Player Matchup

Izanami
Izanami
HollowChameleon
Izanami
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,548 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ScrubNuker
Tsukuyomi
Level 18
God Stats
15W - 12L
1,504 SR
Queue Stats
72W - 62L
1,465 Elo+
Solo
Guan Yu
Guan Yu
Xoriiio
Guan Yu
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 53L
1,351 Elo+
Party 3
Hel
Hel
lmZoe
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,631 Elo+
Party 2
Olorun
Olorun
rusciiz
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,599 Elo+
Party 3
Team Averages
Level 10
1,501 SR
1,519 Elo+

VS

Team Averages
Level 23
1,685 SR
1,617 Elo+
Kukulkan
Kukulkan
Dustcell
Kukulkan
Level 26
God Stats
3W - 0L
1,900 SR
Queue Stats
77W - 54L
1,630 Elo+
Party 1
Jing Wei
Jing Wei
HAMIN666MAIN
Jing Wei
Level 22
God Stats
6W - 6L
1,687 SR
Queue Stats
67W - 56L
1,714 Elo+
Party 1
Ymir
Ymir
MageGoBrrr
Ymir
Level 27
God Stats
4W - 0L
1,839 SR
Queue Stats
114W - 103L
1,597 Elo+
Party 1
Sun Wukong
Sun Wukong
Sle3p3rH
Sun Wukong
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 24L
1,694 Elo+
Party 1
Bakasura
Bakasura
VintageNick
Bakasura
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 71L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 5
7,874
437
5,757
9,103
3,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
ScrubNuker
Tsukuyomi
13
6 / 7 / 3
8,723
485
10,362
15,151
5,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Xoriiio
Guan Yu
14
1 / 5 / 0
8,412
467
7,887
14,433
11,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hel
lmZoe
Hel
10
2 / 7 / 4
6,831
380
5,213
12,003
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
rusciiz
Olorun
11
0 / 7 / 1
6,797
378
2,870
8,420
2,884
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dustcell
Kukulkan
18
8 / 3 / 1
11,171
621
11,837
8,243
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
HAMIN666MAIN
Jing Wei
17
8 / 2 / 6
11,121
618
8,455
8,237
2,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 3 / 7
9,926
551
5,805
12,898
7,730
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Sle3p3rH
Sun Wukong
14
2 / 1 / 4
9,374
521
3,767
11,035
4,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
VintageNick
Bakasura
19
9 / 1 / 5
11,623
646
14,636
14,635
8,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
10
Kills
30
30
Deaths
10
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dustcell
Kukulkan
8
3
1
2.83
W
Jing Wei
HAMIN666MAIN
Jing Wei
8
2
6
5.5
L
1
4
5
0.88
W
3
3
7
2.17
L
Tsukuyomi
ScrubNuker
Tsukuyomi
6
7
3
1.07
W
Sun Wukong
Sle3p3rH
Sun Wukong
2
1
4
4
W
Bakasura
VintageNick
Bakasura
9
1
5
11.5
L
Guan Yu
Xoriiio
Guan Yu
1
5
0
0.2
L
Hel
lmZoe
Hel
2
7
4
0.57
L
Olorun
rusciiz
Olorun
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,089
Damage
44,500
59,110
Taken
55,048
26,780
Mitigated
27,625
14,757
Healing
16,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dustcell
Kukulkan
11,837
1,383
0
996
8,243
3,619
124
1,879
6,364
76,699
0
W
Jing Wei
HAMIN666MAIN
Jing Wei
8,455
6,231
0
4,232
8,237
2,890
3,117
2,183
6,054
0
63,517
L
5,757
4,254
0
535
9,103
3,107
53
3,164
5,799
0
37,869
W
5,805
1,186
0
1,000
12,898
7,730
341
1,436
11,462
32,985
0
L
Tsukuyomi
ScrubNuker
Tsukuyomi
10,362
2,622
0
3,228
15,151
5,297
0
4,879
9,426
0
47,206
W
Sun Wukong
Sle3p3rH
Sun Wukong
3,767
1,277
0
2,033
11,035
4,951
2,206
1,009
10,026
0
37,512
W
Bakasura
VintageNick
Bakasura
14,636
9,421
0
8,668
14,635
8,435
166
1,576
13,059
0
80,013
L
Guan Yu
Xoriiio
Guan Yu
7,887
1,449
32
3,580
14,433
11,069
0
0
13,256
0
55,405
L
Hel
lmZoe
Hel
5,213
1,318
2,749
4,310
12,003
4,423
0
4,527
6,916
16,351
0
L
Olorun
rusciiz
Olorun
2,870
1,507
0
323
8,420
2,884
705
5,072
3,138
21,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,637
Gold Earned
53,215
337
Minions Killed
526
0
Camps Cleared
0
1,482,271
Distance Traveled
1,709,010
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,171
621
146
8
0
322,302
3
W
Jing Wei
11,121
618
108
6
0
328,882
0
L
Izanami
7,874
437
84
5
0
339,814
1
W
Ymir
9,926
551
36
2
0
324,514
5
L
Tsukuyomi
8,723
485
83
5
0
316,170
2
W
Sun Wukong
9,374
521
85
5
0
303,531
1
W
Bakasura
11,623
646
151
8
0
429,781
7
L
Guan Yu
8,412
467
104
6
0
270,525
0
L
Hel
6,831
380
21
1
0
312,506
1
L
Olorun
6,797
378
45
3
0
243,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role