Player Matchup

Chaac
Chaac
Busty_Justy_
Chaac
Level 29
God Stats
2W - 2L
1,597 SR
Queue Stats
21W - 25L
1,434 Elo+
Solo
Medusa
Medusa
SithFaced
Medusa
Level 18
God Stats
16W - 17L
1,774 SR
Queue Stats
248W - 288L
1,465 Elo+
Solo
Bastet
Bastet
XxxY1023xxX
Bastet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,207 Elo+
Solo
Discordia
Discordia
belsbelsbels
Discordia
Level 27
God Stats
10W - 11L
1,500 SR
Queue Stats
270W - 260L
1,474 Elo+
Solo
Athena
Athena
dradon98
Athena
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,332 Elo+
Solo
Team Averages
Level 19
1,574 SR
1,382 Elo+

VS

Team Averages
Level 22
1,543 SR
1,454 Elo+
Ao Kuang
Ao Kuang
RAUL12007
Ao Kuang
Level 29
God Stats
16W - 15L
1,656 SR
Queue Stats
285W - 283L
1,508 Elo+
Party 2
Anubis
Anubis
TheFirstKensukie
Anubis
Level 32
God Stats
15W - 10L
1,557 SR
Queue Stats
65W - 89L
1,444 Elo+
Party 1
Gilgamesh
Gilgamesh
WyettBrianMclean
Gilgamesh
Level 19
God Stats
8W - 6L
1,403 SR
Queue Stats
17W - 13L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
catocarlls
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
mropus1
Izanami
Level 29
God Stats
48W - 30L
1,598 SR
Queue Stats
352W - 315L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 3
11,280
513
18,588
21,652
13,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
SithFaced
Medusa
15
1 / 8 / 3
9,235
420
6,580
18,125
5,314
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
12
5 / 12 / 3
9,212
419
12,342
17,551
5,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Discordia
belsbelsbels
Discordia
16
8 / 5 / 1
10,292
468
9,591
11,260
3,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
dradon98
Athena
13
2 / 9 / 2
8,794
400
2,763
21,312
14,579
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
RAUL12007
Ao Kuang
17
13 / 4 / 1
12,049
548
11,402
22,501
8,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
6 / 1 / 6
11,596
527
15,179
20,161
11,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
17
2 / 3 / 5
11,522
524
11,035
13,813
10,118
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
catocarlls
Kukulkan
13
1 / 11 / 4
9,523
433
5,414
11,965
4,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
mropus1
Izanami
20
17 / 3 / 4
14,650
666
21,690
15,962
6,439
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
59
22
Kills
39
39
Deaths
22
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
5
3
1.5
W
Ao Kuang
RAUL12007
Ao Kuang
13
4
1
3.38
L
Medusa
SithFaced
Medusa
1
8
3
0.31
W
6
1
6
9
W
Gilgamesh
2
3
5
1.5
L
Bastet
5
12
3
0.54
L
Discordia
belsbelsbels
Discordia
8
5
1
1.7
W
Kukulkan
catocarlls
Kukulkan
1
11
4
0.27
L
Athena
dradon98
Athena
2
9
2
0.33
W
Izanami
mropus1
Izanami
17
3
4
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,864
Damage
64,720
89,900
Taken
84,402
42,695
Mitigated
40,226
17,294
Healing
30,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,588
4,670
291
7,229
21,652
13,774
1,522
8,617
13,035
0
67,786
W
Ao Kuang
RAUL12007
Ao Kuang
11,402
5,144
0
12,290
22,501
8,400
1,116
2,368
19,771
59,356
0
L
Medusa
SithFaced
Medusa
6,580
2,964
0
4,665
18,125
5,314
330
4,268
13,857
0
62,649
W
15,179
380
0
9,942
20,161
11,099
234
982
18,951
98,428
0
W
Gilgamesh
11,035
3,999
0
863
13,813
10,118
848
771
12,513
0
68,378
L
Bastet
12,342
5,519
0
2,670
17,551
5,043
0
8,726
8,795
0
34,997
L
Discordia
belsbelsbels
Discordia
9,591
771
0
2,439
11,260
3,985
567
3,995
7,039
60,176
0
W
Kukulkan
catocarlls
Kukulkan
5,414
978
0
91
11,965
4,170
2,148
4,041
7,425
28,601
0
L
Athena
dradon98
Athena
2,763
1,101
0
0
21,312
14,579
116
6,067
15,179
15,395
0
W
Izanami
mropus1
Izanami
21,690
17,503
0
7,444
15,962
6,439
3,649
3,368
12,440
0
111,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,813
Gold Earned
59,340
379
Minions Killed
570
0
Camps Cleared
0
1,865,519
Distance Traveled
1,902,022
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,280
513
105
5
0
386,608
0
W
Ao Kuang
12,049
548
89
4
0
462,161
0
L
Medusa
9,235
420
88
4
0
363,772
0
W
Anubis
11,596
527
122
6
0
358,671
2
W
Gilgamesh
11,522
524
108
5
0
378,040
0
L
Bastet
9,212
419
55
3
0
375,382
0
L
Discordia
10,292
468
105
5
0
350,189
3
W
Kukulkan
9,523
433
59
3
0
304,502
0
L
Athena
8,794
400
26
1
0
389,568
0
W
Izanami
14,650
666
192
9
0
398,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role