Player Matchup

Tiamat
Tiamat
H1M_AGA1N3
Tiamat
Level 129
God Stats
4W - 5L
1,629 SR
Queue Stats
33W - 35L
1,616 Elo+
Party 1
Horus
Horus
Hi Im Freshmen
Horus
Level 47
God Stats
10W - 4L
1,589 SR
Queue Stats
12W - 7L
1,739 Elo+
Party 1
Chiron
Chiron
Lathinxcz
Chiron
Level 98
God Stats
13W - 6L
1,608 SR
Queue Stats
151W - 145L
1,593 Elo+
Party 1
Team Averages
Level 91
1,609 SR
1,649 Elo+

VS

Team Averages
Level 104
1,698 SR
1,546 Elo+
Chiron
Chiron
HiN00N
Chiron
Level 69
God Stats
7W - 4L
1,610 SR
Queue Stats
177W - 178L
1,595 Elo+
Solo
Mulan
Mulan
JustFerSpite
Mulan
Level 135
God Stats
2W - 4L
1,888 SR
Queue Stats
148W - 162L
1,514 Elo+
Party 2
Nu Wa
Nu Wa
JustFerTexas
Nu Wa
Level 107
God Stats
6W - 4L
1,596 SR
Queue Stats
150W - 145L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
H1M_AGA1N3
Tiamat
19
4 / 2 / 9
16,428
714
26,011
21,537
15,479
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 3 / 11
14,718
640
9,786
23,162
26,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Lathinxcz
Chiron
19
8 / 3 / 7
15,195
661
18,758
27,487
12,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HiN00N
Chiron
16
5 / 5 / 3
13,629
593
20,551
20,193
5,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 5 / 6
13,083
569
23,000
24,809
16,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 6 / 7
13,282
577
14,519
17,739
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
16
Kills
8
8
Deaths
16
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tiamat
H1M_AGA1N3
Tiamat
4
2
9
4.25
W
4
3
11
3.17
L
Chiron
HiN00N
Chiron
5
5
3
1.3
L
2
5
6
1
L
1
6
7
0.75
W
Chiron
Lathinxcz
Chiron
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,555
Damage
58,070
72,186
Taken
62,741
54,011
Mitigated
26,584
40,100
Healing
16,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
H1M_AGA1N3
Tiamat
26,011
1,277
740
8,196
21,537
15,479
526
4,893
16,644
120,332
0
W
9,786
3,526
5,595
11,082
23,162
26,055
603
6,386
16,776
0
27,811
L
Chiron
HiN00N
Chiron
20,551
7,111
1,532
5,498
20,193
5,413
0
9,219
10,710
0
51,910
L
23,000
3,193
0
6,524
24,809
16,517
1,132
9,346
15,073
6,128
69,934
L
14,519
3,949
0
2,575
17,739
4,654
1,729
7,474
10,145
89,229
0
W
Chiron
Lathinxcz
Chiron
18,758
6,922
1,187
13,300
27,487
12,477
2,082
5,448
21,973
0
85,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,341
Gold Earned
39,994
289
Minions Killed
297
0
Camps Cleared
0
1,263,398
Distance Traveled
1,185,701
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
16,428
714
159
7
0
452,256
6
W
Horus
14,718
640
19
1
0
418,404
3
L
Chiron
13,629
593
80
3
0
376,476
1
L
Mulan
13,083
569
76
3
0
445,685
3
L
Nu Wa
13,282
577
141
6
0
363,540
8
W
Chiron
15,195
661
111
5
0
392,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role