Player Matchup

Set
Set
DyreOne
Set
Level 5
God Stats
1W - 2L
1,394 SR
Queue Stats
1W - 3L
1,427 Elo+
Party 1
Heimdallr
Heimdallr
ItsMictian
Heimdallr
Level 28
God Stats
3W - 6L
1,277 SR
Queue Stats
167W - 186L
1,382 Elo+
Solo
Kukulkan
Kukulkan
NoTolerance6D
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,427 Elo+
Party 1
Sun Wukong
Sun Wukong
Rando848
Sun Wukong
Level 28
God Stats
91W - 87L
1,512 SR
Queue Stats
296W - 302L
1,440 Elo+
Solo
Tiamat
Tiamat
TrentUwU
Tiamat
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,427 Elo+
Party 1
Team Averages
Level 14
1,437 SR
1,421 Elo+

VS

Team Averages
Level 25
1,638 SR
1,528 Elo+
Ymir
Ymir
Afrolista
Ymir
Level 14
God Stats
3W - 0L
1,720 SR
Queue Stats
5W - 2L
1,555 Elo+
Party 2
Bellona
Bellona
Arryah
Bellona
Level 68
God Stats
7W - 5L
1,657 SR
Queue Stats
28W - 21L
1,610 Elo+
Party 2
Tiamat
Tiamat
Kubreezi
Tiamat
Level 21
God Stats
4W - 4L
1,812 SR
Queue Stats
39W - 31L
1,640 Elo+
Party 2
Apollo
Apollo
NatsuRs16
Apollo
Level 14
God Stats
8W - 6L
1,500 SR
Queue Stats
51W - 80L
1,114 Elo+
Solo
Bakasura
Bakasura
ORiN2b
Bakasura
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 6L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
12
0 / 8 / 2
8,333
347
3,125
16,894
5,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
ItsMictian
Heimdallr
19
4 / 6 / 1
11,651
485
9,923
20,478
7,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
NoTolerance6D
Kukulkan
13
3 / 12 / 1
9,175
382
13,180
14,482
4,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Rando848
Sun Wukong
17
2 / 4 / 0
10,603
442
8,390
18,857
11,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
TrentUwU
Tiamat
14
1 / 8 / 4
9,116
380
7,432
12,611
6,930
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
4 / 2 / 14
10,893
454
6,772
16,613
13,638
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Arryah
Bellona
18
4 / 1 / 14
11,982
499
10,617
15,644
12,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Kubreezi
Tiamat
19
6 / 1 / 18
12,486
520
10,586
8,247
5,084
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
NatsuRs16
Apollo
19
3 / 6 / 5
12,739
531
7,492
16,767
7,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
ORiN2b
Bakasura
20
19 / 1 / 9
15,636
652
22,237
15,514
8,752
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
96
10
Kills
36
38
Deaths
11
8
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
2
14
5.5
W
Bellona
Arryah
Bellona
4
1
14
11
L
Set
0
8
2
0.13
L
Heimdallr
ItsMictian
Heimdallr
4
6
1
0.75
W
Tiamat
Kubreezi
Tiamat
6
1
18
15
W
Apollo
NatsuRs16
Apollo
3
6
5
0.92
L
Kukulkan
NoTolerance6D
Kukulkan
3
12
1
0.29
W
Bakasura
ORiN2b
Bakasura
19
1
9
23.5
L
Sun Wukong
Rando848
Sun Wukong
2
4
0
0.5
L
Tiamat
TrentUwU
Tiamat
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,050
Damage
57,704
83,322
Taken
72,785
36,395
Mitigated
47,394
17,234
Healing
15,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,772
688
0
1,259
16,613
13,638
680
9,946
6,270
30,773
0
W
Bellona
Arryah
Bellona
10,617
1,904
0
4,528
15,644
12,674
2,342
3,738
11,855
0
51,099
L
Set
3,125
1,072
0
3,303
16,894
5,857
0
1,742
14,802
0
39,694
L
Heimdallr
ItsMictian
Heimdallr
9,923
3,987
0
7,294
20,478
7,311
876
2,776
16,285
0
93,627
W
Tiamat
Kubreezi
Tiamat
10,586
1,442
0
2,806
8,247
5,084
1,768
3,272
4,775
68,114
0
W
Apollo
NatsuRs16
Apollo
7,492
5,385
0
804
16,767
7,246
3,480
1,373
15,306
0
88,256
L
Kukulkan
NoTolerance6D
Kukulkan
13,180
1,614
0
0
14,482
4,805
477
5,538
8,073
48,588
0
W
Bakasura
ORiN2b
Bakasura
22,237
16,749
0
5,632
15,514
8,752
4,198
3,938
11,466
0
136,231
L
Sun Wukong
Rando848
Sun Wukong
8,390
1,616
0
5,041
18,857
11,492
927
3,323
14,195
0
63,546
L
Tiamat
TrentUwU
Tiamat
7,432
729
0
1,596
12,611
6,930
320
3,698
8,104
41,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,878
Gold Earned
63,736
477
Minions Killed
646
0
Camps Cleared
0
1,837,913
Distance Traveled
2,453,028
5
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,893
454
51
2
0
481,917
8
W
Bellona
11,982
499
92
4
0
419,831
8
L
Set
8,333
347
67
3
0
455,791
2
L
Heimdallr
11,651
485
146
6
0
349,350
0
W
Tiamat
12,486
520
123
5
0
472,461
9
W
Apollo
12,739
531
151
6
0
470,968
0
L
Kukulkan
9,175
382
79
3
0
311,885
2
W
Bakasura
15,636
652
229
10
0
607,851
6
L
Sun Wukong
10,603
442
118
5
0
391,828
1
L
Tiamat
9,116
380
67
3
0
329,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role