Player Matchup

Gilgamesh
Gilgamesh
AECL7
Gilgamesh
Level 67
God Stats
0W - 2L
1,405 SR
Queue Stats
31W - 42L
1,385 Elo+
Party 1
Odin
Odin
SR PAPS
Odin
Level 67
God Stats
1W - 2L
1,641 SR
Queue Stats
14W - 8L
1,559 Elo+
Party 1
Izanami
Izanami
V1pEr xK
Izanami
Level 25
God Stats
3W - 3L
1,546 SR
Queue Stats
21W - 32L
1,384 Elo+
Party 1
Team Averages
Level 53
1,530 SR
1,443 Elo+

VS

Team Averages
Level 73
1,535 SR
1,501 Elo+
Bacchus
Bacchus
OnlyIAmLegion
Bacchus
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 136L
1,480 Elo+
Party 2
Poseidon
Poseidon
RiddleMeThis43
Poseidon
Level 99
God Stats
8W - 4L
1,487 SR
Queue Stats
115W - 129L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
SikMcNasty22
Danzaburou
Level 18
God Stats
18W - 7L
1,617 SR
Queue Stats
26W - 15L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AECL7
Gilgamesh
14
3 / 8 / 2
11,608
683
7,934
14,431
9,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odin
SR PAPS
Odin
13
0 / 5 / 4
10,622
625
5,643
11,963
7,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
V1pEr xK
Izanami
14
1 / 8 / 1
10,751
632
7,682
13,097
5,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
9 / 2 / 10
11,940
702
7,847
8,636
10,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Poseidon
15
8 / 3 / 10
12,177
716
15,570
13,835
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SikMcNasty22
Danzaburou
15
4 / 1 / 11
11,399
671
7,358
8,639
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
4
Kills
21
21
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AECL7
Gilgamesh
3
8
2
0.5
W
Bacchus
9
2
10
7
W
Poseidon
8
3
10
4.33
L
Odin
SR PAPS
Odin
0
5
4
0.4
W
Danzaburou
SikMcNasty22
Danzaburou
4
1
11
9.5
L
Izanami
V1pEr xK
Izanami
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,259
Damage
30,775
39,491
Taken
31,110
22,634
Mitigated
17,817
4,449
Healing
4,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AECL7
Gilgamesh
7,934
1,333
0
1,265
14,431
9,711
0
9,164
5,267
0
35,755
W
Bacchus
7,847
579
0
352
8,636
10,208
320
0
8,501
19,922
0
W
Poseidon
15,570
1,685
0
379
13,835
4,345
1,048
24
13,721
61,876
0
L
Odin
SR PAPS
Odin
5,643
87
159
1,381
11,963
7,869
108
6,144
5,819
0
39,024
W
Danzaburou
SikMcNasty22
Danzaburou
7,358
2,189
1,107
2,409
8,639
3,264
1,859
12
8,357
0
41,265
L
Izanami
V1pEr xK
Izanami
7,682
3,522
0
1,644
13,097
5,054
752
8,895
4,202
0
64,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,981
Gold Earned
35,516
214
Minions Killed
164
0
Camps Cleared
0
854,719
Distance Traveled
870,306
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,608
683
45
3
0
287,675
5
W
Bacchus
11,940
702
18
1
0
296,719
2
W
Poseidon
12,177
716
77
5
0
301,786
0
L
Odin
10,622
625
59
3
0
320,187
5
W
Danzaburou
11,399
671
69
4
0
271,801
0
L
Izanami
10,751
632
110
6
0
246,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role