Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
ExodiusFallen
Arachne
Level 67
God Stats
3W - 4L
1,374 SR
Queue Stats
93W - 83L
1,433 Elo+
Party 1
Artio
Artio
FactAbstract
Artio
Level 7
God Stats
2W - 2L
1,564 SR
Queue Stats
3W - 3L
1,403 Elo+
Party 2
Baron Samedi
Baron Samedi
SoulofWolf3
Baron Samedi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,589 Elo+
Party 1
Neith
Neith
iStaIkRainbows
Neith
Level 45
God Stats
2W - 1L
1,635 SR
Queue Stats
2W - 1L
1,403 Elo+
Party 2
Team Averages
Level 28
1,515 SR
1,465 Elo+

VS

Team Averages
Level 18
1,616 SR
1,417 Elo+
Guan Yu
Guan Yu
CaptainCakey
Guan Yu
Level 12
God Stats
5W - 11L
1,727 SR
Queue Stats
6W - 17L
1,292 Elo+
Solo
Hachiman
Hachiman
Tengu_dude
Hachiman
Level 26
God Stats
1W - 3L
1,797 SR
Queue Stats
24W - 29L
1,373 Elo+
Party 3
Cthulhu
Cthulhu
reyjoaquin123
Cthulhu
Level 21
God Stats
5W - 5L
1,527 SR
Queue Stats
24W - 40L
1,383 Elo+
Party 4
Amaterasu
Amaterasu
starwolf479
Amaterasu
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,647 Elo+
Party 3
Anhur
Anhur
villooowl
Anhur
Level 17
God Stats
9W - 11L
1,528 SR
Queue Stats
31W - 45L
1,390 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
12 / 2 / 6
9,604
600
19,750
17,718
17,079
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
15
6 / 1 / 2
8,978
561
5,903
10,669
5,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 7
7,027
439
2,624
6,108
2,623
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
SoulofWolf3
Baron Samedi
15
8 / 1 / 11
9,002
563
13,909
8,829
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 4
5,980
374
3,650
6,550
2,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CaptainCakey
Guan Yu
10
3 / 6 / 1
6,783
424
6,165
15,854
9,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Tengu_dude
Hachiman
9
2 / 6 / 0
6,787
424
5,862
9,345
2,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
9
2 / 5 / 1
6,251
391
7,204
12,193
8,031
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
starwolf479
Amaterasu
10
1 / 10 / 2
6,586
412
3,525
14,000
6,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
villooowl
Anhur
10
0 / 3 / 2
6,502
406
2,847
7,161
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
30
Kills
8
8
Deaths
30
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
12
2
6
7.5
L
Guan Yu
CaptainCakey
Guan Yu
3
6
1
0.58
W
Arachne
6
1
2
7
W
4
1
7
7.5
W
Baron Samedi
SoulofWolf3
Baron Samedi
8
1
11
13.5
L
Hachiman
Tengu_dude
Hachiman
2
6
0
0.33
W
0
3
4
0.67
L
Cthulhu
2
5
1
0.5
L
Amaterasu
starwolf479
Amaterasu
1
10
2
0.2
L
Anhur
villooowl
Anhur
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,836
Damage
25,603
49,874
Taken
58,553
30,844
Mitigated
29,255
19,619
Healing
12,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
19,750
3,068
0
4,225
17,718
17,079
160
1,518
15,472
171
75,024
L
Guan Yu
CaptainCakey
Guan Yu
6,165
1,766
308
5,129
15,854
9,937
0
1,837
14,017
0
15,348
W
Arachne
5,903
3,358
0
4,725
10,669
5,008
294
790
9,759
0
75,714
W
2,624
252
1,124
2,384
6,108
2,623
0
1,932
3,858
10,523
0
W
Baron Samedi
SoulofWolf3
Baron Samedi
13,909
1,770
930
4,897
8,829
4,110
264
544
8,206
51,086
0
L
Hachiman
Tengu_dude
Hachiman
5,862
4,632
0
598
9,345
2,435
691
2,384
6,961
0
23,726
W
3,650
1,797
0
1,334
6,550
2,024
0
1,668
4,702
0
16,848
L
Cthulhu
7,204
311
299
2,991
12,193
8,031
276
4,310
7,883
17,427
0
L
Amaterasu
starwolf479
Amaterasu
3,525
1,351
0
1,360
14,000
6,879
157
7,000
7,000
0
19,872
L
Anhur
villooowl
Anhur
2,847
1,638
0
1,325
7,161
1,973
1,548
1,109
6,052
0
22,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,591
Gold Earned
32,909
372
Minions Killed
171
0
Camps Cleared
0
1,483,960
Distance Traveled
1,383,374
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,604
600
111
7
0
319,130
3
L
Guan Yu
6,783
424
19
1
0
302,742
0
W
Arachne
8,978
561
141
9
0
347,337
0
W
Artio
7,027
439
12
1
0
296,983
3
W
Baron Samedi
9,002
563
76
5
0
286,430
1
L
Hachiman
6,787
424
40
3
0
255,305
0
W
Neith
5,980
374
32
2
0
234,080
1
L
Cthulhu
6,251
391
28
2
0
286,894
0
L
Amaterasu
6,586
412
38
2
0
285,024
1
L
Anhur
6,502
406
46
3
0
253,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role