Player Matchup

Hercules
Hercules
KingKycer
Hercules
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,534 Elo+
Solo
Rama
Rama
Mid0rF6
Rama
Level 28
God Stats
0W - 2L
1,657 SR
Queue Stats
70W - 53L
1,692 Elo+
Solo
Bakasura
Bakasura
Okinrov
Bakasura
Level 29
God Stats
0W - 2L
1,376 SR
Queue Stats
99W - 90L
1,578 Elo+
Solo
Ganesha
Ganesha
khang916
Ganesha
Level 27
God Stats
38W - 21L
1,795 SR
Queue Stats
164W - 146L
1,549 Elo+
Solo
Hades
Hades
superdohj
Hades
Level 29
God Stats
1W - 4L
1,602 SR
Queue Stats
208W - 207L
1,545 Elo+
Solo
Team Averages
Level 24
1,586 SR
1,580 Elo+

VS

Team Averages
Level 16
1,621 SR
1,670 Elo+
Fenrir
Fenrir
AlphaKennnyOne
Fenrir
Level 23
God Stats
22W - 7L
1,850 SR
Queue Stats
80W - 51L
1,630 Elo+
Party 1
Khepri
Khepri
Azazelphon
Khepri
Level 27
God Stats
48W - 48L
1,497 SR
Queue Stats
68W - 69L
1,459 Elo+
Solo
Bellona
Bellona
CthulhuIsDaddy
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,868 Elo+
Party 1
Ra
Ra
SweatyApe
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,625 Elo+
Solo
Hou Yi
Hou Yi
Yuyirohanma
Hou Yi
Level 12
God Stats
2W - 0L
1,760 SR
Queue Stats
60W - 26L
1,769 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KingKycer
Hercules
8
0 / 4 / 0
4,828
483
2,253
6,229
3,592
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
Mid0rF6
Rama
10
4 / 3 / 0
6,352
635
4,482
8,009
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Okinrov
Bakasura
8
0 / 5 / 1
4,802
480
1,870
7,752
2,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
khang916
Ganesha
8
0 / 4 / 4
5,282
528
1,981
9,706
5,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
superdohj
Hades
9
4 / 4 / 0
5,814
581
4,287
7,228
2,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 8
6,854
685
4,668
7,444
2,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
Azazelphon
Khepri
9
0 / 1 / 7
5,335
534
2,153
4,005
1,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
8 / 0 / 5
7,477
748
11,015
5,970
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 3 / 0
3,519
352
216
1,406
347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hou Yi
11
6 / 3 / 0
6,562
656
6,304
6,913
1,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
8
Kills
20
20
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
W
Khepri
Azazelphon
Khepri
0
1
7
3.5
W
8
0
5
10.5
L
Hercules
KingKycer
Hercules
0
4
0
0
L
Rama
Mid0rF6
Rama
4
3
0
1.33
L
Bakasura
Okinrov
Bakasura
0
5
1
0.1
W
0
3
0
0
W
Hou Yi
6
3
0
2
L
Ganesha
khang916
Ganesha
0
4
4
0.5
L
Hades
superdohj
Hades
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,873
Damage
24,356
38,924
Taken
25,738
16,023
Mitigated
10,099
11,517
Healing
9,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,668
1,183
0
1,098
7,444
2,843
0
1,238
6,206
0
37,953
W
Khepri
Azazelphon
Khepri
2,153
216
87
1,424
4,005
1,851
0
2,053
1,941
20,676
0
W
11,015
5,284
0
4,124
5,970
3,422
96
1,234
4,676
0
40,011
L
Hercules
KingKycer
Hercules
2,253
872
0
1,109
6,229
3,592
0
0
6,229
0
15,864
L
Rama
Mid0rF6
Rama
4,482
3,511
0
2,475
8,009
2,073
604
176
7,833
0
36,182
L
Bakasura
Okinrov
Bakasura
1,870
1,638
0
2,956
7,752
2,360
0
197
7,555
0
23,011
W
216
87
0
0
1,406
347
0
734
672
2,625
0
W
Hou Yi
6,304
3,986
0
2,274
6,913
1,636
0
1,009
5,904
0
32,798
L
Ganesha
khang916
Ganesha
1,981
369
64
2,452
9,706
5,284
0
802
8,904
11,449
0
L
Hades
superdohj
Hades
4,287
1,096
248
2,213
7,228
2,714
451
1,154
6,034
33,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,078
Gold Earned
29,747
283
Minions Killed
228
0
Camps Cleared
0
867,346
Distance Traveled
869,236
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,854
685
74
7
0
231,001
2
W
Khepri
5,335
534
20
2
0
203,414
0
W
Bellona
7,477
748
78
8
0
227,907
2
L
Hercules
4,828
483
50
5
0
162,419
1
L
Rama
6,352
635
82
8
0
166,567
3
L
Bakasura
4,802
480
63
6
0
192,903
1
W
Ra
3,519
352
1
0
0
53,857
0
W
Hou Yi
6,562
656
55
6
0
153,057
3
L
Ganesha
5,282
528
10
1
0
190,440
2
L
Hades
5,814
581
78
8
0
155,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role