Player Matchup

Arachne
Arachne
ElDomino2
Arachne
Level 129
God Stats
25W - 28L
1,511 SR
Queue Stats
252W - 240L
1,502 Elo+
Party 3
Artemis
Artemis
GankDaddyGrimm
Artemis
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
265W - 231L
1,534 Elo+
Party 2
Athena
Athena
TripleDotJ
Athena
Level 123
God Stats
3W - 3L
1,483 SR
Queue Stats
88W - 78L
1,425 Elo+
Party 2
Tyr
Tyr
Zaaiky
Tyr
Level 99
God Stats
2W - 0L
1,609 SR
Queue Stats
11W - 4L
1,689 Elo+
Party 3
Janus
Janus
micropen12
Janus
Level 28
God Stats
9W - 5L
1,533 SR
Queue Stats
29W - 25L
1,549 Elo+
Party 3
Team Averages
Level 83
1,527 SR
1,540 Elo+

VS

Team Averages
Level 65
1,377 SR
1,493 Elo+
Medusa
Medusa
Bubbygamer
Medusa
Level 13
God Stats
1W - 1L
1,722 SR
Queue Stats
5W - 12L
1,349 Elo+
Party 1
Janus
Janus
Haishi397
Janus
Level 78
God Stats
0W - 4L
949 SR
Queue Stats
146W - 146L
1,571 Elo+
Party 1
Athena
Athena
Its_Praetorian
Athena
Level 105
God Stats
0W - 1L
1,279 SR
Queue Stats
71W - 60L
1,549 Elo+
Party 1
Pele
Pele
Its_Yang_
Pele
Level 62
God Stats
5W - 5L
1,476 SR
Queue Stats
38W - 44L
1,465 Elo+
Party 1
Bellona
Bellona
penitratinangel
Bellona
Level 68
God Stats
50W - 42L
1,462 SR
Queue Stats
340W - 296L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ElDomino2
Arachne
11
6 / 1 / 0
6,854
571
5,310
7,545
3,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
6 / 0 / 6
7,059
588
10,643
5,168
2,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
TripleDotJ
Athena
11
3 / 0 / 8
7,400
617
6,489
5,938
3,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyr
Zaaiky
Tyr
11
0 / 4 / 0
6,296
525
5,845
10,828
6,424
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
12
0 / 2 / 3
6,671
556
1,669
4,162
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bubbygamer
Medusa
8
0 / 6 / 0
5,023
419
1,611
6,807
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Haishi397
Janus
11
2 / 3 / 1
6,895
575
2,222
4,022
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 4 / 0
4,981
415
3,326
11,387
4,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pele
10
1 / 2 / 1
6,074
506
1,723
6,756
1,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
4 / 0 / 1
7,442
620
11,134
11,540
7,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
15
Kills
7
7
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bubbygamer
Medusa
0
6
0
0
W
Arachne
ElDomino2
Arachne
6
1
0
6
W
6
0
6
9
L
Janus
Haishi397
Janus
2
3
1
0.83
L
0
4
0
0
L
Pele
1
2
1
0.75
W
Athena
TripleDotJ
Athena
3
0
8
7
W
Tyr
Zaaiky
Tyr
0
4
0
0
W
Janus
0
2
3
0.75
L
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,956
Damage
20,016
33,641
Taken
40,512
16,273
Mitigated
16,785
7,399
Healing
12,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bubbygamer
Medusa
1,611
935
0
530
6,807
1,680
0
2,463
4,344
0
20,078
W
Arachne
ElDomino2
Arachne
5,310
3,531
0
3,214
7,545
3,394
0
609
6,930
0
38,114
W
10,643
3,958
0
722
5,168
2,263
611
1,790
3,378
0
35,021
L
Janus
Haishi397
Janus
2,222
189
0
524
4,022
1,059
200
1,349
2,573
39,544
0
L
3,326
1,027
0
1,802
11,387
4,876
0
2,975
8,390
13,359
0
L
Pele
1,723
386
0
2,752
6,756
1,856
0
826
5,930
0
31,202
W
Athena
TripleDotJ
Athena
6,489
2,127
0
0
5,938
3,031
207
1,318
4,620
23,078
0
W
Tyr
Zaaiky
Tyr
5,845
1,952
0
2,963
10,828
6,424
112
349
10,437
0
35,463
W
Janus
1,669
295
0
500
4,162
1,161
770
1,276
2,728
36,408
0
L
11,134
4,977
0
6,816
11,540
7,314
0
403
11,117
0
50,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,280
Gold Earned
30,415
334
Minions Killed
328
0
Camps Cleared
0
1,221,188
Distance Traveled
1,101,088
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,023
419
38
3
0
208,524
0
W
Arachne
6,854
571
65
5
0
258,454
0
W
Artemis
7,059
588
54
5
0
210,910
7
L
Janus
6,895
575
89
7
0
217,027
5
L
Athena
4,981
415
15
1
0
201,104
0
L
Pele
6,074
506
75
6
0
257,115
3
W
Athena
7,400
617
37
3
0
270,276
2
W
Tyr
6,296
525
79
7
0
232,412
5
W
Janus
6,671
556
99
8
0
249,136
1
L
Bellona
7,442
620
111
9
0
217,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role