Player Matchup

Awilix
Awilix
Cloudyflush
Awilix
Level 16
God Stats
1W - 1L
1,272 SR
Queue Stats
3W - 3L
1,353 Elo+
Solo
Chang'e
Chang'e
Raj1780
Chang'e
Level 29
God Stats
3W - 1L
1,715 SR
Queue Stats
102W - 120L
1,434 Elo+
Solo
Danzaburou
Danzaburou
TheDragoNax
Danzaburou
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
elidkatz
Bellona
Level 28
God Stats
45W - 31L
1,543 SR
Queue Stats
107W - 97L
1,534 Elo+
Solo
Nike
Nike
penguinmercy
Nike
Level 12
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,506 SR
1,464 Elo+

VS

Team Averages
Level 24
1,490 SR
1,453 Elo+
Poseidon
Poseidon
Flavious001
Poseidon
Level 23
God Stats
6W - 7L
1,501 SR
Queue Stats
86W - 91L
1,495 Elo+
Party 2
Hachiman
Hachiman
Tengu_dude
Hachiman
Level 26
God Stats
1W - 3L
1,620 SR
Queue Stats
24W - 29L
1,363 Elo+
Party 1
Ymir
Ymir
Yeet Many
Ymir
Level 29
God Stats
14W - 12L
1,560 SR
Queue Stats
69W - 72L
1,448 Elo+
Solo
Hun Batz
Hun Batz
galoo52
Hun Batz
Level 28
God Stats
2W - 6L
1,485 SR
Queue Stats
136W - 144L
1,535 Elo+
Party 2
Amaterasu
Amaterasu
starwolf479
Amaterasu
Level 13
God Stats
0W - 2L
1,282 SR
Queue Stats
4W - 6L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
9 / 1 / 3
9,991
588
10,106
12,882
4,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
Raj1780
Chang'e
12
0 / 2 / 8
7,652
450
8,088
12,452
3,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TheDragoNax
Danzaburou
15
7 / 5 / 4
9,751
574
13,099
8,857
3,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
elidkatz
Bellona
18
8 / 0 / 8
10,983
646
15,599
16,346
12,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 11 / 5
6,821
401
2,924
13,521
4,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Flavious001
Poseidon
14
5 / 3 / 1
9,087
535
9,488
9,656
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Tengu_dude
Hachiman
12
6 / 5 / 5
8,454
497
9,268
10,769
3,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
12
3 / 3 / 6
8,612
507
4,723
15,216
13,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
galoo52
Hun Batz
14
4 / 5 / 1
8,478
499
9,711
13,301
4,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
starwolf479
Amaterasu
12
1 / 8 / 3
7,645
450
5,011
15,347
9,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
24
Kills
19
19
Deaths
24
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Awilix
9
1
3
10.5
L
Poseidon
Flavious001
Poseidon
5
3
1
1.83
W
Chang'e
Raj1780
Chang'e
0
2
8
2
L
Hachiman
Tengu_dude
Hachiman
6
5
5
1.7
W
Danzaburou
TheDragoNax
Danzaburou
7
5
4
1.8
L
Ymir
3
3
6
2
W
Bellona
elidkatz
Bellona
8
0
8
12
L
Hun Batz
galoo52
Hun Batz
4
5
1
0.9
W
0
11
5
0.23
L
Amaterasu
starwolf479
Amaterasu
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,816
Damage
38,201
64,058
Taken
64,289
28,014
Mitigated
34,734
23,320
Healing
9,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
10,106
5,217
843
7,535
12,882
4,674
1,390
2,015
10,803
0
53,958
L
Poseidon
Flavious001
Poseidon
9,488
1,033
0
3,539
9,656
3,402
807
952
8,638
52,096
0
W
Chang'e
Raj1780
Chang'e
8,088
153
1,948
5,791
12,452
3,713
470
1,870
10,490
35,991
0
L
Hachiman
Tengu_dude
Hachiman
9,268
6,280
0
898
10,769
3,653
132
1,286
9,421
0
25,683
W
Danzaburou
TheDragoNax
Danzaburou
13,099
6,801
0
1,775
8,857
3,137
1,188
2,564
6,211
0
38,743
L
Ymir
4,723
810
0
3,215
15,216
13,026
92
2,816
12,085
29,075
0
W
Bellona
elidkatz
Bellona
15,599
6,230
0
5,118
16,346
12,391
0
4,348
11,808
0
75,338
L
Hun Batz
galoo52
Hun Batz
9,711
3,733
0
385
13,301
4,956
0
1,797
11,288
0
60,319
W
2,924
1,039
0
310
13,521
4,099
324
2,734
10,535
0
20,226
L
Amaterasu
starwolf479
Amaterasu
5,011
2,807
0
1,700
15,347
9,697
0
526
14,769
0
27,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,198
Gold Earned
42,276
413
Minions Killed
340
0
Camps Cleared
0
1,700,278
Distance Traveled
1,597,937
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,991
588
89
5
0
386,462
2
L
Poseidon
9,087
535
89
5
0
296,540
5
W
Chang'e
7,652
450
72
4
0
339,088
1
L
Hachiman
8,454
497
48
3
0
289,510
1
W
Danzaburou
9,751
574
61
4
0
310,566
1
L
Ymir
8,612
507
51
3
0
341,494
6
W
Bellona
10,983
646
159
9
0
355,458
6
L
Hun Batz
8,478
499
104
6
0
332,471
2
W
Nike
6,821
401
32
2
0
308,704
2
L
Amaterasu
7,645
450
48
3
0
337,922
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role