Player Matchup

Nemesis
Nemesis
Barajas0909
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Khepri
Khepri
Ghoulkiller96
Khepri
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 16L
1,222 Elo+
Solo
Baron Samedi
Baron Samedi
X_Guiplaycup_X
Baron Samedi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,021 Elo+
Party 1
Nu Wa
Nu Wa
X_HunterK_X
Nu Wa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 17L
1,091 Elo+
Party 1
Medusa
Medusa
merkedvegence2
Medusa
Level 29
God Stats
2W - 1L
1,770 SR
Queue Stats
30W - 35L
1,378 Elo+
Solo
Team Averages
Level 13
1,554 SR
1,242 Elo+

VS

Team Averages
Level 14
1,481 SR
1,305 Elo+
Merlin
Merlin
Barto Senpai
Merlin
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 54L
1,069 Elo+
Party 2
Kukulkan
Kukulkan
Heishi Legend
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Sky Crush Ops1
Fenrir
Level 11
God Stats
0W - 1L
1,441 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
aliciachristine
Neith
Level 28
God Stats
11W - 13L
1,526 SR
Queue Stats
11W - 13L
1,377 Elo+
Solo
Sun Wukong
Sun Wukong
xMilosWorldx
Sun Wukong
Level 13
God Stats
1W - 5L
1,439 SR
Queue Stats
50W - 52L
1,079 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Barajas0909
Nemesis
13
3 / 7 / 7
10,038
372
5,681
11,787
6,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 1 / 12
12,118
449
8,662
18,276
19,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
X_Guiplaycup_X
Baron Samedi
14
2 / 17 / 15
10,447
387
11,766
24,318
11,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 11 / 13
10,562
391
11,476
18,299
12,640
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
31 / 2 / 1
15,946
591
33,796
19,303
10,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
4 / 4 / 9
11,655
432
11,054
12,552
4,174
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Heishi Legend
Kukulkan
15
3 / 16 / 3
10,270
380
11,656
17,225
5,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 10 / 4
9,217
341
5,922
17,861
9,880
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
25 / 4 / 4
15,819
586
28,006
24,439
9,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
xMilosWorldx
Sun Wukong
14
1 / 9 / 12
9,938
368
9,947
19,888
9,096
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
68
42
Kills
36
38
Deaths
43
48
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Barajas0909
Nemesis
3
7
7
0.93
L
Merlin
4
4
9
2.13
W
4
1
12
10
L
Kukulkan
Heishi Legend
Kukulkan
3
16
3
0.28
L
3
10
4
0.5
W
Baron Samedi
X_Guiplaycup_X
Baron Samedi
2
17
15
0.56
W
2
11
13
0.77
L
25
4
4
6.75
W
31
2
1
15.75
L
Sun Wukong
xMilosWorldx
Sun Wukong
1
9
12
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,381
Damage
66,585
91,983
Taken
91,965
61,669
Mitigated
38,916
18,675
Healing
11,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Barajas0909
Nemesis
5,681
2,003
0
1,938
11,787
6,513
618
2,345
9,406
0
20,559
L
Merlin
11,054
2,431
0
1,478
12,552
4,174
1,493
3,167
9,313
55,160
0
W
8,662
433
0
2,276
18,276
19,900
37
6,669
11,369
44,959
0
L
Kukulkan
Heishi Legend
Kukulkan
11,656
2,646
0
0
17,225
5,960
1,040
6,330
10,839
47,748
0
L
5,922
1,597
0
169
17,861
9,880
0
4,579
13,138
0
23,660
W
Baron Samedi
X_Guiplaycup_X
Baron Samedi
11,766
2,750
855
2,452
24,318
11,803
1,100
5,220
18,949
36,517
0
W
11,476
5,364
0
666
18,299
12,640
1,142
3,751
14,436
33,241
0
L
28,006
11,668
0
9,213
24,439
9,806
1,262
11,119
12,775
0
98,894
W
33,796
21,000
0
10,488
19,303
10,813
6,606
4,185
15,056
0
130,177
L
Sun Wukong
xMilosWorldx
Sun Wukong
9,947
4,114
0
522
19,888
9,096
84
5,734
13,996
0
47,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,111
Gold Earned
56,899
378
Minions Killed
398
0
Camps Cleared
0
2,120,460
Distance Traveled
2,132,066
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,038
372
36
1
0
386,429
0
L
Merlin
11,655
432
71
3
0
414,238
0
W
Khepri
12,118
449
79
3
0
494,698
2
L
Kukulkan
10,270
380
75
3
0
329,522
0
L
Fenrir
9,217
341
30
1
0
477,280
0
W
Baron Samedi
10,447
387
40
1
0
393,852
0
W
Nu Wa
10,562
391
41
2
0
373,534
3
L
Neith
15,819
586
152
6
0
458,507
1
W
Medusa
15,946
591
182
7
0
471,947
0
L
Sun Wukong
9,938
368
70
3
0
452,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role