Player Matchup

Discordia
Discordia
JeoPR
Discordia
Level 13
God Stats
1W - 2L
1,483 SR
Queue Stats
5W - 6L
1,526 Elo+
Solo
Neith
Neith
Queen-Mistress23
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
414W - 407L
1,569 Elo+
Solo
Ymir
Ymir
WardingSigil
Ymir
Level 29
God Stats
2W - 2L
1,773 SR
Queue Stats
84W - 29L
1,738 Elo+
Solo
Arachne
Arachne
YUNGJAVI13
Arachne
Level 17
God Stats
2W - 2L
1,645 SR
Queue Stats
19W - 9L
1,720 Elo+
Solo
Hel
Hel
kawaiiki11er
Hel
Level 16
God Stats
2W - 3L
1,772 SR
Queue Stats
17W - 19L
1,464 Elo+
Solo
Team Averages
Level 18
1,634 SR
1,604 Elo+

VS

Team Averages
Level 25
1,606 SR
1,560 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CrzDBlue
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 80L
1,436 Elo+
Solo
Arachne
Arachne
GoEasy__onMe
Arachne
Level 18
God Stats
33W - 25L
1,621 SR
Queue Stats
61W - 55L
1,602 Elo+
Solo
Sylvanus
Sylvanus
LegitLitNinja
Sylvanus
Level 25
God Stats
1W - 0L
1,692 SR
Queue Stats
16W - 14L
1,670 Elo+
Solo
Pele
Pele
ThaLonEWolF
Pele
Level 29
God Stats
15W - 7L
1,717 SR
Queue Stats
506W - 464L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JeoPR
Discordia
13
3 / 5 / 1
7,958
531
7,319
8,347
2,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 4 / 3
7,734
516
7,871
12,093
3,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
4 / 4 / 2
9,112
607
8,100
14,368
14,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
YUNGJAVI13
Arachne
11
2 / 2 / 3
7,310
487
4,154
6,786
2,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 5 / 4
7,091
473
5,354
8,175
3,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
4 / 3 / 8
9,131
609
8,845
13,095
8,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
CrzDBlue
Artemis
12
2 / 4 / 2
7,412
494
6,207
5,455
1,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
GoEasy__onMe
Arachne
16
10 / 2 / 4
9,533
636
10,552
10,779
4,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
LegitLitNinja
Sylvanus
13
2 / 3 / 3
7,290
486
4,242
12,130
6,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 2 / 4
8,363
558
8,336
10,778
4,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
14
Kills
20
20
Deaths
14
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
3
8
2.67
W
Artemis
CrzDBlue
Artemis
2
4
2
0.75
W
Arachne
GoEasy__onMe
Arachne
10
2
4
6
L
Discordia
JeoPR
Discordia
3
5
1
0.7
W
Sylvanus
LegitLitNinja
Sylvanus
2
3
3
1.17
L
4
4
3
1.38
W
2
2
4
2
L
4
4
2
1.25
L
Arachne
YUNGJAVI13
Arachne
2
2
3
1.75
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,798
Damage
38,182
49,769
Taken
52,237
27,459
Mitigated
25,936
15,620
Healing
17,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
8,845
1,137
0
5,216
13,095
8,098
1,124
5,591
6,956
57,938
0
W
Artemis
CrzDBlue
Artemis
6,207
3,504
0
0
5,455
1,883
2,511
904
4,551
0
30,233
W
Arachne
GoEasy__onMe
Arachne
10,552
7,964
0
2,084
10,779
4,380
275
3,787
6,888
0
54,010
L
Discordia
JeoPR
Discordia
7,319
367
0
1,008
8,347
2,813
0
3,800
4,547
32,359
0
W
Sylvanus
LegitLitNinja
Sylvanus
4,242
1,697
1,654
4,579
12,130
6,677
1,139
3,582
8,508
38,125
6,563
L
7,871
4,030
0
3,348
12,093
3,593
0
3,598
8,495
0
42,375
W
8,336
1,339
0
3,948
10,778
4,898
616
6,155
4,561
0
53,036
L
8,100
1,762
0
4,276
14,368
14,662
315
1,554
12,814
56,828
0
L
Arachne
YUNGJAVI13
Arachne
4,154
2,852
0
1,773
6,786
2,896
573
675
6,111
0
40,819
L
5,354
381
2,619
2,596
8,175
3,495
810
3,032
5,143
24,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,205
Gold Earned
41,729
398
Minions Killed
426
0
Camps Cleared
0
1,210,477
Distance Traveled
1,396,424
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,131
609
102
7
0
260,658
4
W
Artemis
7,412
494
61
4
0
262,951
0
W
Arachne
9,533
636
95
6
0
322,053
4
L
Discordia
7,958
531
65
4
0
249,155
4
W
Sylvanus
7,290
486
77
5
0
231,434
0
L
Neith
7,734
516
68
5
0
214,509
1
W
Pele
8,363
558
91
6
0
319,328
6
L
Ymir
9,112
607
136
9
0
237,839
3
L
Arachne
7,310
487
76
5
0
237,789
3
L
Hel
7,091
473
53
4
0
271,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role