Player Matchup

Amaterasu
Amaterasu
BarkChip
Amaterasu
Level 15
God Stats
10W - 10L
1,576 SR
Queue Stats
398W - 356L
1,586 Elo+
Party 1
Bakasura
Bakasura
ERGonomics9
Bakasura
Level 15
God Stats
11W - 10L
1,343 SR
Queue Stats
252W - 215L
1,594 Elo+
Party 1
Janus
Janus
Hal3storm
Janus
Level 19
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 27L
1,612 Elo+
Solo
Ares
Ares
sGvBeeF
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,539 Elo+
Solo
Heimdallr
Heimdallr
ssbmginger
Heimdallr
Level 60
God Stats
8W - 11L
1,500 SR
Queue Stats
392W - 332L
1,588 Elo+
Party 1
Team Averages
Level 27
1,484 SR
1,584 Elo+

VS

Team Averages
Level 43
1,615 SR
1,640 Elo+
Scylla
Scylla
AnarchyPreacher
Scylla
Level 107
God Stats
1W - 0L
1,310 SR
Queue Stats
21W - 22L
1,455 Elo+
Party 2
Artemis
Artemis
DemonicKin
Artemis
Level 13
God Stats
5W - 2L
1,593 SR
Queue Stats
64W - 22L
1,807 Elo+
Party 3
Ullr
Ullr
KCGromins
Ullr
Level 13
God Stats
25W - 5L
1,901 SR
Queue Stats
59W - 21L
1,807 Elo+
Party 3
Hercules
Hercules
ShortAndPortly
Hercules
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,339 Elo+
Party 2
Khepri
Khepri
Zer0MMR
Khepri
Level 76
God Stats
5W - 1L
1,769 SR
Queue Stats
100W - 35L
1,790 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BarkChip
Amaterasu
9
0 / 1 / 0
5,490
499
2,397
6,955
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
ERGonomics9
Bakasura
8
0 / 1 / 0
5,250
477
395
5,246
1,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Hal3storm
Janus
12
1 / 4 / 0
6,865
624
3,491
5,345
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
sGvBeeF
Ares
8
0 / 5 / 0
4,920
447
841
7,160
3,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
ssbmginger
Heimdallr
8
0 / 4 / 0
4,911
446
1,594
6,168
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,165
560
1,912
3,422
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
DemonicKin
Artemis
12
7 / 0 / 2
7,582
689
7,706
3,599
1,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ullr
13
5 / 0 / 1
7,319
665
4,864
6,187
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
11
1 / 0 / 0
6,104
555
2,637
4,716
2,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Zer0MMR
Khepri
10
1 / 0 / 8
6,591
599
2,124
5,422
2,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
15
15
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Amaterasu
BarkChip
Amaterasu
0
1
0
0
W
Artemis
DemonicKin
Artemis
7
0
2
8
L
Bakasura
ERGonomics9
Bakasura
0
1
0
0
L
Janus
Hal3storm
Janus
1
4
0
0.25
W
Ullr
5
0
1
5.5
W
Hercules
1
0
0
1
W
Khepri
Zer0MMR
Khepri
1
0
8
5
L
Ares
sGvBeeF
Ares
0
5
0
0
L
Heimdallr
ssbmginger
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,718
Damage
19,243
30,874
Taken
23,346
10,898
Mitigated
9,005
8,965
Healing
9,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,912
261
0
1,288
3,422
905
0
1,684
1,532
35,526
0
L
Amaterasu
BarkChip
Amaterasu
2,397
785
0
2,933
6,955
2,821
0
1,354
5,601
0
21,911
W
Artemis
DemonicKin
Artemis
7,706
5,222
0
2,900
3,599
1,163
2,569
696
2,875
0
43,268
L
Bakasura
ERGonomics9
Bakasura
395
262
0
1,765
5,246
1,640
0
365
4,881
0
19,297
L
Janus
Hal3storm
Janus
3,491
274
0
1,012
5,345
1,517
84
794
4,551
45,710
0
W
Ullr
4,864
1,790
0
2,702
6,187
2,348
1,113
773
5,358
0
43,204
W
Hercules
2,637
954
0
1,787
4,716
2,232
0
0
4,716
0
20,070
W
Khepri
Zer0MMR
Khepri
2,124
459
0
500
5,422
2,357
588
857
4,489
13,975
0
L
Ares
sGvBeeF
Ares
841
159
0
1,468
7,160
3,579
0
1,211
5,949
6,400
0
L
Heimdallr
ssbmginger
Heimdallr
1,594
1,070
0
1,787
6,168
1,341
0
312
5,856
0
22,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,436
Gold Earned
33,761
276
Minions Killed
321
0
Camps Cleared
0
1,030,059
Distance Traveled
1,040,452
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,165
560
87
8
0
233,474
2
L
Amaterasu
5,490
499
50
5
0
194,981
0
W
Artemis
7,582
689
76
7
0
179,831
4
L
Bakasura
5,250
477
69
6
0
251,352
0
L
Janus
6,865
624
105
10
0
207,070
2
W
Ullr
7,319
665
83
8
0
222,920
1
W
Hercules
6,104
555
48
4
0
214,055
0
W
Khepri
6,591
599
27
2
0
190,172
3
L
Ares
4,920
447
8
1
0
197,692
3
L
Heimdallr
4,911
446
44
4
0
178,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role