Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HeroMackzZ
Tsukuyomi
Level 122
God Stats
4W - 6L
1,403 SR
Queue Stats
95W - 104L
1,402 Elo+
Party 2
Kuzenbo
Kuzenbo
JH_WHITEBOY_04
Kuzenbo
Level 63
God Stats
0W - 2L
1,283 SR
Queue Stats
428W - 407L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
Villain_HD3
Sun Wukong
Level 142
God Stats
5W - 3L
1,497 SR
Queue Stats
74W - 86L
1,432 Elo+
Party 2
Chernobog
Chernobog
XO_Tour_Llif3_P2
Chernobog
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 65L
1,416 Elo+
Party 2
Team Averages
Level 113
1,437 SR
1,454 Elo+

VS

Team Averages
Level 104
1,495 SR
1,495 Elo+
Nu Wa
Nu Wa
AlikeWolf
Nu Wa
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 24L
1,451 Elo+
Party 3
Xbalanque
Xbalanque
Drtocino
Xbalanque
Level 103
God Stats
1W - 2L
1,249 SR
Queue Stats
310W - 287L
1,472 Elo+
Party 1
Ymir
Ymir
Omega0203
Ymir
Level 101
God Stats
13W - 14L
1,422 SR
Queue Stats
254W - 251L
1,461 Elo+
Party 1
King Arthur
King Arthur
SoDa_ReloaD
King Arthur
Level 114
God Stats
25W - 17L
1,662 SR
Queue Stats
124W - 107L
1,569 Elo+
Party 3
Da Ji
Da Ji
Tuetonictank
Da Ji
Level 117
God Stats
12W - 5L
1,639 SR
Queue Stats
190W - 174L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 4 / 1
7,755
456
5,157
8,511
4,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
HeroMackzZ
Tsukuyomi
15
4 / 4 / 4
8,837
520
7,397
11,031
3,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 5 / 2
6,394
376
4,233
16,045
11,621
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Villain_HD3
Sun Wukong
16
6 / 4 / 2
9,703
571
10,582
15,812
9,082
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
13
1 / 4 / 1
8,200
482
6,055
12,610
4,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AlikeWolf
Nu Wa
14
3 / 2 / 6
8,881
522
10,486
7,322
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Drtocino
Xbalanque
16
5 / 1 / 3
9,448
556
6,811
7,109
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
12
2 / 3 / 9
8,447
497
7,020
14,331
14,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
SoDa_ReloaD
King Arthur
15
8 / 4 / 4
9,774
575
13,669
16,811
11,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 1 / 8
8,896
523
8,147
10,723
6,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
11
Kills
21
21
Deaths
11
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
1
0.13
W
Nu Wa
AlikeWolf
Nu Wa
3
2
6
3
W
Xbalanque
Drtocino
Xbalanque
5
1
3
6.5
L
Tsukuyomi
HeroMackzZ
Tsukuyomi
4
4
4
1.5
L
0
5
2
0.2
W
Ymir
2
3
9
2.17
W
King Arthur
SoDa_ReloaD
King Arthur
8
4
4
2.5
W
3
1
8
7
L
Sun Wukong
Villain_HD3
Sun Wukong
6
4
2
1.75
L
Chernobog
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,424
Damage
46,133
64,009
Taken
56,296
33,495
Mitigated
37,652
18,222
Healing
13,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,157
399
0
2,632
8,511
4,301
0
3,358
4,983
42,424
0
W
Nu Wa
AlikeWolf
Nu Wa
10,486
2,568
0
581
7,322
2,611
0
2,704
4,286
38,288
0
W
Xbalanque
Drtocino
Xbalanque
6,811
3,758
0
2,242
7,109
2,348
2,154
1,068
6,041
0
60,252
L
Tsukuyomi
HeroMackzZ
Tsukuyomi
7,397
1,783
0
3,750
11,031
3,960
483
2,256
8,633
0
50,655
L
4,233
1,511
1,029
2,979
16,045
11,621
391
5,641
10,135
22,395
0
W
Ymir
7,020
1,115
0
2,789
14,331
14,722
0
2,751
11,401
28,969
0
W
King Arthur
SoDa_ReloaD
King Arthur
13,669
1,480
0
4,272
16,811
11,471
400
740
15,999
0
54,378
W
8,147
2,270
0
3,319
10,723
6,500
0
1,460
9,179
0
51,863
L
Sun Wukong
Villain_HD3
Sun Wukong
10,582
1,611
0
5,436
15,812
9,082
1,067
2,511
13,131
0
62,054
L
Chernobog
6,055
3,395
0
2,396
12,610
4,531
824
2,823
9,621
0
54,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,889
Gold Earned
45,446
463
Minions Killed
443
0
Camps Cleared
0
1,560,805
Distance Traveled
1,629,488
3
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,755
456
108
6
0
293,848
0
W
Nu Wa
8,881
522
76
4
0
302,854
7
W
Xbalanque
9,448
556
143
8
0
306,521
6
L
Tsukuyomi
8,837
520
86
5
0
333,873
2
L
Kuzenbo
6,394
376
29
2
0
321,423
0
W
Ymir
8,447
497
35
2
0
309,389
7
W
King Arthur
9,774
575
103
6
0
355,933
1
W
Da Ji
8,896
523
86
5
0
354,791
2
L
Sun Wukong
9,703
571
131
8
0
307,546
0
L
Chernobog
8,200
482
109
6
0
304,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role