Player Matchup

King Arthur
King Arthur
Gor0Akechi
King Arthur
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 20L
1,671 Elo+
Party 1
Cerberus
Cerberus
HERTZHURTZ
Cerberus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 172L
1,554 Elo+
Solo
Thanatos
Thanatos
Icefluffy
Thanatos
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 29L
1,673 Elo+
Solo
Kukulkan
Kukulkan
TheCuhmLoader
Kukulkan
Level 25
God Stats
3W - 1L
1,919 SR
Queue Stats
44W - 24L
1,756 Elo+
Solo
Cupid
Cupid
ahaha69420
Cupid
Level 27
God Stats
2W - 2L
1,327 SR
Queue Stats
51W - 27L
1,687 Elo+
Party 1
Team Averages
Level 25
1,549 SR
1,668 Elo+

VS

Team Averages
Level 18
1,555 SR
1,654 Elo+
Freya
Freya
CrowbarFeeds
Freya
Level 28
God Stats
2W - 3L
1,498 SR
Queue Stats
78W - 49L
1,657 Elo+
Solo
Janus
Janus
JDMdog21
Janus
Level 25
God Stats
0W - 4L
1,449 SR
Queue Stats
133W - 163L
1,478 Elo+
Solo
Xbalanque
Xbalanque
OPDmilitia63
Xbalanque
Level 5
God Stats
1W - 5L
1,500 SR
Queue Stats
152W - 152L
1,754 Elo+
Solo
Kumbhakarna
Kumbhakarna
Penutbtterman
Kumbhakarna
Level 26
God Stats
4W - 8L
1,590 SR
Queue Stats
361W - 331L
1,676 Elo+
Solo
Bellona
Bellona
eveleveldejesus
Bellona
Level 6
God Stats
1W - 1L
1,738 SR
Queue Stats
3W - 3L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gor0Akechi
King Arthur
12
6 / 0 / 1
6,906
691
7,375
7,200
4,595
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
HERTZHURTZ
Cerberus
9
3 / 0 / 4
5,864
586
3,196
4,728
2,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Icefluffy
Thanatos
8
2 / 0 / 1
5,353
535
1,803
4,651
1,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
TheCuhmLoader
Kukulkan
13
2 / 0 / 0
7,349
735
2,965
2,751
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
9
3 / 0 / 3
5,718
572
3,793
4,933
1,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
4,839
484
2,977
7,382
2,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
JDMdog21
Janus
9
0 / 1 / 0
5,152
515
428
4,508
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
OPDmilitia63
Xbalanque
7
0 / 3 / 0
4,400
440
3,463
4,756
1,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
Penutbtterman
Kumbhakarna
7
0 / 3 / 0
4,791
479
2,638
7,013
2,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 5 / 0
4,084
408
949
5,932
3,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
16
Kills
0
0
Deaths
16
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
King Arthur
Gor0Akechi
King Arthur
6
0
1
6.5
W
Cerberus
HERTZHURTZ
Cerberus
3
0
4
5
W
Thanatos
Icefluffy
Thanatos
2
0
1
2.5
L
Janus
JDMdog21
Janus
0
1
0
0
L
Xbalanque
OPDmilitia63
Xbalanque
0
3
0
0
L
Kumbhakarna
Penutbtterman
Kumbhakarna
0
3
0
0
W
Kukulkan
TheCuhmLoader
Kukulkan
2
0
0
2
W
Cupid
3
0
3
4.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,132
Damage
10,455
24,263
Taken
29,591
10,480
Mitigated
11,016
12,017
Healing
6,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,977
1,061
0
2,161
7,382
2,952
0
0
7,382
19,332
4,280
W
King Arthur
Gor0Akechi
King Arthur
7,375
1,841
0
1,641
7,200
4,595
193
2,700
4,500
0
34,236
W
Cerberus
HERTZHURTZ
Cerberus
3,196
252
0
1,759
4,728
2,507
0
1,207
3,521
15,107
0
W
Thanatos
Icefluffy
Thanatos
1,803
279
0
6,005
4,651
1,230
0
440
4,195
0
21,874
L
Janus
JDMdog21
Janus
428
0
0
830
4,508
1,566
0
2,758
1,750
29,138
0
L
Xbalanque
OPDmilitia63
Xbalanque
3,463
1,055
0
1,442
4,756
1,106
0
1,046
3,710
0
20,836
L
Kumbhakarna
Penutbtterman
Kumbhakarna
2,638
336
0
1,926
7,013
2,126
0
2,150
4,863
14,465
0
W
Kukulkan
TheCuhmLoader
Kukulkan
2,965
537
0
655
2,751
924
0
284
2,427
58,837
0
W
Cupid
3,793
2,192
292
1,665
4,933
1,224
0
1,079
3,854
0
22,515
L
949
461
0
332
5,932
3,266
0
207
5,725
0
11,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,190
Gold Earned
23,266
338
Minions Killed
213
0
Camps Cleared
0
1,034,284
Distance Traveled
907,433
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,839
484
55
6
0
181,030
2
W
King Arthur
6,906
691
81
8
0
216,352
3
W
Cerberus
5,864
586
27
3
0
189,839
0
W
Thanatos
5,353
535
49
5
0
233,655
5
L
Janus
5,152
515
70
7
0
185,953
2
L
Xbalanque
4,400
440
43
4
0
166,478
0
L
Kumbhakarna
4,791
479
22
2
0
186,201
3
W
Kukulkan
7,349
735
135
14
0
197,545
1
W
Cupid
5,718
572
46
5
0
196,893
4
L
Bellona
4,084
408
23
2
0
187,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role