Player Matchup

Freya
Freya
CrowbarFeeds
Freya
Level 28
God Stats
2W - 3L
1,396 SR
Queue Stats
78W - 49L
1,646 Elo+
Solo
Artemis
Artemis
DemonicKin
Artemis
Level 13
God Stats
5W - 2L
1,681 SR
Queue Stats
64W - 22L
1,821 Elo+
Party 1
Ullr
Ullr
KCGromins
Ullr
Level 13
God Stats
25W - 5L
1,919 SR
Queue Stats
59W - 21L
1,821 Elo+
Party 1
King Arthur
King Arthur
Penutbtterman
King Arthur
Level 26
God Stats
10W - 11L
1,500 SR
Queue Stats
361W - 331L
1,665 Elo+
Solo
Ganesha
Ganesha
TheReaperX2X
Ganesha
Level 76
God Stats
3W - 0L
1,529 SR
Queue Stats
100W - 35L
1,795 Elo+
Party 1
Team Averages
Level 31
1,605 SR
1,750 Elo+

VS

Team Averages
Level 21
1,729 SR
1,628 Elo+
Cerberus
Cerberus
HERTZHURTZ
Cerberus
Level 29
God Stats
2W - 1L
1,751 SR
Queue Stats
148W - 172L
1,569 Elo+
Solo
Fenrir
Fenrir
HugeFacialLoad
Fenrir
Level 28
God Stats
21W - 14L
1,941 SR
Queue Stats
40W - 34L
1,635 Elo+
Solo
Neith
Neith
NamesLovesMe
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
OPDmilitia63
Gilgamesh
Level 6
God Stats
6W - 6L
1,500 SR
Queue Stats
152W - 152L
1,670 Elo+
Solo
Kukulkan
Kukulkan
TheCuhmLoader
Kukulkan
Level 26
God Stats
3W - 1L
1,952 SR
Queue Stats
44W - 24L
1,765 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 8
9,563
531
9,264
13,749
5,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
DemonicKin
Artemis
18
10 / 1 / 4
10,532
585
16,821
13,120
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ullr
20
13 / 2 / 3
12,139
674
16,093
13,183
5,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Penutbtterman
King Arthur
16
1 / 5 / 5
9,092
505
3,486
16,615
10,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ganesha
TheReaperX2X
Ganesha
14
0 / 3 / 13
9,236
513
4,522
11,407
8,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HERTZHURTZ
Cerberus
10
3 / 8 / 0
7,515
418
4,143
17,172
13,095
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 5 / 2
9,706
539
11,209
14,965
7,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 4 / 3
9,052
503
12,065
14,963
4,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
OPDmilitia63
Gilgamesh
14
4 / 4 / 4
8,761
487
5,747
12,379
6,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
TheCuhmLoader
Kukulkan
16
1 / 6 / 0
9,396
522
11,682
9,787
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
27
Kills
14
14
Deaths
27
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
W
Artemis
DemonicKin
Artemis
10
1
4
12
L
Cerberus
HERTZHURTZ
Cerberus
3
8
0
0.38
L
5
5
2
1.2
W
Ullr
13
2
3
7.25
L
1
4
3
0.63
L
Gilgamesh
OPDmilitia63
Gilgamesh
4
4
4
1.5
W
King Arthur
Penutbtterman
King Arthur
1
5
5
0.7
L
Kukulkan
TheCuhmLoader
Kukulkan
1
6
0
0.17
W
Ganesha
TheReaperX2X
Ganesha
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,186
Damage
44,846
68,074
Taken
69,266
35,060
Mitigated
35,586
20,495
Healing
13,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,264
3,030
0
5,123
13,749
5,941
440
2,029
11,720
51,616
7,382
W
Artemis
DemonicKin
Artemis
16,821
9,066
0
8,890
13,120
4,432
998
2,037
11,083
0
75,990
L
Cerberus
HERTZHURTZ
Cerberus
4,143
160
0
1,988
17,172
13,095
0
4,977
12,195
14,058
0
L
11,209
4,299
0
3,217
14,965
7,346
759
5,150
9,815
0
57,940
W
Ullr
16,093
8,438
0
736
13,183
5,842
1,502
5,227
7,956
0
91,815
L
12,065
4,596
0
7,095
14,963
4,857
66
1,540
13,423
0
77,412
L
Gilgamesh
OPDmilitia63
Gilgamesh
5,747
1,610
0
738
12,379
6,444
90
897
11,482
0
45,675
W
King Arthur
Penutbtterman
King Arthur
3,486
634
0
5,487
16,615
10,014
306
2,611
14,004
0
47,240
L
Kukulkan
TheCuhmLoader
Kukulkan
11,682
962
0
735
9,787
3,844
0
843
8,944
79,068
0
W
Ganesha
TheReaperX2X
Ganesha
4,522
565
0
259
11,407
8,831
123
3,921
7,486
18,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,562
Gold Earned
44,430
516
Minions Killed
508
0
Camps Cleared
0
1,729,107
Distance Traveled
1,587,855
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,563
531
98
5
0
349,673
3
W
Artemis
10,532
585
127
7
0
326,931
4
L
Cerberus
7,515
418
17
1
0
327,919
4
L
Fenrir
9,706
539
114
6
0
283,416
6
W
Ullr
12,139
674
187
10
0
371,799
4
L
Neith
9,052
503
146
8
0
298,105
5
L
Gilgamesh
8,761
487
78
4
0
342,309
1
W
King Arthur
9,092
505
95
5
0
333,632
2
L
Kukulkan
9,396
522
153
9
0
336,106
2
W
Ganesha
9,236
513
9
1
0
347,072
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role