Player Matchup

Nemesis
Nemesis
LostDays-
Nemesis
Level 98
God Stats
2W - 5L
1,494 SR
Queue Stats
207W - 219L
1,398 Elo+
Party 3
Hercules
Hercules
MRH9571
Hercules
Level 27
God Stats
3W - 5L
1,400 SR
Queue Stats
77W - 100L
1,323 Elo+
Party 1
Anhur
Anhur
Sam_Has_Soup
Anhur
Level 70
God Stats
2W - 1L
1,593 SR
Queue Stats
187W - 218L
1,366 Elo+
Party 1
Jormungandr
Jormungandr
UwU_Tickler
Jormungandr
Level 62
God Stats
4W - 7L
1,442 SR
Queue Stats
371W - 329L
1,377 Elo+
Party 1
Hera
Hera
whydidntuDODGE
Hera
Level 44
God Stats
6W - 10L
1,396 SR
Queue Stats
115W - 141L
1,386 Elo+
Party 3
Team Averages
Level 60
1,465 SR
1,370 Elo+

VS

Team Averages
Level 52
1,617 SR
1,452 Elo+
Mercury
Mercury
BossPotatoAim
Mercury
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,484 Elo+
Party 2
Cerberus
Cerberus
Flomotion10
Cerberus
Level 60
God Stats
2W - 0L
1,687 SR
Queue Stats
8W - 7L
1,499 Elo+
Party 2
Nu Wa
Nu Wa
HalfGem8904
Nu Wa
Level 45
God Stats
2W - 2L
1,768 SR
Queue Stats
7W - 9L
1,455 Elo+
Party 2
Neith
Neith
TUSJetnet
Neith
Level 44
God Stats
2W - 1L
1,687 SR
Queue Stats
8W - 7L
1,523 Elo+
Party 2
Guan Yu
Guan Yu
squiggilysquid
Guan Yu
Level 46
God Stats
3W - 2L
1,441 SR
Queue Stats
62W - 97L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LostDays-
Nemesis
13
1 / 3 / 1
7,764
555
2,716
9,117
3,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
MRH9571
Hercules
13
7 / 1 / 0
8,141
582
8,087
10,763
9,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 6 / 1
5,658
404
2,692
9,889
2,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
UwU_Tickler
Jormungandr
11
0 / 2 / 2
6,271
448
6,430
8,717
3,159
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 7 / 1
7,013
501
4,199
8,755
2,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
5 / 3 / 3
7,623
545
5,157
9,322
3,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Flomotion10
Cerberus
10
1 / 1 / 8
6,044
432
4,801
8,919
4,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
4 / 0 / 5
8,615
615
5,222
5,149
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
TUSJetnet
Neith
13
9 / 0 / 1
8,160
583
9,696
6,569
2,162
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 4 / 9
6,925
495
6,014
9,627
6,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
8
Kills
19
19
Deaths
8
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mercury
5
3
3
2.17
W
Cerberus
Flomotion10
Cerberus
1
1
8
5
W
4
0
5
6.5
L
Nemesis
LostDays-
Nemesis
1
3
1
0.5
L
Hercules
MRH9571
Hercules
7
1
0
7
L
0
6
1
0.08
W
Neith
TUSJetnet
Neith
9
0
1
9.5
L
Jormungandr
UwU_Tickler
Jormungandr
0
2
2
0.5
W
0
4
9
1.13
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,124
Damage
30,890
47,241
Taken
39,586
20,663
Mitigated
18,128
9,749
Healing
10,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
5,157
1,775
0
1,304
9,322
3,652
0
1,055
8,267
0
46,921
W
Cerberus
Flomotion10
Cerberus
4,801
235
0
3,331
8,919
4,322
0
3,547
5,372
14,570
0
W
5,222
1,100
0
996
5,149
1,784
692
2,676
2,473
50,635
0
L
Nemesis
LostDays-
Nemesis
2,716
490
0
1,375
9,117
3,486
0
891
8,144
0
56,495
L
Hercules
MRH9571
Hercules
8,087
2,246
0
3,905
10,763
9,644
466
1,152
9,545
0
30,452
L
2,692
1,272
0
1,898
9,889
2,344
586
2,112
7,767
0
19,827
W
Neith
TUSJetnet
Neith
9,696
5,729
0
3,230
6,569
2,162
304
2,049
4,520
0
49,284
L
Jormungandr
UwU_Tickler
Jormungandr
6,430
1,495
540
767
8,717
3,159
330
1,812
6,879
31,425
0
W
6,014
1,456
100
1,896
9,627
6,208
0
1,302
8,325
0
28,099
L
4,199
949
99
1,165
8,755
2,030
696
3,622
4,883
46,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,847
Gold Earned
37,367
318
Minions Killed
354
0
Camps Cleared
0
1,344,100
Distance Traveled
1,384,430
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,623
545
73
5
0
300,581
5
W
Cerberus
6,044
432
25
2
0
248,018
6
W
Nu Wa
8,615
615
118
8
0
273,484
6
L
Nemesis
7,764
555
112
8
0
322,610
1
L
Hercules
8,141
582
46
3
0
262,322
2
L
Anhur
5,658
404
37
3
0
249,931
2
W
Neith
8,160
583
78
6
0
265,056
3
L
Jormungandr
6,271
448
44
3
0
278,001
5
W
Guan Yu
6,925
495
60
4
0
297,291
3
L
Hera
7,013
501
79
6
0
231,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role