Player Matchup

Cabrakan
Cabrakan
Gutsu-_-
Cabrakan
Level 103
God Stats
7W - 3L
2,012 SR
Queue Stats
28W - 7L
1,850 Elo+
Party 1
Baron Samedi
Baron Samedi
LethalChicken
Baron Samedi
Level 158
God Stats
26W - 6L
2,219 SR
Queue Stats
463W - 114L
2,024 Elo+
Party 1
Ne Zha
Ne Zha
PRINCE4PAIN
Ne Zha
Level 157
God Stats
3W - 2L
1,664 SR
Queue Stats
857W - 774L
1,634 Elo+
Party 1
Team Averages
Level 139
1,965 SR
1,836 Elo+

VS

Team Averages
Level 154
1,580 SR
1,551 Elo+
Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Phantom749
Medusa
Level 155
God Stats
13W - 8L
1,740 SR
Queue Stats
606W - 441L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Gutsu-_-
Cabrakan
11
1 / 4 / 5
9,092
699
6,905
13,015
14,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
LethalChicken
Baron Samedi
13
4 / 1 / 3
8,843
680
9,644
10,832
11,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
12
2 / 2 / 3
8,323
640
7,273
11,603
5,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 1 / 5
8,089
622
5,616
11,715
12,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
 
Tiamat
11
1 / 2 / 6
7,987
614
9,460
5,795
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Phantom749
Medusa
12
4 / 4 / 3
8,691
669
6,509
10,348
3,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
7
Kills
7
7
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
1
5
4.5
L
Tiamat
 
Tiamat
1
2
6
2
W
Cabrakan
Gutsu-_-
Cabrakan
1
4
5
0.88
W
Baron Samedi
LethalChicken
Baron Samedi
4
1
3
5.5
W
Ne Zha
2
2
3
1.75
L
Medusa
Phantom749
Medusa
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,822
Damage
21,585
35,450
Taken
27,858
31,836
Mitigated
20,055
13,874
Healing
6,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,616
1,957
0
4,120
11,715
12,645
0
6,057
5,658
0
23,128
L
Tiamat
 
Tiamat
9,460
110
0
1,354
5,795
3,543
0
3,023
2,772
29,953
0
W
Cabrakan
Gutsu-_-
Cabrakan
6,905
993
71
2,960
13,015
14,684
183
4,095
8,920
15,147
0
W
Baron Samedi
LethalChicken
Baron Samedi
9,644
336
2,338
6,822
10,832
11,963
360
2,705
8,127
40,047
0
W
Ne Zha
7,273
2,277
0
1,683
11,603
5,189
1,261
2,748
8,855
0
40,819
L
Medusa
Phantom749
Medusa
6,509
2,784
0
1,497
10,348
3,867
0
7,542
2,806
0
40,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,258
Gold Earned
24,767
145
Minions Killed
155
0
Camps Cleared
0
765,399
Distance Traveled
707,410
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,089
622
43
3
0
241,504
0
L
Tiamat
7,987
614
45
3
0
241,806
4
W
Cabrakan
9,092
699
30
2
0
243,863
3
W
Baron Samedi
8,843
680
57
4
0
254,880
6
W
Ne Zha
8,323
640
58
4
0
266,656
4
L
Medusa
8,691
669
67
5
0
224,100
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role