Player Matchup

Baron Samedi
Baron Samedi
CyaNoobK0
Baron Samedi
Level 14
God Stats
10W - 1L
1,791 SR
Queue Stats
18W - 9L
1,561 Elo+
Party 1
Anhur
Anhur
Knaos
Anhur
Level 160
God Stats
21W - 11L
1,695 SR
Queue Stats
790W - 368L
1,797 Elo+
Party 1
Cerberus
Cerberus
Shluu
Cerberus
Level 108
God Stats
3W - 0L
1,821 SR
Queue Stats
165W - 98L
1,601 Elo+
Party 1
Team Averages
Level 94
1,769 SR
1,653 Elo+

VS

Team Averages
Level 77
1,753 SR
1,522 Elo+
Gilgamesh
Gilgamesh
AstorianAutismo
Gilgamesh
Level 144
God Stats
8W - 8L
1,741 SR
Queue Stats
186W - 156L
1,600 Elo+
Party 2
Kuzenbo
Kuzenbo
MisterBottington
Kuzenbo
Level 23
God Stats
9W - 8L
1,768 SR
Queue Stats
116W - 106L
1,453 Elo+
Party 2
Chang'e
Chang'e
NusalokRS
Chang'e
Level 63
God Stats
3W - 1L
1,750 SR
Queue Stats
176W - 128L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CyaNoobK0
Baron Samedi
15
5 / 5 / 9
12,073
635
12,464
14,995
9,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Knaos
Anhur
17
9 / 1 / 7
13,172
693
24,774
14,788
6,105
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Shluu
Cerberus
15
2 / 1 / 13
12,703
669
14,805
26,419
31,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AstorianAutismo
Gilgamesh
14
2 / 4 / 5
11,345
597
13,872
19,179
10,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 4 / 3
11,023
580
9,369
24,965
37,856
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
NusalokRS
Chang'e
16
2 / 8 / 2
11,315
596
13,926
18,432
5,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
16
Kills
7
7
Deaths
16
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AstorianAutismo
Gilgamesh
2
4
5
1.13
W
Baron Samedi
CyaNoobK0
Baron Samedi
5
5
9
1.9
W
Anhur
Knaos
Anhur
9
1
7
12.5
L
3
4
3
1.13
L
Chang'e
NusalokRS
Chang'e
2
8
2
0.38
W
Cerberus
Shluu
Cerberus
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,043
Damage
37,167
56,202
Taken
62,576
47,115
Mitigated
53,919
20,940
Healing
14,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AstorianAutismo
Gilgamesh
13,872
2,695
0
837
19,179
10,513
182
6,303
12,876
0
61,624
W
Baron Samedi
CyaNoobK0
Baron Samedi
12,464
1,323
3,253
4,484
14,995
9,304
236
6,233
8,590
41,465
0
W
Anhur
Knaos
Anhur
24,774
12,965
0
5,114
14,788
6,105
2,505
6,939
7,661
0
79,380
L
9,369
3,241
222
4,490
24,965
37,856
15
11,666
13,299
24,015
0
L
Chang'e
NusalokRS
Chang'e
13,926
829
3,846
5,063
18,432
5,550
0
9,408
9,024
57,693
0
W
Cerberus
Shluu
Cerberus
14,805
1,045
0
8,089
26,419
31,706
353
9,230
16,409
45,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,948
Gold Earned
33,683
208
Minions Killed
180
0
Camps Cleared
0
1,009,055
Distance Traveled
980,894
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,345
597
79
4
0
337,971
2
W
Baron Samedi
12,073
635
53
3
0
349,696
0
W
Anhur
13,172
693
100
5
0
308,585
2
L
Kuzenbo
11,023
580
14
1
0
358,638
2
L
Chang'e
11,315
596
87
5
0
284,285
1
W
Cerberus
12,703
669
55
3
0
350,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role