Player Matchup

Fenrir
Fenrir
AlphaKennnyOne
Fenrir
Level 23
God Stats
22W - 7L
1,818 SR
Queue Stats
80W - 51L
1,610 Elo+
Party 1
Tyr
Tyr
CthulhuIsDaddy
Tyr
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 0L
1,799 Elo+
Party 1
Danzaburou
Danzaburou
Machamp7
Danzaburou
Level 12
God Stats
2W - 2L
1,495 SR
Queue Stats
6W - 10L
1,449 Elo+
Solo
Kukulkan
Kukulkan
elidkatz
Kukulkan
Level 28
God Stats
2W - 1L
1,705 SR
Queue Stats
107W - 97L
1,508 Elo+
Party 2
Yemoja
Yemoja
liptonomor
Yemoja
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,683 Elo+
Party 2
Team Averages
Level 20
1,604 SR
1,610 Elo+

VS

Team Averages
Level 20
1,519 SR
1,533 Elo+
Nemesis
Nemesis
JuanCena1451
Nemesis
Level 12
God Stats
5W - 10L
1,631 SR
Queue Stats
82W - 92L
1,610 Elo+
Solo
Ullr
Ullr
SomaIi
Ullr
Level 41
God Stats
2W - 5L
1,455 SR
Queue Stats
53W - 58L
1,532 Elo+
Party 3
Fafnir
Fafnir
bamitzlol1
Fafnir
Level 13
God Stats
2W - 4L
1,458 SR
Queue Stats
12W - 19L
1,497 Elo+
Party 3
Ra
Ra
flabababa123
Ra
Level 29
God Stats
1W - 2L
1,791 SR
Queue Stats
4W - 5L
1,834 Elo+
Solo
Guan Yu
Guan Yu
帅的被人打
Guan Yu
Level 7
God Stats
0W - 2L
1,261 SR
Queue Stats
2W - 4L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 5 / 10
15,224
586
20,928
26,030
22,988
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
14 / 3 / 13
17,336
667
27,453
27,848
32,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Danzaburou
Machamp7
Danzaburou
15
0 / 12 / 8
11,130
428
5,904
19,652
11,530
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
elidkatz
Kukulkan
20
10 / 2 / 13
14,609
562
20,013
12,274
5,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
liptonomor
Yemoja
18
2 / 4 / 15
14,558
560
9,180
19,442
10,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JuanCena1451
Nemesis
14
2 / 15 / 6
10,292
396
11,052
24,731
10,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
SomaIi
Ullr
20
10 / 2 / 4
13,886
534
18,479
18,937
10,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
bamitzlol1
Fafnir
15
4 / 5 / 6
11,643
448
8,463
23,741
35,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 15 / 5
10,761
414
17,988
22,048
9,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 8 / 5
11,187
430
3,734
15,970
17,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
49
45
Kills
23
26
Deaths
45
59
Assists
26
Player
Kills
Deaths
Assists
KDA
W
19
5
10
4.8
W
14
3
13
6.83
L
Nemesis
JuanCena1451
Nemesis
2
15
6
0.33
W
Danzaburou
Machamp7
Danzaburou
0
12
8
0.33
L
Ullr
SomaIi
Ullr
10
2
4
6
L
Fafnir
bamitzlol1
Fafnir
4
5
6
1.4
W
Kukulkan
elidkatz
Kukulkan
10
2
13
8.25
L
5
15
5
0.5
W
Yemoja
liptonomor
Yemoja
2
4
15
2.38
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,478
Damage
59,716
105,246
Taken
105,427
83,067
Mitigated
83,694
35,411
Healing
16,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,928
4,642
0
5,065
26,030
22,988
3,678
5,137
20,333
0
116,631
W
27,453
7,236
0
14,761
27,848
32,720
1,328
4,716
22,643
0
149,366
L
Nemesis
JuanCena1451
Nemesis
11,052
5,016
0
3,803
24,731
10,510
0
5,799
18,706
0
46,696
W
Danzaburou
Machamp7
Danzaburou
5,904
1,335
147
3,415
19,652
11,530
3,031
4,972
14,306
0
39,004
L
Ullr
SomaIi
Ullr
18,479
8,805
0
854
18,937
10,298
78
4,899
13,926
0
106,139
L
Fafnir
bamitzlol1
Fafnir
8,463
2,410
330
4,710
23,741
35,876
414
8,065
15,472
30,757
0
W
Kukulkan
elidkatz
Kukulkan
20,013
1,431
0
4,119
12,274
5,047
1,538
4,416
7,674
94,865
0
L
17,988
1,134
741
2,765
22,048
9,700
721
6,901
14,773
58,611
0
W
Yemoja
liptonomor
Yemoja
9,180
1,797
3,951
3,953
19,442
10,782
984
9,339
9,919
47,216
0
L
3,734
798
632
2,458
15,970
17,310
0
2,545
13,357
0
47,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,857
Gold Earned
57,769
623
Minions Killed
484
0
Camps Cleared
0
2,456,144
Distance Traveled
2,220,143
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,224
586
124
5
0
527,662
11
W
Tyr
17,336
667
229
9
0
589,086
0
L
Nemesis
10,292
396
74
3
0
447,312
4
W
Danzaburou
11,130
428
54
2
0
394,850
0
L
Ullr
13,886
534
163
6
0
477,520
3
L
Fafnir
11,643
448
41
2
0
463,047
1
W
Kukulkan
14,609
562
141
5
0
477,765
7
L
Ra
10,761
414
99
4
0
384,597
1
W
Yemoja
14,558
560
75
3
0
466,781
0
L
Guan Yu
11,187
430
107
4
0
447,667
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role