Player Matchup

Danzaburou
Danzaburou
JeromeRemersaro
Danzaburou
Level 28
God Stats
46W - 43L
1,557 SR
Queue Stats
59W - 73L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
Lackzar
Cthulhu
Level 26
God Stats
51W - 51L
1,539 SR
Queue Stats
51W - 61L
1,478 Elo+
Party 1
Ao Kuang
Ao Kuang
NyanValNyan
Ao Kuang
Level 25
God Stats
6W - 10L
1,500 SR
Queue Stats
44W - 57L
1,463 Elo+
Party 1
Achilles
Achilles
XxTuSuegraxX
Achilles
Level 27
God Stats
8W - 9L
1,501 SR
Queue Stats
48W - 63L
1,453 Elo+
Party 1
Janus
Janus
ianvdl
Janus
Level 27
God Stats
1W - 2L
1,287 SR
Queue Stats
61W - 61L
1,486 Elo+
Party 1
Team Averages
Level 27
1,477 SR
1,471 Elo+

VS

Team Averages
Level 20
1,604 SR
1,492 Elo+
Athena
Athena
JokerDC123
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 55L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
Klaus2001
Gilgamesh
Level 29
God Stats
5W - 10L
1,500 SR
Queue Stats
353W - 348L
1,525 Elo+
Solo
Nemesis
Nemesis
Ssssergioo
Nemesis
Level 23
God Stats
18W - 12L
1,664 SR
Queue Stats
141W - 119L
1,601 Elo+
Solo
Nu Wa
Nu Wa
Tortugonza
Nu Wa
Level 8
God Stats
1W - 4L
1,669 SR
Queue Stats
2W - 6L
1,706 Elo+
Solo
Anhur
Anhur
rodripc2001
Anhur
Level 25
God Stats
4W - 4L
1,687 SR
Queue Stats
77W - 62L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JeromeRemersaro
Danzaburou
11
4 / 0 / 1
6,659
666
5,114
5,327
1,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Lackzar
Cthulhu
10
2 / 0 / 4
6,000
600
5,963
6,033
2,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
NyanValNyan
Ao Kuang
10
2 / 1 / 5
5,811
581
2,336
6,952
2,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
XxTuSuegraxX
Achilles
11
3 / 1 / 2
6,149
615
5,713
8,083
6,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
ianvdl
Janus
11
6 / 1 / 0
6,239
624
3,976
3,522
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JokerDC123
Athena
6
0 / 4 / 1
4,214
421
3,122
7,159
2,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Klaus2001
Gilgamesh
10
3 / 4 / 0
6,042
604
5,886
8,710
2,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Ssssergioo
Nemesis
8
0 / 2 / 1
4,829
483
2,037
6,401
1,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
6
0 / 3 / 0
4,300
430
1,979
4,321
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 0
4,578
458
2,601
6,157
1,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
17
Kills
3
3
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
JeromeRemersaro
Danzaburou
4
0
1
4.5
L
Athena
JokerDC123
Athena
0
4
1
0.13
L
Gilgamesh
Klaus2001
Gilgamesh
3
4
0
0.75
W
Cthulhu
Lackzar
Cthulhu
2
0
4
4
W
Ao Kuang
NyanValNyan
Ao Kuang
2
1
5
4.5
L
Nemesis
Ssssergioo
Nemesis
0
2
1
0.25
L
Nu Wa
0
3
0
0
W
Achilles
XxTuSuegraxX
Achilles
3
1
2
4
W
Janus
ianvdl
Janus
6
1
0
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,102
Damage
15,625
29,917
Taken
32,748
13,322
Mitigated
9,793
10,101
Healing
3,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
JeromeRemersaro
Danzaburou
5,114
2,904
0
3,010
5,327
1,558
1,275
1,735
3,528
0
32,945
L
Athena
JokerDC123
Athena
3,122
957
186
350
7,159
2,443
0
2,582
4,547
12,395
0
L
Gilgamesh
Klaus2001
Gilgamesh
5,886
1,641
0
579
8,710
2,875
0
2,881
5,379
0
25,373
W
Cthulhu
Lackzar
Cthulhu
5,963
402
246
1,200
6,033
2,367
22
1,168
4,740
27,811
0
W
Ao Kuang
NyanValNyan
Ao Kuang
2,336
353
0
1,428
6,952
2,252
532
1,031
5,869
23,173
0
L
Nemesis
Ssssergioo
Nemesis
2,037
528
0
890
6,401
1,983
0
2,380
3,961
0
25,656
L
Nu Wa
1,979
659
0
750
4,321
980
0
2,518
1,803
10,019
0
W
Achilles
XxTuSuegraxX
Achilles
5,713
1,434
0
3,401
8,083
6,218
836
407
7,660
0
24,077
W
Janus
ianvdl
Janus
3,976
389
0
816
3,522
927
823
475
3,019
34,289
0
L
2,601
1,545
0
983
6,157
1,512
0
1,914
4,243
0
22,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,858
Gold Earned
23,963
287
Minions Killed
203
0
Camps Cleared
0
961,275
Distance Traveled
939,674
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,659
666
61
6
0
190,483
0
L
Athena
4,214
421
21
2
0
189,751
2
L
Gilgamesh
6,042
604
62
6
0
182,974
2
W
Cthulhu
6,000
600
47
5
0
219,063
3
W
Ao Kuang
5,811
581
61
6
0
199,009
1
L
Nemesis
4,829
483
54
5
0
214,371
1
L
Nu Wa
4,300
430
24
2
0
171,165
4
W
Achilles
6,149
615
60
6
0
183,151
1
W
Janus
6,239
624
58
6
0
169,569
0
L
Anhur
4,578
458
42
4
0
181,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role