Player Matchup

Gilgamesh
Gilgamesh
Bountttty
Gilgamesh
Level 26
God Stats
9W - 13L
1,386 SR
Queue Stats
30W - 47L
1,398 Elo+
Party 1
Nemesis
Nemesis
Cornered_Beast
Nemesis
Level 64
God Stats
9W - 5L
1,609 SR
Queue Stats
83W - 95L
1,406 Elo+
Party 1
Skadi
Skadi
FalleNSamuraI2
Skadi
Level 55
God Stats
5W - 5L
1,190 SR
Queue Stats
103W - 96L
1,437 Elo+
Party 1
Zhong Kui
Zhong Kui
SImpTooHard
Zhong Kui
Level 58
God Stats
4W - 3L
1,527 SR
Queue Stats
118W - 125L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
Wild_Minority
Cthulhu
Level 80
God Stats
5W - 4L
1,533 SR
Queue Stats
102W - 99L
1,423 Elo+
Party 1
Team Averages
Level 57
1,449 SR
1,414 Elo+

VS

Team Averages
Level 71
1,514 SR
1,442 Elo+
Sol
Sol
Derek 615
Sol
Level 54
God Stats
6W - 6L
1,501 SR
Queue Stats
143W - 188L
1,332 Elo+
Party 2
Vamana
Vamana
Eskeddit
Vamana
Level 28
God Stats
10W - 13L
1,374 SR
Queue Stats
55W - 71L
1,311 Elo+
Party 2
Xbalanque
Xbalanque
MrAbsorbancy
Xbalanque
Level 108
God Stats
2W - 2L
1,472 SR
Queue Stats
204W - 209L
1,541 Elo+
Party 3
Gilgamesh
Gilgamesh
OddJonesy1234
Gilgamesh
Level 44
God Stats
55W - 42L
1,632 SR
Queue Stats
86W - 99L
1,494 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Special K RJ 97
Kumbhakarna
Level 122
God Stats
3W - 2L
1,593 SR
Queue Stats
314W - 322L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bountttty
Gilgamesh
16
4 / 5 / 7
10,820
470
16,071
19,181
16,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
6 / 5 / 7
10,938
476
7,334
14,036
7,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
7 / 7 / 10
11,857
516
19,572
17,557
6,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Zhong Kui
SImpTooHard
Zhong Kui
17
14 / 5 / 7
12,296
535
24,421
22,530
15,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
15
5 / 6 / 11
10,107
439
15,663
18,849
17,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 10 / 5
13,043
567
24,408
20,215
7,237
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Eskeddit
Vamana
16
2 / 8 / 8
10,531
458
7,613
20,582
8,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
MrAbsorbancy
Xbalanque
17
6 / 8 / 13
11,849
515
16,702
17,524
6,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
OddJonesy1234
Gilgamesh
19
5 / 3 / 11
12,564
546
11,801
21,766
14,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kumbhakarna
Special K RJ 97
Kumbhakarna
16
3 / 7 / 15
11,230
488
7,114
28,877
31,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
79
36
Kills
27
28
Deaths
36
42
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bountttty
Gilgamesh
4
5
7
1.5
L
6
5
7
1.9
W
11
10
5
1.35
W
Vamana
Eskeddit
Vamana
2
8
8
0.75
L
7
7
10
1.71
W
Xbalanque
MrAbsorbancy
Xbalanque
6
8
13
1.56
W
Gilgamesh
OddJonesy1234
Gilgamesh
5
3
11
3.5
L
Zhong Kui
SImpTooHard
Zhong Kui
14
5
7
3.5
W
Kumbhakarna
Special K RJ 97
Kumbhakarna
3
7
15
1.5
L
Cthulhu
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,061
Damage
67,638
92,153
Taken
108,964
63,822
Mitigated
69,163
20,079
Healing
23,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bountttty
Gilgamesh
16,071
4,558
0
2,479
19,181
16,079
799
5,951
13,230
0
52,512
L
7,334
1,909
0
2,980
14,036
7,709
0
2,863
11,173
0
61,590
W
24,408
8,520
0
6,676
20,215
7,237
2,274
8,281
11,580
77,608
0
W
Vamana
Eskeddit
Vamana
7,613
2,698
0
2,670
20,582
8,926
1,868
4,594
15,814
0
47,468
L
19,572
9,744
0
1,330
17,557
6,639
2,645
5,816
11,741
0
67,809
W
Xbalanque
MrAbsorbancy
Xbalanque
16,702
9,882
0
4,905
17,524
6,841
3,030
7,648
9,686
0
63,927
W
Gilgamesh
OddJonesy1234
Gilgamesh
11,801
3,834
0
4,217
21,766
14,922
2,396
6,415
15,105
0
84,548
L
Zhong Kui
SImpTooHard
Zhong Kui
24,421
901
0
8,486
22,530
15,826
1,931
8,673
13,857
65,409
0
W
Kumbhakarna
Special K RJ 97
Kumbhakarna
7,114
1,241
0
4,827
28,877
31,237
330
11,836
16,695
25,970
0
L
Cthulhu
15,663
952
1,921
2,883
18,849
17,569
242
8,219
10,630
48,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,018
Gold Earned
59,217
453
Minions Killed
421
0
Camps Cleared
0
2,003,414
Distance Traveled
2,045,093
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,820
470
78
3
0
383,962
0
L
Nemesis
10,938
476
84
4
0
434,862
4
W
Sol
13,043
567
107
5
0
367,921
1
W
Vamana
10,531
458
91
4
0
424,396
2
L
Skadi
11,857
516
115
5
0
364,528
3
W
Xbalanque
11,849
515
89
4
0
372,470
4
W
Gilgamesh
12,564
546
115
5
0
482,107
1
L
Zhong Kui
12,296
535
115
5
0
416,162
2
W
Kumbhakarna
11,230
488
19
1
0
398,199
1
L
Cthulhu
10,107
439
61
3
0
403,900
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role