Player Matchup

Fafnir
Fafnir
Belval3204
Fafnir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,122 Elo+
Solo
Discordia
Discordia
BurningPrince12
Discordia
Level 104
God Stats
9W - 11L
1,636 SR
Queue Stats
159W - 192L
1,641 Elo+
Party 2
Neith
Neith
TruGame88
Neith
Level 5
God Stats
1W - 2L
1,731 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 39
1,622 SR
1,421 Elo+

VS

Team Averages
Level 31
1,578 SR
1,516 Elo+
Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Kentucky Cayuts
Cthulhu
Level 18
God Stats
17W - 18L
1,618 SR
Queue Stats
69W - 81L
1,476 Elo+
Solo
Hou Yi
Hou Yi
xXRADXxSELKIEZ
Hou Yi
Level 48
God Stats
8W - 6L
1,615 SR
Queue Stats
9W - 8L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Belval3204
Fafnir
6
0 / 7 / 1
8,155
510
649
7,976
4,702
Discordia
BurningPrince12
Discordia
16
6 / 2 / 3
11,263
704
21,272
8,412
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
TruGame88
Neith
14
3 / 2 / 2
9,910
619
5,829
6,915
2,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
4 / 3 / 3
12,127
758
5,667
12,077
3,966
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 5
11,159
697
5,800
15,164
13,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 5 / 4
10,743
671
4,245
11,837
3,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
9
Kills
9
11
Deaths
9
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
3
3
1.83
L
Fafnir
Belval3204
Fafnir
0
7
1
0.07
L
Discordia
BurningPrince12
Discordia
6
2
3
3.75
W
2
1
5
4.5
L
Neith
TruGame88
Neith
3
2
2
2
W
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,750
Damage
15,712
23,303
Taken
39,078
10,450
Mitigated
21,751
2,399
Healing
10,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,667
580
1,772
4,381
12,077
3,966
1,388
7,855
3,716
60,446
0
L
Fafnir
Belval3204
Fafnir
649
297
0
0
7,976
4,702
0
2,808
5,168
9,348
0
L
Discordia
BurningPrince12
Discordia
21,272
751
0
1,430
8,412
2,853
0
5,480
2,932
72,415
0
W
5,800
276
0
1,678
15,164
13,817
0
6,582
8,060
41,708
0
L
Neith
TruGame88
Neith
5,829
3,627
0
969
6,915
2,895
19
3,373
3,542
0
26,712
W
4,245
2,486
759
1,999
11,837
3,968
969
6,708
4,599
0
44,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,328
Gold Earned
34,029
167
Minions Killed
214
0
Camps Cleared
0
731,098
Distance Traveled
796,429
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,127
758
94
6
0
256,614
3
L
Fafnir
8,155
510
9
1
0
153,536
1
L
Discordia
11,263
704
105
7
0
277,802
2
W
Cthulhu
11,159
697
62
4
0
290,199
0
L
Neith
9,910
619
53
3
0
299,760
0
W
Hou Yi
10,743
671
58
4
0
249,616
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role