Player Matchup

Cerberus
Cerberus
Darcka21
Cerberus
Level 16
God Stats
8W - 9L
1,827 SR
Queue Stats
10W - 10L
1,753 Elo+
Party 1
Apollo
Apollo
RagnarLodbrok_-D
Apollo
Level 86
God Stats
1W - 3L
1,377 SR
Queue Stats
20W - 31L
1,303 Elo+
Party 1
Ra
Ra
jakeSenpai00
Ra
Level 11
God Stats
4W - 6L
1,500 SR
Queue Stats
28W - 29L
1,648 Elo+
Party 1
Bakasura
Bakasura
mattwell22
Bakasura
Level 105
God Stats
0W - 4L
1,291 SR
Queue Stats
28W - 37L
1,423 Elo+
Party 1
Sun Wukong
Sun Wukong
wazon10-98
Sun Wukong
Level 17
God Stats
6W - 12L
1,330 SR
Queue Stats
17W - 29L
1,227 Elo+
Party 1
Team Averages
Level 47
1,465 SR
1,471 Elo+

VS

Team Averages
Level 25
1,563 SR
1,538 Elo+
Tsukuyomi
Tsukuyomi
BaixoBaxista
Tsukuyomi
Level 26
God Stats
18W - 25L
1,768 SR
Queue Stats
596W - 586L
1,466 Elo+
Solo
Olorun
Olorun
Meta_E_Meu_Pal
Olorun
Level 13
God Stats
1W - 1L
1,323 SR
Queue Stats
32W - 9L
1,601 Elo+
Solo
Janus
Janus
WeedViking
Janus
Level 29
God Stats
9W - 8L
1,436 SR
Queue Stats
230W - 253L
1,495 Elo+
Solo
Sylvanus
Sylvanus
Zumbileft 2
Sylvanus
Level 28
God Stats
4W - 3L
1,559 SR
Queue Stats
82W - 59L
1,592 Elo+
Solo
Gilgamesh
Gilgamesh
cacaman012
Gilgamesh
Level 29
God Stats
15W - 13L
1,726 SR
Queue Stats
94W - 91L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Darcka21
Cerberus
6
0 / 7 / 1
4,785
435
1,599
8,175
2,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 4 / 2
5,036
458
2,613
7,812
1,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 1
5,412
492
1,054
4,503
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
mattwell22
Bakasura
11
7 / 2 / 0
6,914
629
6,699
9,784
3,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
wazon10-98
Sun Wukong
10
0 / 5 / 1
5,568
506
2,119
6,431
2,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BaixoBaxista
Tsukuyomi
11
3 / 3 / 5
6,680
607
4,134
6,645
1,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
5 / 0 / 5
6,972
634
5,578
4,654
1,398
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
12
1 / 2 / 1
6,777
616
3,051
4,214
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Zumbileft 2
Sylvanus
11
6 / 2 / 5
6,859
624
8,765
7,772
3,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
cacaman012
Gilgamesh
12
6 / 1 / 2
7,553
687
5,301
6,371
3,955
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
7
Kills
21
21
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BaixoBaxista
Tsukuyomi
3
3
5
1.83
L
Cerberus
Darcka21
Cerberus
0
7
1
0.07
W
5
0
5
7.5
L
0
4
2
0.25
W
Janus
1
2
1
0.75
W
Sylvanus
Zumbileft 2
Sylvanus
6
2
5
4.25
W
Gilgamesh
cacaman012
Gilgamesh
6
1
2
7
L
0
3
1
0.17
L
Bakasura
mattwell22
Bakasura
7
2
0
3.5
L
Sun Wukong
wazon10-98
Sun Wukong
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,084
Damage
26,829
36,705
Taken
29,656
11,561
Mitigated
11,726
5,856
Healing
10,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BaixoBaxista
Tsukuyomi
4,134
1,406
0
2,377
6,645
1,637
370
191
5,887
0
23,695
L
Cerberus
Darcka21
Cerberus
1,599
27
0
1,390
8,175
2,292
0
5,917
2,258
10,583
0
W
5,578
3,234
389
2,445
4,654
1,398
2,174
515
3,956
34,694
0
L
2,613
1,716
0
1,370
7,812
1,582
0
5,590
2,206
0
19,175
W
Janus
3,051
106
0
938
4,214
1,085
0
716
2,961
42,032
0
W
Sylvanus
Zumbileft 2
Sylvanus
8,765
4,398
315
2,674
7,772
3,651
1,046
1,117
6,377
32,540
6,824
W
Gilgamesh
cacaman012
Gilgamesh
5,301
937
0
1,582
6,371
3,955
23
0
6,371
956
35,714
L
1,054
121
95
830
4,503
1,297
0
2,243
2,108
27,254
0
L
Bakasura
mattwell22
Bakasura
6,699
4,835
0
2,049
9,784
3,459
0
2,802
6,900
0
26,631
L
Sun Wukong
wazon10-98
Sun Wukong
2,119
726
0
122
6,431
2,931
898
0
6,431
0
26,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,715
Gold Earned
34,841
256
Minions Killed
352
0
Camps Cleared
0
978,081
Distance Traveled
1,012,638
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,680
607
56
5
0
225,296
3
L
Cerberus
4,785
435
38
3
0
162,935
0
W
Olorun
6,972
634
65
6
0
190,856
4
L
Apollo
5,036
458
37
3
0
197,289
3
W
Janus
6,777
616
95
9
0
224,287
2
W
Sylvanus
6,859
624
62
6
0
167,137
0
W
Gilgamesh
7,553
687
74
7
0
205,062
1
L
Ra
5,412
492
70
6
0
183,983
0
L
Bakasura
6,914
629
65
6
0
233,068
0
L
Sun Wukong
5,568
506
46
4
0
200,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role