Player Matchup

Medusa
Medusa
BabyJesus
Medusa
Level 126
God Stats
3W - 3L
1,555 SR
Queue Stats
33W - 57L
1,447 Elo+
Party 2
Discordia
Discordia
Nickalooch
Discordia
Level 110
God Stats
4W - 6L
1,140 SR
Queue Stats
41W - 56L
1,443 Elo+
Party 2
Janus
Janus
TheOnlyHec
Janus
Level 83
God Stats
0W - 3L
1,290 SR
Queue Stats
14W - 40L
1,364 Elo+
Party 2
Osiris
Osiris
Yammmish
Osiris
Level 145
God Stats
0W - 2L
1,435 SR
Queue Stats
42W - 64L
1,437 Elo+
Party 2
Ymir
Ymir
pengyjr
Ymir
Level 86
God Stats
4W - 6L
1,586 SR
Queue Stats
19W - 40L
1,445 Elo+
Party 2
Team Averages
Level 110
1,401 SR
1,427 Elo+

VS

Team Averages
Level 87
1,556 SR
1,541 Elo+
Scylla
Scylla
Aye Plug Walk
Scylla
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,533 Elo+
Party 1
Bakasura
Bakasura
Cyphe
Bakasura
Level 119
God Stats
1W - 0L
1,289 SR
Queue Stats
8W - 5L
1,398 Elo+
Party 1
Ra
Ra
DEATHSTR0KE 72
Ra
Level 149
God Stats
4W - 2L
2,020 SR
Queue Stats
205W - 137L
1,703 Elo+
Party 1
Gilgamesh
Gilgamesh
XxresaltarxX
Gilgamesh
Level 29
God Stats
2W - 1L
1,452 SR
Queue Stats
14W - 10L
1,573 Elo+
Solo
Apollo
Apollo
wettoast327
Apollo
Level 123
God Stats
1W - 0L
1,520 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BabyJesus
Medusa
13
1 / 3 / 0
6,721
672
1,736
5,515
2,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Nickalooch
Discordia
12
0 / 5 / 0
6,032
603
4,431
5,979
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Janus
11
0 / 6 / 0
5,635
564
1,898
7,116
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
Yammmish
Osiris
13
1 / 3 / 1
7,000
700
4,870
10,904
6,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
pengyjr
Ymir
12
0 / 4 / 0
6,402
640
4,020
14,968
8,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 6
9,581
958
9,103
3,455
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Cyphe
Bakasura
14
1 / 0 / 5
7,715
772
2,304
3,080
1,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 1 / 6
7,992
799
9,361
6,154
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
XxresaltarxX
Gilgamesh
15
9 / 0 / 7
10,375
1,038
10,425
7,999
6,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
13
1 / 1 / 10
7,674
767
7,657
6,732
2,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
55
2
Kills
21
21
Deaths
2
1
Assists
34
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
L
Medusa
BabyJesus
Medusa
1
3
0
0.33
W
Bakasura
Cyphe
Bakasura
1
0
5
3.5
W
2
1
6
5
L
Discordia
Nickalooch
Discordia
0
5
0
0
L
Janus
0
6
0
0
W
Gilgamesh
XxresaltarxX
Gilgamesh
9
0
7
12.5
L
Osiris
Yammmish
Osiris
1
3
1
0.5
L
Ymir
pengyjr
Ymir
0
4
0
0
W
Apollo
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,955
Damage
38,850
44,482
Taken
27,420
20,870
Mitigated
14,122
6,562
Healing
7,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,103
1,544
0
714
3,455
1,131
0
1,337
1,932
32,545
0
L
Medusa
BabyJesus
Medusa
1,736
751
0
974
5,515
2,172
0
930
4,457
0
21,257
W
Bakasura
Cyphe
Bakasura
2,304
2,146
0
1,350
3,080
1,448
0
1,421
1,553
0
19,095
W
9,361
1,005
1,205
2,964
6,154
2,458
275
2,985
3,079
34,795
0
L
Discordia
Nickalooch
Discordia
4,431
42
0
730
5,979
1,678
0
2,494
3,316
21,854
0
L
Janus
1,898
235
0
285
7,116
2,126
0
2,114
4,950
7,869
0
W
Gilgamesh
XxresaltarxX
Gilgamesh
10,425
2,138
0
1,024
7,999
6,540
322
3,018
4,777
0
20,472
L
Osiris
Yammmish
Osiris
4,870
782
0
1,763
10,904
6,606
0
5,446
5,286
0
27,711
L
Ymir
pengyjr
Ymir
4,020
457
0
2,810
14,968
8,288
0
7,265
7,545
13,453
0
W
Apollo
7,657
5,219
0
454
6,732
2,545
1,018
1,328
5,039
0
21,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,790
Gold Earned
43,337
185
Minions Killed
259
6
Camps Cleared
11
835,477
Distance Traveled
1,017,263
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,581
958
60
6
3
204,255
0
L
Medusa
6,721
672
42
4
0
164,423
0
W
Bakasura
7,715
772
48
5
6
193,979
0
W
Ra
7,992
799
85
9
1
222,156
3
L
Discordia
6,032
603
56
6
1
148,869
0
L
Janus
5,635
564
17
2
0
158,888
0
W
Gilgamesh
10,375
1,038
32
3
1
212,199
2
L
Osiris
7,000
700
55
6
5
193,013
0
L
Ymir
6,402
640
15
2
0
170,284
0
W
Apollo
7,674
767
34
3
0
184,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role