Player Matchup

Cthulhu
Cthulhu
GranGuard
Cthulhu
Level 72
God Stats
18W - 29L
1,515 SR
Queue Stats
233W - 381L
1,289 Elo+
Solo
Artemis
Artemis
Th3Basil
Artemis
Level 16
God Stats
38W - 35L
1,495 SR
Queue Stats
39W - 40L
1,344 Elo+
Party 1
Ra
Ra
WasteMoney2015
Ra
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 151L
1,374 Elo+
Party 1
Team Averages
Level 59
1,503 SR
1,336 Elo+

VS

Team Averages
Level 35
1,500 SR
1,223 Elo+
Kukulkan
Kukulkan
ASAP Bowls
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 69L
1,166 Elo+
Party 2
Jing Wei
Jing Wei
JAVIERLEALMX
Jing Wei
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
399W - 528L
1,336 Elo+
Solo
Gilgamesh
Gilgamesh
Ollenberger
Gilgamesh
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,166 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GranGuard
Cthulhu
17
11 / 3 / 12
14,088
741
19,482
17,455
20,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Th3Basil
Artemis
17
8 / 0 / 15
13,667
719
15,734
5,781
2,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
9 / 2 / 13
13,674
720
12,799
14,406
7,478
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ASAP Bowls
Kukulkan
13
0 / 8 / 3
10,327
544
6,638
15,428
5,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
JAVIERLEALMX
Jing Wei
15
5 / 11 / 0
12,507
658
12,293
17,917
6,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Ollenberger
Gilgamesh
14
0 / 10 / 4
11,061
582
9,620
25,731
9,532
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
12
28
Kills
5
5
Deaths
29
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ASAP Bowls
Kukulkan
0
8
3
0.19
W
Cthulhu
GranGuard
Cthulhu
11
3
12
5.67
L
Jing Wei
JAVIERLEALMX
Jing Wei
5
11
0
0.45
L
Gilgamesh
Ollenberger
Gilgamesh
0
10
4
0.2
W
Artemis
Th3Basil
Artemis
8
0
15
15.5
W
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,015
Damage
28,551
37,642
Taken
59,076
30,417
Mitigated
21,027
13,985
Healing
2,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ASAP Bowls
Kukulkan
6,638
991
0
11
15,428
5,375
0
7,765
7,495
27,977
0
W
Cthulhu
GranGuard
Cthulhu
19,482
2,273
624
2,390
17,455
20,634
752
3,546
13,909
56,145
0
L
Jing Wei
JAVIERLEALMX
Jing Wei
12,293
8,709
0
33
17,917
6,120
0
12,179
5,444
0
48,940
L
Gilgamesh
Ollenberger
Gilgamesh
9,620
1,953
0
2,000
25,731
9,532
0
11,553
13,796
0
54,332
W
Artemis
Th3Basil
Artemis
15,734
7,288
879
883
5,781
2,305
1,331
1,040
4,741
0
36,575
W
12,799
1,276
3,158
6,051
14,406
7,478
307
2,318
12,088
53,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,429
Gold Earned
33,895
196
Minions Killed
163
0
Camps Cleared
0
1,012,595
Distance Traveled
895,654
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,327
544
47
2
0
291,637
0
W
Cthulhu
14,088
741
62
3
0
382,364
1
L
Jing Wei
12,507
658
53
3
0
286,160
3
L
Gilgamesh
11,061
582
63
3
0
317,857
3
W
Artemis
13,667
719
38
2
0
286,100
0
W
Ra
13,674
720
96
5
0
344,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role