Player Matchup

Amaterasu
Amaterasu
CaramelMocha
Amaterasu
Level 28
God Stats
4W - 0L
1,897 SR
Queue Stats
23W - 10L
1,614 Elo+
Solo
Ymir
Ymir
Kane709
Ymir
Level 23
God Stats
10W - 1L
1,740 SR
Queue Stats
68W - 44L
1,542 Elo+
Party 2
Chiron
Chiron
Sasukesboypus
Chiron
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,531 Elo+
Solo
Neith
Neith
Skoden
Neith
Level 44
God Stats
24W - 10L
1,668 SR
Queue Stats
25W - 13L
1,584 Elo+
Party 2
Kukulkan
Kukulkan
ThAtOnEMuFFiN
Kukulkan
Level 18
God Stats
3W - 0L
1,840 SR
Queue Stats
14W - 6L
1,585 Elo+
Party 2
Team Averages
Level 24
1,729 SR
1,571 Elo+

VS

Team Averages
Level 17
1,590 SR
1,547 Elo+
Jormungandr
Jormungandr
BallroomBoy
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
374W - 325L
1,531 Elo+
Party 1
Ra
Ra
Coxsterman
Ra
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
144W - 121L
1,483 Elo+
Party 1
Hercules
Hercules
DarkDragonEP
Hercules
Level 28
God Stats
28W - 32L
1,591 SR
Queue Stats
282W - 257L
1,549 Elo+
Solo
Kukulkan
Kukulkan
JuicyKleenex
Kukulkan
Level 8
God Stats
27W - 17L
1,704 SR
Queue Stats
44W - 31L
1,592 Elo+
Party 1
Hun Batz
Hun Batz
Slipperyvag
Hun Batz
Level 17
God Stats
2W - 5L
1,655 SR
Queue Stats
24W - 20L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CaramelMocha
Amaterasu
18
4 / 2 / 19
11,420
1,038
11,297
18,351
12,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
Kane709
Ymir
17
8 / 1 / 13
10,996
1,000
15,590
20,811
8,803
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
6 / 5 / 14
10,745
977
16,085
13,711
5,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Neith
Skoden
Neith
17
2 / 2 / 20
10,887
990
16,994
15,856
6,672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
ThAtOnEMuFFiN
Kukulkan
19
15 / 3 / 15
13,403
1,218
22,462
8,345
4,458
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Team 1 Tickets

223

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BallroomBoy
Jormungandr
16
2 / 5 / 7
10,434
949
16,212
18,985
16,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 10 / 5
9,801
891
7,635
13,417
5,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
DarkDragonEP
Hercules
16
1 / 8 / 7
10,621
966
11,489
31,198
38,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
JuicyKleenex
Kukulkan
17
5 / 2 / 7
12,187
1,108
27,028
9,016
3,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Slipperyvag
Hun Batz
16
4 / 10 / 5
11,062
1,006
10,317
16,837
6,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
44
35
Kills
13
13
Deaths
35
81
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BallroomBoy
Jormungandr
2
5
7
1.1
W
Amaterasu
CaramelMocha
Amaterasu
4
2
19
6.75
L
1
10
5
0.35
L
Hercules
DarkDragonEP
Hercules
1
8
7
0.56
L
Kukulkan
JuicyKleenex
Kukulkan
5
2
7
4.25
W
Ymir
Kane709
Ymir
8
1
13
14.5
W
6
5
14
2.6
W
Neith
Skoden
Neith
2
2
20
6
L
Hun Batz
Slipperyvag
Hun Batz
4
10
5
0.65
W
Kukulkan
ThAtOnEMuFFiN
Kukulkan
15
3
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,428
Damage
72,681
77,074
Taken
89,453
37,634
Mitigated
70,432
18,430
Healing
12,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BallroomBoy
Jormungandr
16,212
2,700
0
0
18,985
16,452
0
9,628
9,357
30,906
0
W
Amaterasu
CaramelMocha
Amaterasu
11,297
5,570
0
3,107
18,351
12,129
0
12,865
5,486
0
23,432
L
7,635
1,449
626
75
13,417
5,029
0
7,417
6,000
21,192
0
L
Hercules
DarkDragonEP
Hercules
11,489
3,339
0
10,543
31,198
38,660
0
10,013
21,185
0
21,779
L
Kukulkan
JuicyKleenex
Kukulkan
27,028
2,226
0
171
9,016
3,828
0
2,887
6,129
59,038
0
W
Ymir
Kane709
Ymir
15,590
3,914
339
5,748
20,811
8,803
0
16,422
4,389
27,367
0
W
16,085
7,980
735
2,316
13,711
5,572
0
8,612
5,098
0
25,055
W
Neith
Skoden
Neith
16,994
9,884
931
4,238
15,856
6,672
0
9,711
6,145
0
33,644
L
Hun Batz
Slipperyvag
Hun Batz
10,317
2,453
0
942
16,837
6,463
0
8,107
8,730
0
19,865
W
Kukulkan
ThAtOnEMuFFiN
Kukulkan
22,462
1,738
0
1,016
8,345
4,458
0
3,264
5,081
38,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,451
Gold Earned
54,105
164
Minions Killed
166
4
Camps Cleared
5
1,084,519
Distance Traveled
972,670
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,434
949
28
3
1
191,021
1
W
Amaterasu
11,420
1,038
29
3
0
235,361
1
L
Ra
9,801
891
22
2
1
176,279
0
L
Hercules
10,621
966
26
2
1
201,356
0
L
Kukulkan
12,187
1,108
72
7
1
199,323
0
W
Ymir
10,996
1,000
33
3
1
214,950
0
W
Chiron
10,745
977
20
2
0
207,783
0
W
Neith
10,887
990
37
3
0
206,226
0
L
Hun Batz
11,062
1,006
18
2
1
204,691
0
W
Kukulkan
13,403
1,218
45
4
3
220,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role