Player Matchup

Cthulhu
Cthulhu
Anonex_EcUx
Cthulhu
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 182L
1,120 Elo+
Solo
King Arthur
King Arthur
SEVENIMPALA
King Arthur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 48L
1,259 Elo+
Solo
Eset
Eset
Slept trust
Eset
Level 29
God Stats
8W - 7L
1,500 SR
Queue Stats
340W - 349L
1,429 Elo+
Solo
Merlin
Merlin
TheGreenOne2002
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
innovaton
Gilgamesh
Level 30
God Stats
7W - 3L
1,499 SR
Queue Stats
42W - 36L
1,378 Elo+
Solo
Team Averages
Level 26
1,500 SR
1,337 Elo+

VS

Team Averages
Level 15
1,530 SR
1,221 Elo+
Thanatos
Thanatos
BitokA game
Thanatos
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 86L
1,245 Elo+
Solo
Ymir
Ymir
Roe_BragzAlot95
Ymir
Level 17
God Stats
0W - 2L
1,404 SR
Queue Stats
51W - 68L
1,055 Elo+
Party 1
Odin
Odin
TheChosenJT
Odin
Level 26
God Stats
3W - 2L
1,747 SR
Queue Stats
63W - 79L
1,306 Elo+
Solo
Kukulkan
Kukulkan
blankadj
Kukulkan
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Anhur
Anhur
x__SAVO__x
Anhur
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
254W - 382L
998 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anonex_EcUx
Cthulhu
16
2 / 4 / 11
10,839
452
10,365
18,807
21,407
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
SEVENIMPALA
King Arthur
17
2 / 5 / 4
10,916
455
2,452
16,209
7,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
9 / 5 / 5
11,557
482
14,111
13,012
3,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 3 / 8
11,021
459
7,623
12,976
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
innovaton
Gilgamesh
20
25 / 2 / 3
14,604
609
28,854
18,979
9,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BitokA game
Thanatos
11
5 / 6 / 2
9,005
375
4,255
10,492
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 8 / 1
10,254
427
6,810
21,246
17,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
5 / 9 / 4
9,784
408
10,390
18,598
12,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
blankadj
Kukulkan
16
5 / 6 / 3
10,475
436
13,231
12,676
4,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
14
1 / 10 / 3
9,333
389
11,030
22,876
6,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
31
38
Kills
18
19
Deaths
39
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Anonex_EcUx
Cthulhu
2
4
11
1.88
L
Thanatos
BitokA game
Thanatos
5
6
2
1
L
2
8
1
0.31
W
King Arthur
SEVENIMPALA
King Arthur
2
5
4
0.8
W
9
5
5
2.3
L
5
9
4
0.78
W
0
3
8
1.33
L
Kukulkan
blankadj
Kukulkan
5
6
3
1.08
W
Gilgamesh
innovaton
Gilgamesh
25
2
3
13.25
L
Anhur
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,405
Damage
45,716
79,983
Taken
85,888
46,776
Mitigated
44,187
13,712
Healing
12,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Anonex_EcUx
Cthulhu
10,365
1,276
747
1,665
18,807
21,407
1,006
831
17,974
37,187
0
L
Thanatos
BitokA game
Thanatos
4,255
1,507
0
5,748
10,492
3,429
0
1,321
9,171
0
33,675
L
6,810
1,841
0
0
21,246
17,570
968
5,248
15,913
42,519
0
W
King Arthur
SEVENIMPALA
King Arthur
2,452
756
0
1,095
16,209
7,525
1,148
5,822
10,269
0
44,064
W
14,111
3,961
1,092
3,801
13,012
3,724
2,454
445
12,501
64,954
0
L
10,390
5,383
0
2,208
18,598
12,033
0
10,365
8,083
0
38,847
W
7,623
935
216
1,630
12,976
4,964
4,087
5,764
6,936
64,125
0
L
Kukulkan
blankadj
Kukulkan
13,231
1,063
0
0
12,676
4,599
0
3,980
8,696
52,275
0
W
Gilgamesh
innovaton
Gilgamesh
28,854
11,054
921
2,545
18,979
9,156
4,643
6,667
12,262
0
84,394
L
Anhur
11,030
6,652
0
4,985
22,876
6,556
87
10,740
11,926
0
46,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,937
Gold Earned
48,851
482
Minions Killed
340
0
Camps Cleared
0
2,047,044
Distance Traveled
1,652,498
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,839
452
69
3
0
369,132
1
L
Thanatos
9,005
375
66
3
0
244,070
1
L
Ymir
10,254
427
71
3
0
379,111
0
W
King Arthur
10,916
455
86
4
0
403,686
5
W
Eset
11,557
482
100
4
0
408,367
2
L
Odin
9,784
408
54
2
0
384,910
0
W
Merlin
11,021
459
117
5
0
399,128
0
L
Kukulkan
10,475
436
87
4
0
305,074
6
W
Gilgamesh
14,604
609
110
5
0
466,731
0
L
Anhur
9,333
389
62
3
0
339,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role