Player Matchup

Fenrir
Fenrir
BlinKfiRe71
Fenrir
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 22L
1,502 Elo+
Solo
Hades
Hades
HOGINAMUG
Hades
Level 127
God Stats
33W - 21L
1,729 SR
Queue Stats
433W - 386L
1,702 Elo+
Party 2
Raijin
Raijin
MrDudeBroMen
Raijin
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 31L
1,815 Elo+
Party 2
Anhur
Anhur
Reverse57
Anhur
Level 89
God Stats
18W - 19L
1,622 SR
Queue Stats
175W - 155L
1,573 Elo+
Party 2
Athena
Athena
SoloLaner
Athena
Level 152
God Stats
5W - 2L
1,721 SR
Queue Stats
136W - 88L
1,721 Elo+
Party 2
Team Averages
Level 91
1,615 SR
1,663 Elo+

VS

Team Averages
Level 75
1,646 SR
1,555 Elo+
Athena
Athena
Aeliata
Athena
Level 112
God Stats
14W - 11L
1,722 SR
Queue Stats
201W - 156L
1,582 Elo+
Party 1
Bastet
Bastet
BigDaddyRekt
Bastet
Level 121
God Stats
3W - 3L
1,826 SR
Queue Stats
243W - 245L
1,607 Elo+
Party 1
Hera
Hera
WeSlapBellies
Hera
Level 49
God Stats
30W - 24L
1,616 SR
Queue Stats
483W - 393L
1,627 Elo+
Solo
Skadi
Skadi
wigglywormy
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,449 Elo+
Party 1
Aphrodite
Aphrodite
x DiIemma x
Aphrodite
Level 67
God Stats
10W - 11L
1,566 SR
Queue Stats
17W - 22L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
2 / 4 / 11
10,891
519
7,809
15,172
10,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
HOGINAMUG
Hades
19
8 / 3 / 6
12,683
604
19,682
23,037
16,860
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Raijin
18
10 / 6 / 6
11,985
571
15,070
12,645
4,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Reverse57
Anhur
20
11 / 1 / 1
14,232
678
9,298
14,864
6,527
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
SoloLaner
Athena
18
5 / 1 / 19
12,093
576
10,769
15,512
19,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aeliata
Athena
18
2 / 4 / 3
10,451
498
14,960
23,807
18,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
17
8 / 8 / 2
10,817
515
15,775
18,108
6,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 11 / 5
10,658
508
13,785
16,481
5,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 7 / 1
9,967
475
5,649
11,537
2,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
x DiIemma x
Aphrodite
13
0 / 6 / 3
7,784
371
2,645
11,258
7,832
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
29
36
Kills
15
15
Deaths
36
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
Aeliata
Athena
2
4
3
0.88
L
Bastet
8
8
2
1.13
W
Fenrir
2
4
11
1.88
W
Hades
HOGINAMUG
Hades
8
3
6
3.67
W
Raijin
10
6
6
2.17
W
Anhur
Reverse57
Anhur
11
1
1
11.5
W
Athena
SoloLaner
Athena
5
1
19
14.5
L
3
11
5
0.5
L
2
7
1
0.36
L
Aphrodite
x DiIemma x
Aphrodite
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,628
Damage
52,814
81,230
Taken
81,191
58,949
Mitigated
40,240
29,258
Healing
18,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Aeliata
Athena
14,960
5,702
0
6,043
23,807
18,573
0
15,253
8,418
73,641
0
L
Bastet
15,775
4,992
0
3,002
18,108
6,038
0
8,323
9,591
0
68,466
W
Fenrir
7,809
1,851
0
5,610
15,172
10,675
0
2,717
12,387
0
72,616
W
Hades
HOGINAMUG
Hades
19,682
3,466
1,435
11,883
23,037
16,860
330
12,435
10,574
86,079
0
W
Raijin
15,070
1,082
0
344
12,645
4,973
237
7,345
4,922
82,171
0
W
Anhur
Reverse57
Anhur
9,298
6,354
0
7,372
14,864
6,527
6,133
3,445
11,377
0
119,561
W
Athena
SoloLaner
Athena
10,769
3,237
0
2,614
15,512
19,914
67
4,820
10,580
33,067
0
L
13,785
3,660
0
1,557
16,481
5,105
0
10,565
5,496
69,181
0
L
5,649
2,925
0
1,470
11,537
2,692
0
5,664
5,788
0
54,783
L
Aphrodite
x DiIemma x
Aphrodite
2,645
361
2,756
4,161
11,258
7,832
0
4,848
6,377
27,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,884
Gold Earned
49,677
676
Minions Killed
529
0
Camps Cleared
0
1,924,659
Distance Traveled
1,824,485
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,451
498
132
6
0
425,174
1
L
Bastet
10,817
515
113
5
0
385,185
2
W
Fenrir
10,891
519
125
6
0
430,620
2
W
Hades
12,683
604
183
9
0
377,717
3
W
Raijin
11,985
571
154
7
0
337,823
5
W
Anhur
14,232
678
178
8
0
370,494
1
W
Athena
12,093
576
36
2
0
408,005
6
L
Hera
10,658
508
118
6
0
334,945
7
L
Skadi
9,967
475
111
5
0
322,006
4
L
Aphrodite
7,784
371
55
3
0
357,175
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role