Player Matchup

Mercury
Mercury
Drexel92
Mercury
Level 18
God Stats
16W - 14L
1,802 SR
Queue Stats
204W - 216L
1,555 Elo+
Party 2
Baron Samedi
Baron Samedi
JaySe87
Baron Samedi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,408 Elo+
Solo
Medusa
Medusa
Jibinwar
Medusa
Level 70
God Stats
1W - 3L
1,485 SR
Queue Stats
60W - 66L
1,391 Elo+
Party 2
Athena
Athena
Mitsugori
Athena
Level 17
God Stats
2W - 4L
1,485 SR
Queue Stats
44W - 53L
1,478 Elo+
Party 2
Neith
Neith
mikehunt33
Neith
Level 6
God Stats
15W - 11L
1,500 SR
Queue Stats
343W - 295L
1,484 Elo+
Solo
Team Averages
Level 24
1,554 SR
1,463 Elo+

VS

Team Averages
Level 24
1,611 SR
1,551 Elo+
Neith
Neith
BPro54
Neith
Level 16
God Stats
8W - 12L
1,588 SR
Queue Stats
101W - 107L
1,662 Elo+
Party 1
Athena
Athena
ChirpyBinkie
Athena
Level 28
God Stats
15W - 10L
1,652 SR
Queue Stats
135W - 115L
1,450 Elo+
Party 1
Medusa
Medusa
Righte0uz
Medusa
Level 19
God Stats
2W - 1L
1,538 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Bellona
Bellona
elidkatz
Bellona
Level 28
God Stats
45W - 31L
1,505 SR
Queue Stats
107W - 97L
1,483 Elo+
Party 3
Tsukuyomi
Tsukuyomi
liptonomor
Tsukuyomi
Level 28
God Stats
7W - 5L
1,773 SR
Queue Stats
11W - 9L
1,660 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Drexel92
Mercury
20
9 / 7 / 4
12,880
560
9,754
18,352
9,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
JaySe87
Baron Samedi
16
4 / 7 / 6
10,425
453
10,384
15,175
12,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Jibinwar
Medusa
19
11 / 7 / 5
12,395
539
20,875
20,922
9,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
Mitsugori
Athena
17
4 / 5 / 13
11,387
495
14,036
22,562
21,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
9
0 / 1 / 0
7,950
346
3,309
5,066
2,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BPro54
Neith
16
3 / 9 / 3
10,085
438
7,662
12,371
4,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
18
5 / 6 / 11
12,259
533
9,598
21,859
17,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Righte0uz
Medusa
19
6 / 5 / 9
12,444
541
19,992
15,571
7,725
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
elidkatz
Bellona
19
4 / 5 / 6
12,314
535
12,531
18,149
15,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
liptonomor
Tsukuyomi
19
9 / 3 / 2
12,695
552
10,326
14,191
5,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
58
28
Kills
27
27
Deaths
28
28
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
BPro54
Neith
3
9
3
0.5
W
Athena
5
6
11
1.75
L
Mercury
Drexel92
Mercury
9
7
4
1.57
L
Baron Samedi
JaySe87
Baron Samedi
4
7
6
1
L
Medusa
Jibinwar
Medusa
11
7
5
1.93
L
Athena
Mitsugori
Athena
4
5
13
2.1
W
Medusa
Righte0uz
Medusa
6
5
9
2.1
W
Bellona
elidkatz
Bellona
4
5
6
1.4
W
Tsukuyomi
liptonomor
Tsukuyomi
9
3
2
3.33
L
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,358
Damage
60,109
82,077
Taken
82,141
54,839
Mitigated
51,192
16,351
Healing
18,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BPro54
Neith
7,662
4,609
0
1,549
12,371
4,417
1,654
4,045
8,326
0
45,046
W
Athena
9,598
2,883
0
3,681
21,859
17,950
65
8,843
13,016
46,856
0
L
Mercury
Drexel92
Mercury
9,754
5,662
0
2,622
18,352
9,318
1,382
1,455
16,897
0
89,750
L
Baron Samedi
JaySe87
Baron Samedi
10,384
1,415
641
2,549
15,175
12,815
703
1,604
13,571
45,896
0
L
Medusa
Jibinwar
Medusa
20,875
12,218
893
3,898
20,922
9,242
2,044
2,252
18,670
0
86,165
L
Athena
Mitsugori
Athena
14,036
4,287
537
2,469
22,562
21,357
133
4,287
18,275
42,773
0
W
Medusa
Righte0uz
Medusa
19,992
9,495
468
3,696
15,571
7,725
1,050
6,050
9,521
0
83,158
W
Bellona
elidkatz
Bellona
12,531
4,081
0
3,958
18,149
15,102
91
3,433
14,716
0
72,117
W
Tsukuyomi
liptonomor
Tsukuyomi
10,326
2,107
0
5,325
14,191
5,998
773
2,049
12,142
0
84,648
L
Neith
3,309
1,046
0
2,742
5,066
2,107
0
0
5,066
0
25,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,037
Gold Earned
59,797
496
Minions Killed
545
0
Camps Cleared
0
1,773,004
Distance Traveled
2,117,474
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,085
438
88
4
0
367,215
0
W
Athena
12,259
533
62
3
0
475,794
1
L
Mercury
12,880
560
156
7
0
494,794
6
L
Baron Samedi
10,425
453
87
4
0
312,506
1
L
Medusa
12,395
539
128
6
0
364,572
3
L
Athena
11,387
495
54
2
0
445,766
1
W
Medusa
12,444
541
129
6
0
385,989
4
W
Bellona
12,314
535
143
6
0
413,895
7
W
Tsukuyomi
12,695
552
123
5
0
474,581
0
L
Neith
7,950
346
71
3
0
155,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role