Player Matchup

Osiris
Osiris
Pein-Akatsuki666
Osiris
Level 46
God Stats
26W - 42L
1,398 SR
Queue Stats
104W - 146L
1,237 Elo+
Party 2
Da Ji
Da Ji
SanicTheGreat777
Da Ji
Level 66
God Stats
5W - 2L
1,380 SR
Queue Stats
172W - 236L
1,230 Elo+
Party 2
Tiamat
Tiamat
xNerdiex
Tiamat
Level 54
God Stats
2W - 3L
1,421 SR
Queue Stats
167W - 222L
1,226 Elo+
Party 2
Team Averages
Level 55
1,400 SR
1,231 Elo+

VS

Team Averages
Level 60
1,399 SR
1,207 Elo+
Sobek
Sobek
King_Nagol
Sobek
Level 67
God Stats
6W - 13L
1,431 SR
Queue Stats
94W - 137L
1,252 Elo+
Party 1
Thor
Thor
UKTG504
Thor
Level 15
God Stats
20W - 53L
1,266 SR
Queue Stats
123W - 220L
1,120 Elo+
Party 1
Janus
Janus
djgargolakc
Janus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 10
10,663
711
6,406
11,877
5,635
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
14 / 3 / 8
12,517
834
17,802
14,788
5,791
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
xNerdiex
Tiamat
14
6 / 3 / 10
10,949
730
9,194
11,888
7,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
5 / 11 / 5
10,010
667
10,005
19,670
18,811
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
UKTG504
Thor
11
1 / 9 / 5
9,056
604
4,791
13,371
6,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

13
4 / 6 / 7
10,275
685
9,554
10,179
2,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
26
Kills
10
11
Deaths
26
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sobek
5
11
5
0.68
W
6
5
10
2.2
W
14
3
8
6
L
Thor
UKTG504
Thor
1
9
5
0.39
L
4
6
7
1.25
W
Tiamat
xNerdiex
Tiamat
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,402
Damage
24,350
38,553
Taken
43,220
18,955
Mitigated
28,559
6,275
Healing
2,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
10,005
1,156
249
2,152
19,670
18,811
0
5,173
14,497
21,498
0
W
6,406
3,322
0
1,888
11,877
5,635
1,155
5,649
5,421
0
20,538
W
17,802
5,991
0
756
14,788
5,791
900
6,578
8,210
0
44,346
L
Thor
UKTG504
Thor
4,791
1,570
0
573
13,371
6,870
38
2,518
10,853
61
14,531
L
9,554
587
0
0
10,179
2,878
0
1,543
8,636
42,200
0
W
Tiamat
xNerdiex
Tiamat
9,194
1,144
0
3,631
11,888
7,529
140
7,401
4,487
29,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,129
Gold Earned
29,341
107
Minions Killed
87
0
Camps Cleared
0
769,309
Distance Traveled
604,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,010
667
11
1
0
186,929
0
W
Osiris
10,663
711
31
2
0
228,230
0
W
Da Ji
12,517
834
41
3
0
272,763
0
L
Thor
9,056
604
24
2
0
203,505
0
L
Janus
10,275
685
52
3
0
214,002
0
W
Tiamat
10,949
730
35
2
0
268,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role