Player Matchup

Hachiman
Hachiman
ModernMouse
Hachiman
Level 27
God Stats
2W - 5L
1,493 SR
Queue Stats
34W - 34L
1,568 Elo+
Solo
Hel
Hel
NoTSkilleD-_
Hel
Level 16
God Stats
3W - 1L
1,845 SR
Queue Stats
16W - 11L
1,659 Elo+
Solo
Nemesis
Nemesis
Ragoholic
Nemesis
Level 26
God Stats
3W - 5L
1,492 SR
Queue Stats
89W - 74L
1,581 Elo+
Solo
Kumbhakarna
Kumbhakarna
XHAMOUDY
Kumbhakarna
Level 29
God Stats
1W - 6L
1,553 SR
Queue Stats
88W - 95L
1,561 Elo+
Solo
King Arthur
King Arthur
kota903
King Arthur
Level 28
God Stats
3W - 1L
1,659 SR
Queue Stats
25W - 21L
1,621 Elo+
Solo
Team Averages
Level 25
1,608 SR
1,598 Elo+

VS

Team Averages
Level 31
1,633 SR
1,626 Elo+
Nemesis
Nemesis
ENormaEscack
Nemesis
Level 74
God Stats
18W - 9L
1,660 SR
Queue Stats
577W - 352L
1,662 Elo+
Party 1
Ra
Ra
ImaLittIeToddid
Ra
Level 16
God Stats
7W - 4L
1,624 SR
Queue Stats
37W - 13L
1,714 Elo+
Party 1
Tyr
Tyr
Okinrov
Tyr
Level 29
God Stats
6W - 4L
1,563 SR
Queue Stats
99W - 90L
1,567 Elo+
Solo
Cerberus
Cerberus
Omar9210
Cerberus
Level 23
God Stats
29W - 8L
1,818 SR
Queue Stats
204W - 83L
1,717 Elo+
Party 1
Hou Yi
Hou Yi
Ryne423
Hou Yi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ModernMouse
Hachiman
14
1 / 7 / 7
8,733
416
11,595
18,316
5,430
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 10 / 4
8,990
428
6,296
14,793
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Ragoholic
Nemesis
19
9 / 5 / 3
11,909
567
16,399
19,236
9,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
XHAMOUDY
Kumbhakarna
15
2 / 7 / 5
9,910
472
6,943
22,667
18,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

King Arthur
kota903
King Arthur
16
3 / 7 / 3
9,781
466
8,020
17,586
14,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ENormaEscack
Nemesis
20
5 / 1 / 2
14,979
713
9,001
13,647
7,225
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
12 / 3 / 8
14,681
699
16,728
11,484
5,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyr
19
7 / 4 / 5
12,615
601
15,327
19,318
16,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Omar9210
Cerberus
17
4 / 5 / 14
11,712
558
12,749
17,711
16,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
Ryne423
Hou Yi
19
8 / 3 / 9
12,778
608
17,087
14,976
6,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
74
16
Kills
36
36
Deaths
16
22
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ENormaEscack
Nemesis
5
1
2
6
W
12
3
8
5.33
L
Hachiman
ModernMouse
Hachiman
1
7
7
0.64
L
1
10
4
0.3
W
Tyr
7
4
5
2.38
W
Cerberus
Omar9210
Cerberus
4
5
14
2.2
L
Nemesis
Ragoholic
Nemesis
9
5
3
2.1
W
Hou Yi
Ryne423
Hou Yi
8
3
9
4.17
L
Kumbhakarna
XHAMOUDY
Kumbhakarna
2
7
5
0.64
L
King Arthur
kota903
King Arthur
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,253
Damage
70,892
92,598
Taken
77,136
52,154
Mitigated
51,892
16,225
Healing
26,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ENormaEscack
Nemesis
9,001
5,899
0
1,245
13,647
7,225
0
1,247
12,304
0
180,346
W
16,728
1,818
1,828
4,970
11,484
5,135
1,434
2,364
8,904
99,131
0
L
Hachiman
ModernMouse
Hachiman
11,595
7,881
732
6,068
18,316
5,430
882
4,904
13,354
0
46,658
L
6,296
214
1,853
3,426
14,793
4,178
0
6,685
7,884
46,012
0
W
Tyr
15,327
2,460
0
6,589
19,318
16,781
3,210
1,519
17,727
0
67,032
W
Cerberus
Omar9210
Cerberus
12,749
784
0
5,628
17,711
16,271
296
4,347
13,282
45,836
0
L
Nemesis
Ragoholic
Nemesis
16,399
8,461
0
2,243
19,236
9,475
0
6,864
12,296
0
80,892
W
Hou Yi
Ryne423
Hou Yi
17,087
11,280
0
6,045
14,976
6,480
4,272
3,248
11,680
0
67,686
L
Kumbhakarna
XHAMOUDY
Kumbhakarna
6,943
493
371
1,032
22,667
18,373
0
7,802
14,747
47,879
0
L
King Arthur
kota903
King Arthur
8,020
585
0
500
17,586
14,698
236
2,691
14,840
0
48,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,323
Gold Earned
66,765
480
Minions Killed
755
0
Camps Cleared
0
1,837,158
Distance Traveled
2,015,376
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,979
713
256
12
0
510,218
3
W
Ra
14,681
699
199
9
0
421,093
8
L
Hachiman
8,733
416
79
4
0
355,564
2
L
Hel
8,990
428
96
5
0
345,228
6
W
Tyr
12,615
601
122
6
0
399,119
0
W
Cerberus
11,712
558
68
3
0
357,273
3
L
Nemesis
11,909
567
124
6
0
411,986
4
W
Hou Yi
12,778
608
110
5
0
327,673
0
L
Kumbhakarna
9,910
472
86
4
0
377,900
4
L
King Arthur
9,781
466
95
5
0
346,480
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role