Player Matchup

Ymir
Ymir
KeolaMax
Ymir
Level 67
God Stats
0W - 5L
1,328 SR
Queue Stats
236W - 210L
1,524 Elo+
Party 1
Achilles
Achilles
MUAxOTAKU
Achilles
Level 89
God Stats
103W - 86L
1,614 SR
Queue Stats
565W - 503L
1,551 Elo+
Party 1
Awilix
Awilix
MWHAWAIIAN20
Awilix
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 5L
1,742 Elo+
Party 1
Izanami
Izanami
brada boy
Izanami
Level 120
God Stats
6W - 3L
1,447 SR
Queue Stats
586W - 506L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
brada wuzz
Nu Wa
Level 58
God Stats
10W - 7L
1,679 SR
Queue Stats
212W - 180L
1,610 Elo+
Party 1
Team Averages
Level 68
1,514 SR
1,590 Elo+

VS

Team Averages
Level 77
1,423 SR
1,517 Elo+
Jing Wei
Jing Wei
Covid69
Jing Wei
Level 44
God Stats
4W - 3L
1,275 SR
Queue Stats
218W - 208L
1,444 Elo+
Party 3
Nox
Nox
Savage559_
Nox
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
119W - 127L
1,534 Elo+
Party 3
Zeus
Zeus
Srbindy
Zeus
Level 106
God Stats
6W - 8L
1,344 SR
Queue Stats
949W - 966L
1,597 Elo+
Party 2
Da Ji
Da Ji
Yourboyardee
Da Ji
Level 41
God Stats
48W - 38L
1,473 SR
Queue Stats
229W - 260L
1,518 Elo+
Party 2
King Arthur
King Arthur
lllARCHERllll
King Arthur
Level 67
God Stats
18W - 13L
1,526 SR
Queue Stats
275W - 295L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 3 / 1
5,305
531
1,157
6,309
2,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
MUAxOTAKU
Achilles
11
0 / 1 / 0
5,825
583
3,745
8,395
4,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
7
1 / 0 / 0
4,893
489
925
2,509
662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
brada boy
Izanami
9
1 / 0 / 1
5,541
554
5,615
4,485
977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
9
0 / 1 / 2
5,290
529
1,256
3,247
1,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Covid69
Jing Wei
9
0 / 0 / 3
5,673
567
3,765
5,386
1,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 0
6,225
623
4,852
6,304
3,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
Srbindy
Zeus
11
1 / 1 / 0
6,261
626
2,170
2,585
915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 0 / 0
5,398
540
1,227
4,165
1,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
lllARCHERllll
King Arthur
8
1 / 2 / 0
4,800
480
2,804
7,656
2,223
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
3
Kills
5
5
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Covid69
Jing Wei
0
0
3
1.5
L
Ymir
1
3
1
0.5
L
Achilles
MUAxOTAKU
Achilles
0
1
0
0
L
Awilix
1
0
0
1
W
1
0
0
1
W
Zeus
Srbindy
Zeus
1
1
0
1
W
2
0
0
2
L
Izanami
brada boy
Izanami
1
0
1
1.5
L
Nu Wa
0
1
2
1
W
King Arthur
lllARCHERllll
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,698
Damage
14,818
24,945
Taken
26,096
9,320
Mitigated
8,671
8,794
Healing
9,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Covid69
Jing Wei
3,765
2,805
0
2,229
5,386
1,271
0
481
4,905
0
31,562
L
Ymir
1,157
304
0
795
6,309
2,608
0
0
6,309
12,439
0
L
Achilles
MUAxOTAKU
Achilles
3,745
1,254
0
3,596
8,395
4,028
0
4,252
3,543
0
32,966
L
Awilix
925
362
0
1,700
2,509
662
0
42
2,467
0
17,778
W
4,852
1,420
0
3,228
6,304
3,020
0
89
5,795
36,626
0
W
Zeus
Srbindy
Zeus
2,170
438
0
951
2,585
915
0
767
1,818
40,518
1,637
W
1,227
171
0
2,222
4,165
1,242
0
479
3,686
0
25,852
L
Izanami
brada boy
Izanami
5,615
4,186
0
2,125
4,485
977
363
0
4,485
0
39,775
L
Nu Wa
1,256
178
0
578
3,247
1,045
0
2,049
1,198
28,174
0
W
King Arthur
lllARCHERllll
King Arthur
2,804
55
0
893
7,656
2,223
0
597
7,059
0
15,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,854
Gold Earned
28,357
316
Minions Killed
324
0
Camps Cleared
0
841,418
Distance Traveled
976,046
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,673
567
79
8
0
180,713
2
L
Ymir
5,305
531
33
3
0
184,816
0
L
Achilles
5,825
583
77
8
0
194,053
4
L
Awilix
4,893
489
52
5
0
107,831
0
W
Nox
6,225
623
89
9
0
149,412
1
W
Zeus
6,261
626
88
9
0
185,881
5
W
Da Ji
5,398
540
52
5
0
257,217
2
L
Izanami
5,541
554
84
8
0
176,018
1
L
Nu Wa
5,290
529
70
7
0
178,700
2
W
King Arthur
4,800
480
16
2
0
202,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role