Player Matchup

Scylla
Scylla
Silver V
ImaSimpleton
Scylla
Silver V
Level 82
God Stats
7W - 13L
1,701 SR
Queue Stats
74W - 86L
1,323 MMR
Party 1
Tyr
Tyr
Silver I
LiIOdin
Tyr
Silver I
Level 111
God Stats
11W - 9L
1,482 SR
Queue Stats
292W - 277L
1,161 MMR
Solo
Sobek
Sobek
Silver II
Traiforos
Sobek
Silver II
Level 119
God Stats
14W - 14L
1,426 SR
Queue Stats
285W - 287L
992 MMR
Party 1
Nike
Nike
Silver II
Yuri4007
Nike
Silver II
Level 108
God Stats
11W - 13L
1,553 SR
Queue Stats
86W - 100L
1,155 MMR
Solo
Heimdallr
Heimdallr
Silver I
denleaderp
Heimdallr
Silver I
Level 80
God Stats
42W - 35L
1,537 SR
Queue Stats
572W - 569L
1,147 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,540 SR
1,155 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,679 SR
1,156 MMR
Chang'e
Chang'e
Silver I
BeastMode34576
Chang'e
Silver I
Level 94
God Stats
13W - 9L
1,567 SR
Queue Stats
388W - 413L
1,156 MMR
Solo
Ymir
Ymir
Silver I
Chiquigrr
Ymir
Silver I
Level 138
God Stats
11W - 6L
1,636 SR
Queue Stats
284W - 284L
1,179 MMR
Solo
Yemoja
Yemoja
Silver II
Kaylith96
Yemoja
Silver II
Level 157
God Stats
22W - 15L
1,576 SR
Queue Stats
267W - 275L
1,134 MMR
Solo
Osiris
Osiris
Silver I
Yu R DuDu
Osiris
Silver I
Level 102
God Stats
4W - 1L
1,970 SR
Queue Stats
121W - 137L
1,124 MMR
Solo
Pele
Pele
Silver II
x Gurpy
Pele
Silver II
Level 49
God Stats
25W - 21L
1,648 SR
Queue Stats
122W - 115L
1,184 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
7
0 / 1 / 0
4,295
430
1,641
3,528
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
9
1 / 3 / 0
5,205
521
4,200
7,068
2,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Traiforos
Sobek
7
0 / 4 / 1
4,766
477
2,990
8,264
4,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
9
0 / 5 / 0
5,011
501
1,710
6,002
3,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
denleaderp
Heimdallr
8
0 / 4 / 0
4,966
497
2,193
6,224
1,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
DanzaburouArachneCu ChulainnGilgameshKing Arthur

VS

Bans
AthenaNemesisTiamatSetCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
5,959
596
4,207
4,670
1,766
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
13
8 / 0 / 2
7,449
745
8,300
9,198
5,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
Kaylith96
Yemoja
10
3 / 0 / 3
5,907
591
1,972
2,739
854
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
Yu R DuDu
Osiris
10
2 / 0 / 1
6,080
608
1,909
5,234
3,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
x Gurpy
Pele
12
2 / 0 / 1
6,479
648
2,279
6,966
2,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
17
17
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
Ymir
8
0
2
9
L
Scylla
0
1
0
0
W
Yemoja
Kaylith96
Yemoja
3
0
3
4.5
L
Tyr
1
3
0
0.33
L
Sobek
Traiforos
Sobek
0
4
1
0.13
W
Osiris
Yu R DuDu
Osiris
2
0
1
2.5
L
Nike
0
5
0
0
L
Heimdallr
denleaderp
Heimdallr
0
4
0
0
W
Pele
x Gurpy
Pele
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,734
Damage
18,667
31,086
Taken
28,807
13,345
Mitigated
13,553
5,266
Healing
13,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,207
354
83
2,215
4,670
1,766
420
2,078
2,464
24,090
0
W
Ymir
8,300
1,976
0
3,850
9,198
5,401
590
770
8,394
39,146
0
L
Scylla
1,641
114
0
697
3,528
999
0
2,221
1,307
13,680
0
W
Yemoja
Kaylith96
Yemoja
1,972
435
1,475
1,193
2,739
854
738
992
1,747
14,199
0
L
Tyr
4,200
879
0
890
7,068
2,405
0
2,893
4,175
0
24,569
L
Sobek
Traiforos
Sobek
2,990
465
0
1,896
8,264
4,563
0
4,286
3,978
12,302
0
W
Osiris
Yu R DuDu
Osiris
1,909
989
0
796
5,234
3,491
0
232
5,002
0
28,516
L
Nike
1,710
317
0
749
6,002
3,417
0
3,609
2,393
0
23,659
L
Heimdallr
denleaderp
Heimdallr
2,193
1,136
0
1,034
6,224
1,961
0
1,470
4,754
0
25,122
W
Pele
x Gurpy
Pele
2,279
538
0
4,303
6,966
2,041
118
367
6,569
0
45,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,243
Gold Earned
31,874
197
Minions Killed
311
0
Camps Cleared
0
894,856
Distance Traveled
1,000,485
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,959
596
45
5
0
188,530
1
W
Ymir
7,449
745
87
9
0
185,307
2
L
Scylla
4,295
430
21
2
0
148,802
0
W
Yemoja
5,907
591
25
3
0
174,331
1
L
Tyr
5,205
521
53
5
0
201,880
1
L
Sobek
4,766
477
15
2
0
188,348
2
W
Osiris
6,080
608
60
6
0
220,205
5
L
Nike
5,011
501
62
6
0
174,319
2
L
Heimdallr
4,966
497
46
5
0
181,507
3
W
Pele
6,479
648
94
9
0
232,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role