Player Matchup

Persephone
Persephone
AzuNyan0215
Persephone
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
K7ROKEEFE
Ymir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 125L
1,760 Elo+
Party 1
Achilles
Achilles
Kirland
Achilles
Level 119
God Stats
16W - 20L
1,550 SR
Queue Stats
410W - 375L
1,547 Elo+
Party 3
Gilgamesh
Gilgamesh
Neighbrewhood
Gilgamesh
Level 120
God Stats
13W - 12L
1,621 SR
Queue Stats
397W - 356L
1,668 Elo+
Party 1
Skadi
Skadi
NewShores
Skadi
Level 113
God Stats
12W - 10L
1,722 SR
Queue Stats
299W - 274L
1,579 Elo+
Party 3
Team Averages
Level 119
1,579 SR
1,611 Elo+

VS

Team Averages
Level 122
1,576 SR
1,567 Elo+
Sol
Sol
Calandracas
Sol
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 68L
1,518 Elo+
Party 2
Hercules
Hercules
HamOnRye
Hercules
Level 144
God Stats
5W - 3L
1,614 SR
Queue Stats
92W - 79L
1,570 Elo+
Party 2
Fenrir
Fenrir
ostraspedrin
Fenrir
Level 146
God Stats
10W - 7L
1,664 SR
Queue Stats
176W - 152L
1,649 Elo+
Party 4
Heimdallr
Heimdallr
scymatsu
Heimdallr
Level 104
God Stats
12W - 8L
1,500 SR
Queue Stats
185W - 151L
1,609 Elo+
Party 4
Gilgamesh
Gilgamesh
xXKingHadesXx
Gilgamesh
Level 89
God Stats
18W - 10L
1,604 SR
Queue Stats
43W - 44L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AzuNyan0215
Persephone
14
0 / 5 / 3
8,426
527
10,277
8,839
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
11
0 / 4 / 4
7,473
467
3,730
12,569
9,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Kirland
Achilles
14
1 / 3 / 0
8,084
505
10,300
12,576
13,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Neighbrewhood
Gilgamesh
15
4 / 5 / 1
8,572
536
9,291
13,206
7,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
NewShores
Skadi
12
3 / 5 / 2
7,604
475
6,757
9,520
2,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 9
9,669
604
10,270
10,828
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
HamOnRye
Hercules
17
3 / 0 / 4
10,295
643
7,433
15,029
15,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
13
4 / 3 / 5
8,273
517
5,731
11,722
8,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
scymatsu
Heimdallr
14
3 / 2 / 7
8,619
539
7,674
7,902
2,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
xXKingHadesXx
Gilgamesh
15
7 / 0 / 6
9,149
572
9,092
12,910
6,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
8
Kills
22
22
Deaths
8
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Persephone
AzuNyan0215
Persephone
0
5
3
0.3
W
5
3
9
3.17
W
Hercules
HamOnRye
Hercules
3
0
4
5
L
Ymir
0
4
4
0.5
L
Achilles
Kirland
Achilles
1
3
0
0.33
L
Gilgamesh
Neighbrewhood
Gilgamesh
4
5
1
0.9
L
Skadi
NewShores
Skadi
3
5
2
0.8
W
Fenrir
4
3
5
2.17
W
Heimdallr
scymatsu
Heimdallr
3
2
7
3.25
W
Gilgamesh
xXKingHadesXx
Gilgamesh
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,355
Damage
40,200
56,710
Taken
58,391
36,798
Mitigated
38,186
8,784
Healing
23,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AzuNyan0215
Persephone
10,277
486
0
1,379
8,839
3,188
0
3,493
5,341
61,128
0
W
10,270
2,618
0
5,130
10,828
4,138
255
4,326
6,222
62,538
0
W
Hercules
HamOnRye
Hercules
7,433
4,096
0
9,780
15,029
15,423
92
2,208
12,011
0
65,683
L
Ymir
3,730
460
0
1,007
12,569
9,541
0
1,643
10,926
26,009
0
L
Achilles
Kirland
Achilles
10,300
1,568
0
3,903
12,576
13,444
0
1,404
11,172
6,506
42,775
L
Gilgamesh
Neighbrewhood
Gilgamesh
9,291
2,605
0
615
13,206
7,651
0
2,848
10,358
0
60,343
L
Skadi
NewShores
Skadi
6,757
3,099
0
1,880
9,520
2,974
0
1,186
8,334
0
49,663
W
Fenrir
5,731
1,961
0
2,800
11,722
8,994
363
3,086
8,554
0
19,110
W
Heimdallr
scymatsu
Heimdallr
7,674
5,536
0
2,309
7,902
2,685
1,411
1,795
6,053
0
51,445
W
Gilgamesh
xXKingHadesXx
Gilgamesh
9,092
3,013
0
3,852
12,910
6,946
0
4,092
8,702
378
59,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,159
Gold Earned
46,005
465
Minions Killed
509
0
Camps Cleared
0
1,605,502
Distance Traveled
1,609,199
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,426
527
101
6
0
307,778
5
W
Sol
9,669
604
128
8
0
303,054
3
W
Hercules
10,295
643
162
10
0
368,809
0
L
Ymir
7,473
467
53
3
0
280,167
5
L
Achilles
8,084
505
106
7
0
324,979
7
L
Gilgamesh
8,572
536
119
7
0
367,322
5
L
Skadi
7,604
475
86
5
0
325,256
5
W
Fenrir
8,273
517
28
2
0
299,847
4
W
Heimdallr
8,619
539
95
6
0
296,551
2
W
Gilgamesh
9,149
572
96
6
0
340,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role