Player Matchup

Chang'e
Chang'e
Diamond I
Love Missing
Chang'e
Diamond I
Level 154
God Stats
3W - 4L
2,065 SR
Queue Stats
57W - 19L
2,633 MMR
Party 1
Medusa
Medusa
Diamond IV
So Whats Tea
Medusa
Diamond IV
Level 142
God Stats
10W - 3L
1,715 SR
Queue Stats
63W - 45L
2,261 MMR
Party 1
Ganesha
Ganesha
Platinum II
the rarities
Ganesha
Platinum II
Level 160
God Stats
4W - 1L
1,728 SR
Queue Stats
27W - 14L
2,156 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,836 SR
2,350 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,580 SR
2,200 MMR
He Bo
He Bo
Platinum I
KCL ROCKET
He Bo
Platinum I
Level 135
God Stats
2W - 6L
1,542 SR
Queue Stats
172W - 227L
2,093 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
Key Thrill
Ah Muzen Cab
Diamond III
Level 122
God Stats
49W - 15L
1,953 SR
Queue Stats
609W - 443L
2,179 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond II
Txy get up
Gilgamesh
Diamond II
Level 114
God Stats
14W - 9L
1,244 SR
Queue Stats
457W - 367L
2,328 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Love Missing
Chang'e
17
7 / 1 / 10
13,197
695
18,706
16,933
10,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
18
10 / 1 / 5
14,167
746
21,709
13,893
7,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
the rarities
Ganesha
15
0 / 1 / 15
13,038
686
6,384
19,997
27,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
CabrakanAthenaFenrirSobekScylla

VS

Bans
AphroditeTiamatCerberusThothKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
2 / 7 / 1
11,276
593
10,390
15,977
5,720
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Key Thrill
Ah Muzen Cab
15
0 / 4 / 2
11,049
582
18,013
18,182
7,215
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Txy get up
Gilgamesh
14
1 / 6 / 2
10,800
568
10,764
22,692
19,979
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
17
Kills
3
3
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
He Bo
2
7
1
0.36
L
Ah Muzen Cab
Key Thrill
Ah Muzen Cab
0
4
2
0.25
W
Chang'e
Love Missing
Chang'e
7
1
10
12
W
Medusa
10
1
5
12.5
L
Gilgamesh
Txy get up
Gilgamesh
1
6
2
0.33
W
Ganesha
the rarities
Ganesha
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,799
Damage
39,167
50,823
Taken
56,851
44,898
Mitigated
32,914
22,131
Healing
9,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
10,390
253
59
3,925
15,977
5,720
310
8,284
7,363
55,684
0
L
Ah Muzen Cab
Key Thrill
Ah Muzen Cab
18,013
6,481
0
3,925
18,182
7,215
744
7,730
10,089
0
88,495
W
Chang'e
Love Missing
Chang'e
18,706
85
7,889
11,000
16,933
10,150
911
2,796
14,137
51,123
0
W
Medusa
21,709
9,104
0
590
13,893
7,126
2,203
2,132
11,761
0
96,797
L
Gilgamesh
Txy get up
Gilgamesh
10,764
1,506
770
1,256
22,692
19,979
236
7,960
14,153
0
31,838
W
Ganesha
the rarities
Ganesha
6,384
199
0
2,652
19,997
27,622
521
5,522
14,475
32,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,402
Gold Earned
33,125
251
Minions Killed
228
0
Camps Cleared
0
1,146,028
Distance Traveled
1,013,348
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,276
593
89
5
0
315,316
2
L
Ah Muzen Cab
11,049
582
109
6
0
351,642
1
W
Chang'e
13,197
695
97
5
0
396,617
1
W
Medusa
14,167
746
148
8
0
389,731
2
L
Gilgamesh
10,800
568
30
2
0
346,390
7
W
Ganesha
13,038
686
6
0
0
359,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role