Player Matchup

Janus
Janus
Clueys
Janus
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 19L
1,603 Elo+
Party 2
Gilgamesh
Gilgamesh
DashGxD
Gilgamesh
Level 89
God Stats
5W - 3L
1,287 SR
Queue Stats
40W - 27L
1,547 Elo+
Party 2
Kuzenbo
Kuzenbo
Giancanaa
Kuzenbo
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Mysackisbig
Thanatos
Level 64
God Stats
5W - 3L
1,501 SR
Queue Stats
54W - 51L
1,535 Elo+
Party 2
Danzaburou
Danzaburou
Vareciaa
Danzaburou
Level 104
God Stats
1W - 0L
1,715 SR
Queue Stats
255W - 237L
1,548 Elo+
Party 3
Team Averages
Level 73
1,501 SR
1,547 Elo+

VS

Team Averages
Level 91
1,610 SR
1,542 Elo+
Cthulhu
Cthulhu
EGGM01
Cthulhu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 92L
1,511 Elo+
Party 1
Scylla
Scylla
HollusStump
Scylla
Level 159
God Stats
8W - 9L
1,813 SR
Queue Stats
670W - 668L
1,579 Elo+
Solo
Ullr
Ullr
Popinlocks
Ullr
Level 107
God Stats
3W - 7L
1,737 SR
Queue Stats
183W - 170L
1,609 Elo+
Party 1
Ares
Ares
YoungLee570
Ares
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 68L
1,506 Elo+
Party 1
Pele
Pele
finnk16
Pele
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 94L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Clueys
Janus
19
5 / 1 / 12
12,875
560
18,956
10,344
3,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
DashGxD
Gilgamesh
19
7 / 4 / 10
13,226
575
16,803
22,176
10,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
Giancanaa
Kuzenbo
15
1 / 4 / 11
11,529
501
5,144
18,892
16,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Mysackisbig
Thanatos
19
9 / 3 / 6
12,712
553
11,179
20,579
7,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Vareciaa
Danzaburou
20
3 / 3 / 3
14,353
624
10,949
13,582
5,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EGGM01
Cthulhu
14
1 / 5 / 7
10,030
436
11,205
21,918
18,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
17
4 / 8 / 3
11,454
498
12,976
13,024
4,206
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 2 / 2
12,158
529
9,422
12,953
5,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 6 / 5
10,679
464
9,740
20,728
21,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
finnk16
Pele
18
4 / 5 / 7
11,988
521
7,604
21,398
11,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
39
25
Kills
15
15
Deaths
26
42
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
Clueys
Janus
5
1
12
11
W
Gilgamesh
DashGxD
Gilgamesh
7
4
10
3
L
Cthulhu
EGGM01
Cthulhu
1
5
7
0.9
W
Kuzenbo
Giancanaa
Kuzenbo
1
4
11
1.63
L
Scylla
4
8
3
0.69
W
Thanatos
Mysackisbig
Thanatos
9
3
6
4
L
4
2
2
2.5
W
Danzaburou
Vareciaa
Danzaburou
3
3
3
1.5
L
2
6
5
0.75
L
Pele
finnk16
Pele
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,031
Damage
50,947
85,573
Taken
90,021
44,237
Mitigated
61,753
40,390
Healing
16,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Clueys
Janus
18,956
2,672
0
1,692
10,344
3,867
610
6,835
3,419
98,178
0
W
Gilgamesh
DashGxD
Gilgamesh
16,803
6,126
0
7,357
22,176
10,857
3,121
11,603
10,033
0
72,422
L
Cthulhu
EGGM01
Cthulhu
11,205
500
393
4,304
21,918
18,966
0
9,219
12,323
34,320
0
W
Kuzenbo
Giancanaa
Kuzenbo
5,144
2,075
0
2,230
18,892
16,181
130
7,438
11,397
20,026
0
L
Scylla
12,976
1,130
0
966
13,024
4,206
908
3,399
9,563
64,383
0
W
Thanatos
Mysackisbig
Thanatos
11,179
2,594
0
22,415
20,579
7,956
575
7,188
13,361
0
79,141
L
9,422
2,737
0
214
12,953
5,358
1,212
2,910
9,915
0
99,640
W
Danzaburou
Vareciaa
Danzaburou
10,949
6,452
0
6,696
13,582
5,376
3,519
4,078
9,444
0
118,393
L
9,740
871
0
2,585
20,728
21,570
0
4,691
15,889
49,203
0
L
Pele
finnk16
Pele
7,604
2,277
0
7,651
21,398
11,653
700
5,550
15,620
0
89,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,695
Gold Earned
56,309
629
Minions Killed
539
0
Camps Cleared
0
2,373,719
Distance Traveled
2,168,817
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,875
560
190
8
0
491,571
1
W
Gilgamesh
13,226
575
110
5
0
472,606
2
L
Cthulhu
10,030
436
56
2
0
435,436
8
W
Kuzenbo
11,529
501
22
1
0
488,254
10
L
Scylla
11,454
498
100
4
0
390,994
7
W
Thanatos
12,712
553
120
5
0
486,900
0
L
Ullr
12,158
529
180
8
0
445,928
4
W
Danzaburou
14,353
624
187
8
0
434,388
5
L
Ares
10,679
464
73
3
0
427,503
1
L
Pele
11,988
521
130
6
0
468,956
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role