Player Matchup

Sol
Sol
HereticThrasher
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,507 Elo+
Solo
Nemesis
Nemesis
IuvSic
Nemesis
Level 12
God Stats
2W - 1L
1,495 SR
Queue Stats
16W - 11L
1,495 Elo+
Solo
Guan Yu
Guan Yu
RichlilRich_
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Yodio1n10
Heimdallr
Level 28
God Stats
3W - 2L
1,827 SR
Queue Stats
14W - 3L
1,875 Elo+
Solo
Baron Samedi
Baron Samedi
aPacifistForFun
Baron Samedi
Level 29
God Stats
1W - 1L
1,428 SR
Queue Stats
63W - 76L
1,404 Elo+
Solo
Team Averages
Level 21
1,550 SR
1,556 Elo+

VS

Team Averages
Level 31
1,589 SR
1,590 Elo+
Chernobog
Chernobog
AndrePdf1927
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,534 Elo+
Solo
Ra
Ra
Camiboy
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,722 Elo+
Party 1
Thoth
Thoth
ChickenJohnny
Thoth
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,723 Elo+
Party 1
Cthulhu
Cthulhu
amigud
Cthulhu
Level 16
God Stats
5W - 1L
1,943 SR
Queue Stats
6W - 3L
1,722 Elo+
Party 1
Hel
Hel
willghostman1
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 5 / 17
13,288
1,208
29,573
13,555
4,831
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
IuvSic
Nemesis
19
5 / 0 / 22
11,855
1,078
7,020
7,096
3,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
RichlilRich_
Guan Yu
17
4 / 3 / 17
10,712
974
5,693
12,621
10,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Yodio1n10
Heimdallr
20
19 / 1 / 19
14,935
1,358
37,382
13,236
5,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
aPacifistForFun
Baron Samedi
17
4 / 3 / 20
10,960
996
7,957
8,210
4,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AndrePdf1927
Chernobog
17
2 / 10 / 9
10,753
978
10,698
22,591
9,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 6 / 5
11,606
1,055
10,793
13,457
5,355
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 7 / 4
10,100
918
10,931
17,971
7,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
amigud
Cthulhu
16
4 / 10 / 5
10,568
961
11,681
26,126
27,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 12 / 3
8,911
810
3,827
15,770
6,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
38
44
Kills
12
12
Deaths
45
95
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AndrePdf1927
Chernobog
2
10
9
0.65
L
4
6
5
1.08
L
2
7
4
0.57
W
12
5
17
4.1
W
Nemesis
IuvSic
Nemesis
5
0
22
16
W
Guan Yu
RichlilRich_
Guan Yu
4
3
17
4.17
W
Heimdallr
Yodio1n10
Heimdallr
19
1
19
28.5
W
Baron Samedi
aPacifistForFun
Baron Samedi
4
3
20
4.67
L
Cthulhu
amigud
Cthulhu
4
10
5
0.65
L
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,625
Damage
47,930
54,718
Taken
95,915
28,604
Mitigated
56,686
10,911
Healing
6,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AndrePdf1927
Chernobog
10,698
6,025
0
1,232
22,591
9,949
0
9,676
11,980
0
38,070
L
10,793
1,913
1,790
811
13,457
5,355
0
5,104
8,353
43,034
0
L
10,931
664
0
52
17,971
7,093
0
7,645
10,326
24,803
0
W
29,573
12,896
0
3,017
13,555
4,831
0
8,749
4,806
57,551
0
W
Nemesis
IuvSic
Nemesis
7,020
1,689
0
291
7,096
3,164
0
4,605
2,491
0
22,152
W
Guan Yu
RichlilRich_
Guan Yu
5,693
660
2,011
2,777
12,621
10,755
0
7,756
4,865
229
21,124
W
Heimdallr
Yodio1n10
Heimdallr
37,382
29,716
0
0
13,236
5,133
0
10,502
2,734
0
65,758
W
Baron Samedi
aPacifistForFun
Baron Samedi
7,957
600
1,884
931
8,210
4,721
0
5,620
2,590
21,373
0
L
Cthulhu
amigud
Cthulhu
11,681
1,900
206
0
26,126
27,968
0
8,527
17,599
26,010
0
L
3,827
919
820
1,256
15,770
6,321
0
6,807
8,963
11,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,750
Gold Earned
51,938
219
Minions Killed
177
11
Camps Cleared
3
1,027,640
Distance Traveled
914,591
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,753
978
43
4
1
223,771
0
L
Ra
11,606
1,055
79
7
1
197,402
0
L
Thoth
10,100
918
28
3
0
197,290
2
W
Sol
13,288
1,208
70
6
1
178,271
0
W
Nemesis
11,855
1,078
28
3
4
239,099
0
W
Guan Yu
10,712
974
27
2
2
214,116
2
W
Heimdallr
14,935
1,358
68
6
3
218,072
0
W
Baron Samedi
10,960
996
26
2
1
178,082
0
L
Cthulhu
10,568
961
16
1
0
186,674
0
L
Hel
8,911
810
11
1
1
109,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role