Player Matchup

Hun Batz
Hun Batz
CabezaDeTermo
Hun Batz
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
121W - 99L
1,537 Elo+
Party 3
Artio
Artio
Cvinii
Artio
Level 55
God Stats
3W - 5L
1,756 SR
Queue Stats
15W - 16L
1,514 Elo+
Solo
Hou Yi
Hou Yi
Sirdarkbet
Hou Yi
Level 27
God Stats
0W - 2L
1,314 SR
Queue Stats
16W - 22L
1,525 Elo+
Party 2
Zeus
Zeus
Tobshoter
Zeus
Level 42
God Stats
1W - 2L
1,330 SR
Queue Stats
33W - 39L
1,491 Elo+
Party 2
Gilgamesh
Gilgamesh
tomasteddyg
Gilgamesh
Level 49
God Stats
7W - 4L
1,575 SR
Queue Stats
106W - 87L
1,527 Elo+
Party 3
Team Averages
Level 66
1,495 SR
1,519 Elo+

VS

Team Averages
Level 113
1,478 SR
1,530 Elo+
Izanami
Izanami
DonAndriks
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Dukinho
Bacchus
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Lokijhones
King Arthur
Level 143
God Stats
1W - 0L
1,281 SR
Queue Stats
70W - 58L
1,487 Elo+
Solo
Anubis
Anubis
iCatelan
Anubis
Level 143
God Stats
3W - 0L
1,611 SR
Queue Stats
89W - 59L
1,664 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ädapt
Ah Muzen Cab
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CabezaDeTermo
Hun Batz
9
1 / 5 / 4
5,556
463
3,675
8,988
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
Cvinii
Artio
9
0 / 3 / 5
5,778
482
3,385
8,086
4,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
Sirdarkbet
Hou Yi
10
1 / 3 / 3
5,739
478
3,135
6,349
1,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
8
0 / 5 / 2
5,191
433
3,937
6,548
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
tomasteddyg
Gilgamesh
13
8 / 3 / 0
8,142
679
10,222
11,946
6,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DonAndriks
Izanami
14
5 / 0 / 1
8,289
691
5,103
7,133
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Dukinho
Bacchus
11
3 / 2 / 8
7,263
605
4,433
7,379
4,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Lokijhones
King Arthur
11
0 / 4 / 1
6,708
559
3,487
9,361
4,644
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
iCatelan
Anubis
12
5 / 3 / 8
7,658
638
10,044
8,448
3,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Ädapt
Ah Muzen Cab
14
6 / 1 / 2
8,392
699
7,004
8,103
2,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
10
Kills
19
19
Deaths
10
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CabezaDeTermo
Hun Batz
1
5
4
0.6
L
Artio
Cvinii
Artio
0
3
5
0.83
W
Izanami
DonAndriks
Izanami
5
0
1
5.5
W
Bacchus
Dukinho
Bacchus
3
2
8
3.5
W
King Arthur
Lokijhones
King Arthur
0
4
1
0.13
L
Hou Yi
Sirdarkbet
Hou Yi
1
3
3
0.83
L
Zeus
0
5
2
0.2
W
Anubis
iCatelan
Anubis
5
3
8
3
L
Gilgamesh
tomasteddyg
Gilgamesh
8
3
0
2.67
W
Ah Muzen Cab
Ädapt
Ah Muzen Cab
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,354
Damage
30,071
41,917
Taken
40,424
15,235
Mitigated
18,436
11,831
Healing
15,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CabezaDeTermo
Hun Batz
3,675
1,137
0
2,328
8,988
2,416
0
4,437
4,551
0
24,656
L
Artio
Cvinii
Artio
3,385
487
60
3,119
8,086
4,003
0
2,962
5,124
15,000
0
W
Izanami
DonAndriks
Izanami
5,103
3,601
0
3,563
7,133
2,461
4,396
1,612
5,347
0
53,620
W
Bacchus
Dukinho
Bacchus
4,433
538
0
1,319
7,379
4,844
635
2,354
4,967
13,308
0
W
King Arthur
Lokijhones
King Arthur
3,487
322
0
1,533
9,361
4,644
0
0
9,361
0
29,448
L
Hou Yi
Sirdarkbet
Hou Yi
3,135
1,756
0
1,980
6,349
1,456
0
1,056
5,293
0
25,144
L
Zeus
3,937
652
0
754
6,548
1,258
0
2,450
4,098
20,456
0
W
Anubis
iCatelan
Anubis
10,044
257
0
4,088
8,448
3,804
48
502
7,914
39,952
0
L
Gilgamesh
tomasteddyg
Gilgamesh
10,222
3,388
0
3,590
11,946
6,102
0
3,572
8,374
0
43,540
W
Ah Muzen Cab
Ädapt
Ah Muzen Cab
7,004
3,799
0
5,472
8,103
2,683
2,208
2,514
5,513
0
56,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,406
Gold Earned
38,310
268
Minions Killed
397
0
Camps Cleared
0
1,158,968
Distance Traveled
1,141,059
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,556
463
52
4
0
233,893
2
L
Artio
5,778
482
26
2
0
243,972
4
W
Izanami
8,289
691
128
11
0
224,715
1
W
Bacchus
7,263
605
19
2
0
258,010
1
W
King Arthur
6,708
559
66
6
0
233,774
1
L
Hou Yi
5,739
478
58
5
0
228,946
2
L
Zeus
5,191
433
44
4
0
211,764
2
W
Anubis
7,658
638
68
6
0
222,509
2
L
Gilgamesh
8,142
679
88
7
0
240,393
1
W
Ah Muzen Cab
8,392
699
116
10
0
202,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role