
10
0
226,981
1
L
Nemesis
4,263
426
32
3
0
230,391
0
L
Set
3,892
389
18
2
0
167,746
2
W
Freya
5,101
510
51
5
0
203,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role