Player Matchup

Fenrir
Fenrir
Mattpwll8
Fenrir
Level 29
God Stats
4W - 3L
1,611 SR
Queue Stats
99W - 70L
1,602 Elo+
Solo
Cthulhu
Cthulhu
OD-Snlpez
Cthulhu
Level 29
God Stats
6W - 3L
1,582 SR
Queue Stats
117W - 97L
1,506 Elo+
Solo
Bellona
Bellona
Smoke954
Bellona
Level 7
God Stats
2W - 1L
1,708 SR
Queue Stats
106W - 102L
1,456 Elo+
Solo
Neith
Neith
death_stroke275
Neith
Level 9
God Stats
4W - 1L
1,727 SR
Queue Stats
10W - 9L
1,537 Elo+
Solo
Hercules
Hercules
nerfboyyy
Hercules
Level 13
God Stats
1W - 1L
1,356 SR
Queue Stats
6W - 8L
1,465 Elo+
Solo
Team Averages
Level 17
1,597 SR
1,513 Elo+

VS

Team Averages
Level 16
1,548 SR
1,406 Elo+
Achilles
Achilles
AutistikAssasin
Achilles
Level 28
God Stats
17W - 23L
1,600 SR
Queue Stats
131W - 141L
1,566 Elo+
Party 1
Camazotz
Camazotz
JPTheGamer07
Camazotz
Level 18
God Stats
0W - 1L
1,411 SR
Queue Stats
2W - 4L
1,247 Elo+
Solo
Medusa
Medusa
MEGA-TRON-1234
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,196 Elo+
Solo
Tiamat
Tiamat
chrisgibarra
Tiamat
Level 24
God Stats
19W - 22L
1,529 SR
Queue Stats
148W - 160L
1,533 Elo+
Solo
Cabrakan
Cabrakan
lPsyko
Cabrakan
Level 8
God Stats
2W - 5L
1,700 SR
Queue Stats
10W - 15L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mattpwll8
Fenrir
20
25 / 0 / 6
13,707
571
24,211
15,751
8,692
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
OD-Snlpez
Cthulhu
16
2 / 1 / 11
10,504
438
6,278
15,923
14,239
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Smoke954
Bellona
20
5 / 3 / 7
12,582
524
12,314
16,389
17,164
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
5 / 3 / 8
11,024
459
9,301
10,637
3,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hercules
nerfboyyy
Hercules
16
1 / 7 / 6
9,733
406
3,454
16,967
12,657
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
2 / 7 / 3
10,019
417
10,637
21,032
32,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
JPTheGamer07
Camazotz
11
2 / 9 / 1
8,525
355
6,607
16,524
5,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 12 / 2
8,150
340
1,370
13,770
3,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
20
1 / 3 / 3
12,095
504
14,383
12,979
8,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
lPsyko
Cabrakan
15
9 / 7 / 0
10,681
445
15,173
18,160
26,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
23
38
Kills
14
14
Deaths
38
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
7
3
0.5
L
Camazotz
JPTheGamer07
Camazotz
2
9
1
0.28
L
0
12
2
0.08
W
Fenrir
Mattpwll8
Fenrir
25
0
6
28
W
Cthulhu
OD-Snlpez
Cthulhu
2
1
11
7.5
W
Bellona
Smoke954
Bellona
5
3
7
2.83
L
Tiamat
1
3
3
0.83
W
5
3
8
3
L
Cabrakan
lPsyko
Cabrakan
9
7
0
1.29
W
Hercules
nerfboyyy
Hercules
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,558
Damage
48,170
75,667
Taken
82,465
56,333
Mitigated
75,754
18,292
Healing
14,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
10,637
2,824
426
4,237
21,032
32,750
306
1,290
19,712
0
44,559
L
Camazotz
JPTheGamer07
Camazotz
6,607
1,203
0
3,453
16,524
5,010
731
763
15,761
0
24,440
L
1,370
403
0
0
13,770
3,542
173
490
13,280
0
18,158
W
Fenrir
Mattpwll8
Fenrir
24,211
8,106
0
2,972
15,751
8,692
692
2,107
13,374
0
105,410
W
Cthulhu
OD-Snlpez
Cthulhu
6,278
324
687
1,623
15,923
14,239
368
5,285
10,584
51,293
0
W
Bellona
Smoke954
Bellona
12,314
3,702
0
2,286
16,389
17,164
1,693
5,241
10,571
130
87,949
L
Tiamat
14,383
2,049
0
5,002
12,979
8,400
4,297
581
12,398
97,982
0
W
9,301
3,542
0
4,488
10,637
3,581
2,324
7,817
2,730
0
59,109
L
Cabrakan
lPsyko
Cabrakan
15,173
2,603
0
1,333
18,160
26,052
674
3,244
14,916
43,478
0
W
Hercules
nerfboyyy
Hercules
3,454
747
231
6,005
16,967
12,657
806
9,106
7,681
0
38,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,550
Gold Earned
49,470
576
Minions Killed
383
0
Camps Cleared
0
2,203,509
Distance Traveled
2,056,113
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,019
417
60
3
0
350,828
1
L
Camazotz
8,525
355
35
1
0
487,568
0
L
Medusa
8,150
340
34
1
0
387,464
1
W
Fenrir
13,707
571
126
5
0
510,006
0
W
Cthulhu
10,504
438
99
4
0
363,775
2
W
Bellona
12,582
524
170
7
0
460,524
0
L
Tiamat
12,095
504
186
8
0
426,226
3
W
Neith
11,024
459
124
5
0
403,760
6
L
Cabrakan
10,681
445
68
3
0
404,027
2
W
Hercules
9,733
406
57
2
0
465,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role