Player Matchup

Cerberus
Cerberus
martincv456
Cerberus
Level 88
God Stats
24W - 29L
1,398 SR
Queue Stats
374W - 382L
1,460 Elo+
Party 2
Cupid
Cupid
shejaskills
Cupid
Level 67
God Stats
8W - 15L
1,512 SR
Queue Stats
87W - 97L
1,402 Elo+
Party 2
Da Ji
Da Ji
ziMr_Beans
Da Ji
Level 75
God Stats
3W - 7L
1,383 SR
Queue Stats
205W - 228L
1,471 Elo+
Party 2
Baron Samedi
Baron Samedi
ziNachoKillss
Baron Samedi
Level 28
God Stats
8W - 4L
1,817 SR
Queue Stats
100W - 113L
1,464 Elo+
Party 2
Gilgamesh
Gilgamesh
ziPanchox_
Gilgamesh
Level 99
God Stats
18W - 18L
1,557 SR
Queue Stats
414W - 416L
1,480 Elo+
Party 2
Team Averages
Level 71
1,534 SR
1,456 Elo+

VS

Team Averages
Level 43
1,441 SR
1,404 Elo+
Izanami
Izanami
InnerMostMoon
Izanami
Level 29
God Stats
71W - 76L
1,547 SR
Queue Stats
142W - 152L
1,435 Elo+
Party 1
Zeus
Zeus
Sopapomain12
Zeus
Level 42
God Stats
2W - 4L
1,477 SR
Queue Stats
3W - 4L
1,415 Elo+
Party 3
Chaac
Chaac
Sopapoman
Chaac
Level 42
God Stats
0W - 1L
1,107 SR
Queue Stats
3W - 4L
1,415 Elo+
Party 3
Neith
Neith
Zoretta
Neith
Level 53
God Stats
139W - 102L
1,572 SR
Queue Stats
270W - 263L
1,442 Elo+
Party 1
Horus
Horus
jyaseiiRED
Horus
Level 49
God Stats
17W - 18L
1,501 SR
Queue Stats
282W - 309L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
martincv456
Cerberus
14
3 / 0 / 6
8,863
521
7,149
11,036
5,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 1 / 4
9,109
536
7,188
13,180
4,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
15
2 / 2 / 6
8,799
518
5,320
14,415
5,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
ziNachoKillss
Baron Samedi
15
4 / 3 / 4
9,020
531
8,832
8,216
4,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
ziPanchox_
Gilgamesh
17
6 / 3 / 1
10,654
627
11,982
16,906
9,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
1 / 3 / 0
8,058
474
3,852
8,526
2,225
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 6 / 2
7,616
448
13,196
9,265
3,094
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chaac
Sopapoman
Chaac
15
3 / 5 / 0
9,267
545
8,699
16,386
11,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Zoretta
Neith
14
2 / 3 / 0
8,494
500
9,507
11,465
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
12
0 / 2 / 4
7,319
431
5,098
9,953
3,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
19
Kills
9
9
Deaths
19
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
3
0
0.33
L
3
6
2
0.67
L
Chaac
Sopapoman
Chaac
3
5
0
0.6
L
Neith
Zoretta
Neith
2
3
0
0.67
L
Horus
0
2
4
1
W
Cerberus
martincv456
Cerberus
3
0
6
6
W
4
1
4
6
W
Da Ji
2
2
6
2.5
W
Baron Samedi
ziNachoKillss
Baron Samedi
4
3
4
2
W
Gilgamesh
ziPanchox_
Gilgamesh
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,471
Damage
40,352
63,753
Taken
55,595
30,537
Mitigated
24,194
28,711
Healing
16,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
3,852
2,946
429
1,288
8,526
2,225
658
2,795
5,731
0
51,638
L
13,196
1,291
0
1,662
9,265
3,094
0
4,792
4,141
34,704
0
L
Chaac
Sopapoman
Chaac
8,699
2,495
0
4,158
16,386
11,776
624
1,030
15,299
0
52,326
L
Neith
Zoretta
Neith
9,507
2,772
392
5,773
11,465
3,588
282
4,871
6,448
0
58,102
L
Horus
5,098
2,076
196
2,974
9,953
3,511
758
1,860
7,995
0
32,909
W
Cerberus
martincv456
Cerberus
7,149
90
0
5,069
11,036
5,854
0
181
10,855
43,002
0
W
7,188
3,177
557
8,188
13,180
4,809
1,658
1,171
12,009
0
70,655
W
Da Ji
5,320
465
0
6,314
14,415
5,827
0
3,088
11,327
0
61,029
W
Baron Samedi
ziNachoKillss
Baron Samedi
8,832
217
751
3,009
8,216
4,582
426
6,050
2,166
41,248
0
W
Gilgamesh
ziPanchox_
Gilgamesh
11,982
4,704
0
4,823
16,906
9,465
480
2,706
14,200
0
68,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,445
Gold Earned
40,754
555
Minions Killed
423
0
Camps Cleared
0
1,637,401
Distance Traveled
1,638,223
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,058
474
112
7
0
317,726
2
L
Zeus
7,616
448
49
3
0
308,125
5
L
Chaac
9,267
545
112
7
0
343,061
5
L
Neith
8,494
500
100
6
0
307,570
6
L
Horus
7,319
431
50
3
0
361,741
4
W
Cerberus
8,863
521
90
5
0
339,744
1
W
Cupid
9,109
536
130
8
0
281,801
3
W
Da Ji
8,799
518
106
6
0
374,389
7
W
Baron Samedi
9,020
531
92
5
0
337,867
4
W
Gilgamesh
10,654
627
137
8
0
303,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role