Player Matchup

Loki
Loki
Arrona_
Loki
Level 21
God Stats
180W - 127L
1,556 SR
Queue Stats
510W - 424L
1,623 Elo+
Party 1
Bakasura
Bakasura
Rage Al Ghoul
Bakasura
Level 135
God Stats
1W - 1L
1,285 SR
Queue Stats
149W - 131L
1,554 Elo+
Party 1
Ymir
Ymir
Steak15
Ymir
Level 128
God Stats
6W - 2L
1,594 SR
Queue Stats
434W - 378L
1,628 Elo+
Party 1
Chernobog
Chernobog
StrykerFGC
Chernobog
Level 124
God Stats
6W - 5L
1,757 SR
Queue Stats
410W - 329L
1,619 Elo+
Party 1
Chang'e
Chang'e
XDarkElite
Chang'e
Level 69
God Stats
2W - 0L
1,491 SR
Queue Stats
123W - 85L
1,666 Elo+
Party 1
Team Averages
Level 95
1,537 SR
1,618 Elo+

VS

Team Averages
Level 74
1,640 SR
1,581 Elo+
Bakasura
Bakasura
DV_Seraphh
Bakasura
Level 103
God Stats
1W - 1L
1,579 SR
Queue Stats
69W - 52L
1,608 Elo+
Party 2
Ymir
Ymir
HyperRacks
Ymir
Level 106
God Stats
7W - 3L
1,740 SR
Queue Stats
156W - 147L
1,571 Elo+
Party 2
Izanami
Izanami
Windy_Cactus
Izanami
Level 34
God Stats
14W - 10L
1,687 SR
Queue Stats
49W - 30L
1,619 Elo+
Party 2
Merlin
Merlin
l-Winchester-I
Merlin
Level 25
God Stats
5W - 3L
1,653 SR
Queue Stats
61W - 45L
1,577 Elo+
Party 3
Cu Chulainn
Cu Chulainn
robertoangel_
Cu Chulainn
Level 103
God Stats
7W - 5L
1,541 SR
Queue Stats
281W - 228L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Arrona_
Loki
20
4 / 4 / 10
12,555
523
9,735
15,178
6,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
Rage Al Ghoul
Bakasura
20
7 / 3 / 10
13,057
544
17,289
19,433
11,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Steak15
Ymir
17
6 / 4 / 13
12,941
539
8,485
21,836
27,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
StrykerFGC
Chernobog
20
8 / 2 / 13
13,788
575
21,654
16,063
7,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
XDarkElite
Chang'e
19
5 / 3 / 10
12,246
510
8,549
17,075
10,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DV_Seraphh
Bakasura
19
10 / 8 / 3
12,750
531
17,925
21,670
10,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 6 / 7
11,018
459
7,963
18,075
14,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Windy_Cactus
Izanami
15
0 / 7 / 2
10,084
420
3,976
15,144
4,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 2 / 7
11,430
476
20,477
9,718
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
robertoangel_
Cu Chulainn
19
1 / 7 / 6
11,864
494
8,211
21,159
19,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
41
30
Kills
16
16
Deaths
30
56
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Loki
Arrona_
Loki
4
4
10
2.25
L
Bakasura
DV_Seraphh
Bakasura
10
8
3
1.44
L
2
6
7
0.92
W
Bakasura
Rage Al Ghoul
Bakasura
7
3
10
4
W
Ymir
Steak15
Ymir
6
4
13
3.13
W
Chernobog
StrykerFGC
Chernobog
8
2
13
7.25
L
Izanami
Windy_Cactus
Izanami
0
7
2
0.14
W
Chang'e
XDarkElite
Chang'e
5
3
10
3.33
L
3
2
7
3.25
L
Cu Chulainn
robertoangel_
Cu Chulainn
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,712
Damage
58,552
89,585
Taken
85,766
62,759
Mitigated
52,914
31,799
Healing
16,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Arrona_
Loki
9,735
1,747
0
4,805
15,178
6,597
0
4,164
10,689
0
86,472
L
Bakasura
DV_Seraphh
Bakasura
17,925
11,978
0
3,692
21,670
10,107
0
4,784
15,836
0
71,613
L
7,963
1,173
0
3,888
18,075
14,752
0
6,119
11,463
52,261
0
W
Bakasura
Rage Al Ghoul
Bakasura
17,289
10,863
0
8,297
19,433
11,694
4,304
5,555
12,885
0
80,659
W
Ymir
Steak15
Ymir
8,485
1,612
0
310
21,836
27,154
269
7,760
12,171
31,848
0
W
Chernobog
StrykerFGC
Chernobog
21,654
13,089
0
4,668
16,063
7,180
3,716
4,234
10,853
0
112,349
L
Izanami
Windy_Cactus
Izanami
3,976
2,738
0
2,783
15,144
4,647
1,230
2,203
12,941
0
58,805
W
Chang'e
XDarkElite
Chang'e
8,549
448
4,339
9,380
17,075
10,134
582
5,420
10,641
67,645
0
L
20,477
875
0
2,482
9,718
3,752
0
1,561
7,933
89,712
0
L
Cu Chulainn
robertoangel_
Cu Chulainn
8,211
1,328
0
3,674
21,159
19,656
734
2,367
16,369
0
76,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,587
Gold Earned
57,146
650
Minions Killed
615
0
Camps Cleared
0
2,313,065
Distance Traveled
2,145,663
31
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,555
523
143
6
0
494,780
0
L
Bakasura
12,750
531
132
6
0
449,091
0
L
Ymir
11,018
459
62
3
0
443,764
0
W
Bakasura
13,057
544
157
7
0
494,812
8
W
Ymir
12,941
539
39
2
0
423,322
6
W
Chernobog
13,788
575
179
7
0
471,889
9
L
Izanami
10,084
420
97
4
0
396,412
0
W
Chang'e
12,246
510
132
6
0
428,262
8
L
Merlin
11,430
476
167
7
0
453,881
5
L
Cu Chulainn
11,864
494
157
7
0
402,515
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role